MTG / Marvels Spider Man
151 - 175 of 204 results
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Doc Ock's Henchmen
Marvel's Spider-Man
(C)
Collector #: 0030
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2/1 Creature - Human Villain
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Flash Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Pumpkin Bombardment
Marvel's Spider-Man
(C)
Collector #: 0139
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Sorcery
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As an additional cost to cast this spell, discard a card or pay Pumpkin Bombardment deals 3 damage to target creature. |
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- NM
- EX
- VG
- G
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School Daze
Marvel's Spider-Man
(U)
Collector #: 0042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Spider-Girl, Legacy Hero
Marvel's Spider-Man
(U)
Collector #: 0149
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2/2 Legendary Creature - Spider Human Hero
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During your turn, Spider-Girl has flying. When Spider-Girl leaves the battlefield, create a 1/1 green and white Human Citizen creature token. |
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- NM
- EX
- VG
- G
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Venomized Cat
Marvel's Spider-Man
(C)
Collector #: 0072
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2/3 Creature - Symbiote Cat Villain
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Deathtouch When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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The Spot, Living Portal
Marvel's Spider-Man
(R)
Collector #: 0153
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4/4 Legendary Creature - Human Scientist Villain
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When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard. When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands. |
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- NM
- EX
- VG
- G
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Wisecrack
Marvel's Spider-Man
(U)
Collector #: 0098
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Instant
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| Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Grow Extra Arms
Marvel's Spider-Man
(C)
Collector #: 0101
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Instant
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This spell costs Target creature gets +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Pictures of Spider-Man
Marvel's Spider-Man
(U)
Collector #: 0109
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Artifact
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When this artifact enters, look at the top five cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Raging Goblinoids
Marvel's Spider-Man
(U)
Collector #: 0085
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5/4 Creature - Goblin Berserker Villain
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Haste Mayhem |
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- NM
- EX
- VG
- G
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Scout the City
Marvel's Spider-Man
(C)
Collector #: 0113
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Eerie Gravestone
Marvel's Spider-Man
(C)
Collector #: 0163
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Artifact
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When this artifact enters, draw a card. |
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- NM
- EX
- VG
- G
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Madame Web, Clairvoyant
Marvel's Spider-Man
(U)
Collector #: 0036
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4/4 Legendary Creature - Mutant Advisor
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You may look at the top card of your library any time. You may cast Spider spells and noncreature spells from the top of your library. Whenever you attack, you may mill a card. (You may put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Mechanical Mobster
Marvel's Spider-Man
(C)
Collector #: 0168
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2/1 Artifact Creature - Human Robot Villain
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| When this creature enters, exile up to one target card from a graveyard. Target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Steel Wrecking Ball
Marvel's Spider-Man
(C)
Collector #: 0177
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Artifact
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When this artifact enters, it deals 5 damage to target creature. |
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- NM
- EX
- VG
- G
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Ezekiel Sims, Spider-Totem
Marvel's Spider-Man
(U)
Collector #: 0100
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3/5 Legendary Creature - Spider Human Advisor
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Reach At the beginning of combat on your turn, target Spider you control gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Spider-Mobile
Marvel's Spider-Man
(U)
Collector #: 0174
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3/3 Artifact - Vehicle
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Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2 |
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- NM
- EX
- VG
- G
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Living Brain, Mechanical Marvel
Marvel's Spider-Man
(U)
Collector #: 0167
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3/3 Legendary Artifact Creature - Robot Villain
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| At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Spider-Suit
Marvel's Spider-Man
(U)
Collector #: 0176
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Artifact - Equipment
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Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types. Equip {3) ( |
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- NM
- EX
- VG
- G
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Whoosh!
Marvel's Spider-Man
(C)
Collector #: 0048
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Instant
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Kicker Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card. |
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- NM
- EX
- VG
- G
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Mob Lookout
Marvel's Spider-Man
(C)
Collector #: 0136
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0/3 Creature - Human Rogue Villain
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| When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Robot Token (0006)
Marvel's Spider-Man
(S)
Collector #: 0006
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1/1 Token Artifact Creature - Robot
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| Flying | |
- NM
- EX
- VG
- G
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Electro's Bolt
Marvel's Spider-Man
(C)
Collector #: 0077
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Sorcery
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Electro's Bolt deals 4 damage to target creature. Mayhem |
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- NM
- EX
- VG
- G
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Lurking Lizards
Marvel's Spider-Man
(C)
Collector #: 0107
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1/3 Creature - Lizard Villain
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Trample Whenever you cast a spell with mana value 4 or greater, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Mysterio's Phantasm
Marvel's Spider-Man
(C)
Collector #: 0038
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1/3 Creature - Illusion Villain
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Flying, vigilance Whenever this creature attacks, mill a card. (Put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
151 - 175 of 204 results