MTG / Mirage
151 - 175 of 350 results
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Ray of Command
Mirage
(C)
Collector #: 086
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Instant
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| Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. | |
- NM
- EX
- VG
- G
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Vigilant Martyr
Mirage
(U)
Collector #: 045
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1/1 Creature - Human Cleric
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Sacrifice Vigilant Martyr: Regenerate target creature. |
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- NM
- EX
- VG
- G
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Asmira, Holy Avenger
Mirage
(R)
Collector #: 256
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2/3 Legendary Creature - Human Cleric
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Flying At the beginning of the end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn. |
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- NM
- EX
- VG
- G
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Purraj of Urborg
Mirage
(R)
Collector #: 135
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2/3 Legendary Creature - Cat Warrior
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Purraj of Urborg has first strike as long as it's attacking. Whenever a player plays a black spell, you may pay |
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- NM
- EX
- VG
- G
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Benthic Djinn
Mirage
(R)
Collector #: 257
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5/3 Creature - Djinn
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Islandwalk At the beginning of your upkeep, you lose 2 life. |
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- NM
- EX
- VG
- G
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Ventifact Bottle
Mirage
(R)
Collector #: 323
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Artifact
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At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters |
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- NM
- EX
- VG
- G
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Aleatory
Mirage
(U)
Collector #: 155
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Instant
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Cast Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Ward of Lights
Mirage
(C)
Collector #: 047
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Enchantment - Aura
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You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
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- NM
- EX
- VG
- G
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Kaervek's Purge
Mirage
(U)
Collector #: 270
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Sorcery
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| Destroy target creature with converted mana cost X. If that creature is put into a graveyard this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller. | |
- NM
- EX
- VG
- G
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Chaos Charm
Mirage
(C)
Collector #: 163
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Instant
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| Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Amulet of Unmaking
Mirage
(R)
Collector #: 293
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Artifact
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- NM
- EX
- VG
- G
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Floodgate
Mirage
(U)
Collector #: 067
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0/5 Creature - Wall
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Defender (This creature can't attack.) When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage equal to half the number of Islands you control, rounded down, to each nonblue creature without flying. |
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- NM
- EX
- VG
- G
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Sewer Rats
Mirage
(C)
Collector #: 139
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1/1 Creature - Rat
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- NM
- EX
- VG
- G
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Dwarven Nomad
Mirage
(C)
Collector #: 170
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1/1 Creature - Dwarf Nomad
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- NM
- EX
- VG
- G
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Power Sink
Mirage
(C)
Collector #: 083
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Soulshriek
Mirage
(C)
Collector #: 145
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Instant
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| Target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. Sacrifice that creature at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Jungle Patrol
Mirage
(R)
Collector #: 223
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3/2 Creature - Human Soldier
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Sacrifice a token named Wood: Add |
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- NM
- EX
- VG
- G
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Barreling Attack
Mirage
(R)
Collector #: 157
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Instant
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| Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it. | |
- NM
- EX
- VG
- G
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Emberwilde Caliph
Mirage
(R)
Collector #: 262
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4/4 Creature - Djinn
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Flying, trample Emberwilde Caliph attacks each turn if able. Whenever Emberwilde Caliph deals damage, you lose that much life. |
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- NM
- EX
- VG
- G
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Cloak of Invisibility
Mirage
(C)
Collector #: 058
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Enchantment - Aura
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Enchant creature Enchanted creature has phasing and can’t be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it’s phased out, it’s treated as though it doesn’t exist.) |
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- NM
- EX
- VG
- G
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Jolt
Mirage
(C)
Collector #: 070
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Instant
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You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Divine Retribution
Mirage
(R)
Collector #: 012
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Instant
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| Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures. | |
- NM
- EX
- VG
- G
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Maro
Mirage
(R)
Collector #: 228
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Amber Prison
Mirage
(R)
Collector #: 292
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Artifact
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You may choose not to untap Amber Prison during your untap step. |
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- NM
- EX
- VG
- G
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Psychic Transfer
Mirage
(R)
Collector #: 085
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Sorcery
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| If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player. | |
- NM
- EX
- VG
- G
151 - 175 of 350 results