MTG / Mirage
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Spirit of the Night
Mirage
(R)
Collector #: 146
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6/5 Legendary Creature - Demon Spirit
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Flying, trample, haste, protection from black Spirit of the Night has first strike as long as it's attacking. |
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- NM
- EX
- VG
- G
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Zirilan of the Claw
Mirage
(R)
Collector #: 204
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3/4 Legendary Creature - Lizard Shaman
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- NM
- EX
- VG
- G
| Swamp (C) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Taniwha
Mirage
(R)
Collector #: 095
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7/7 Legendary Creature - Serpent
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Trample Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, all lands you control phase out. (They phase in before you untap during your next untap step.) |
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- NM
- EX
- VG
- G
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Carrion
Mirage
(R)
Collector #: 111
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Instant
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As an additional cost to cast Carrion, sacrifice a creature. Put X 0/1 black Insect creature tokens onto the battlefield, where X is the sacrificed creature's power. |
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- NM
- EX
- VG
- G
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Seeds of Innocence
Mirage
(R)
Collector #: 241
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Sorcery
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| Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its converted mana cost. | |
- NM
- EX
- VG
- G
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Bad River
Mirage
(U)
Collector #: 324
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Land
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Bad River enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mind Bend
Mirage
(U)
Collector #: 077
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Instant
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| Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Infernal Contract
Mirage
(R)
Collector #: 129
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Sorcery
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| Draw four cards. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Wall of Roots
Mirage
(C)
Collector #: 253
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0/5 Creature - Plant Wall
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Defender Put a -0/-1 counter on Wall of Roots: Add |
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- NM
- EX
- VG
- G
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Illicit Auction
Mirage
(R)
Collector #: 183
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Sorcery
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| Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Teeka's Dragon
Mirage
(R)
Collector #: 320
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5/5 Artifact Creature - Dragon
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| Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.) | |
- NM
- EX
- VG
- G
| Swamp (A) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Fire Diamond
Mirage
(U)
Collector #: 302
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Artifact
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Fire Diamond enters the battlefield tapped. |
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- NM
- EX
- VG
- G
| Mountain (D) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
| Swamp (D) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
| Island (C) |
Basic Land - Island
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- NM
- EX
- VG
- G
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Mangara's Tome
Mirage
(R)
Collector #: 309
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Artifact - Book
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When this artifact enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Sky Diamond
Mirage
(U)
Collector #: 319
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Artifact
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Sky Diamond enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Delirium
Mirage
(U)
Collector #: 260
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Instant
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Cast Delirium only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn. |
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- NM
- EX
- VG
- G
| Plains (A) |
Basic Land - Plains
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- NM
- EX
- VG
- G
| Island (A) |
Basic Land - Island
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- NM
- EX
- VG
- G
| Mountain (C) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
| Island (B) |
Basic Land - Island
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- NM
- EX
- VG
- G
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Lure of Prey
Mirage
(R)
Collector #: 227
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Instant
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Cast Lure of Prey only if an opponent cast a creature spell this turn. You may put a green creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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