MTG / Marvels Spider Man
126 - 150 of 204 results
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Spider-Bot
Marvel's Spider-Man
(C)
Collector #: 0173
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2/1 Artifact Creature - Spider Robot Scout
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Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. |
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- NM
- EX
- VG
- G
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Treasure Token (0007)
Marvel's Spider-Man
(S)
Collector #: 0007
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Web Up
Marvel's Spider-Man
(C)
Collector #: 0021
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Enchantment
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| When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | |
- NM
- EX
- VG
- G
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Web-Shooters
Marvel's Spider-Man
(U)
Collector #: 0022
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Artifact - Equipment
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Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls." Equip |
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- NM
- EX
- VG
- G
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Shriek, Treblemaker
Marvel's Spider-Man
(U)
Collector #: 0144
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2/3 Legendary Creature - Mutant Villain
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At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn. Sonic Blast - Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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Spider-Gwen, Free Spirit
Marvel's Spider-Man
(C)
Collector #: 0090
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2/3 Legendary Creature - Spider Human Hero
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Reach Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card. |
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- NM
- EX
- VG
- G
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Terrific Team-Up
Marvel's Spider-Man
(U)
Collector #: 0120
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Instant
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This spell costs One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls. |
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- NM
- EX
- VG
- G
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Venom, Evil Unleashed
Marvel's Spider-Man
(C)
Collector #: 0071
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4/5 Legendary Creature - Symbiote Villain
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Deathtouch |
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- NM
- EX
- VG
- G
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City Pigeon
Marvel's Spider-Man
(C)
Collector #: 0004
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1/1 Creature - Bird
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Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Damage Control Crew
Marvel's Spider-Man
(U)
Collector #: 0099
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3/3 Creature - Human Citizen
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When this creature enters, choose one -
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- NM
- EX
- VG
- G
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Common Crook
Marvel's Spider-Man
(C)
Collector #: 0053
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2/2 Creature - Human Rogue Villain
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When this creature dies, create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Flying Octobot
Marvel's Spider-Man
(U)
Collector #: 0031
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1/1 Artifact Creature - Robot Villain
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Flying Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Rhino's Rampage
Marvel's Spider-Man
(U)
Collector #: 0141
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Sorcery
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| Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. | |
- NM
- EX
- VG
- G
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Kraven's Last Hunt
Marvel's Spider-Man
(R)
Collector #: 0105
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. II - Target creature you control gets +2/+2 until end of turn. III - Return target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Mountain (0197)
Marvel's Spider-Man
(L)
Collector #: 0197
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Spider-Man Noir
Marvel's Spider-Man
(U)
Collector #: 0067
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4/4 Legendary Creature - Spider Human Hero
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Menace Whenever a creature you control attacks alone, put a +1/+1 counter on it. Then surveil X, where X is the number of counters on it. (Look at the top X cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Cheering Crowd
Marvel's Spider-Man
(R)
Collector #: 0126
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2/2 Creature - Human Citizen
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At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add |
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- NM
- EX
- VG
- G
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Kapow!
Marvel's Spider-Man
(C)
Collector #: 0103
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Sorcery
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| Put a +1/+1 counter on target creature you control. It fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Molten Man, Inferno Incarnate
Marvel's Spider-Man
(U)
Collector #: 0084
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0/0 Legendary Creature - Elemental Villain
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When Molten Man enters, search your library for a basic Mountain card, put it onto the battlefield tapped, then shuffle. Molten Man gets +1/+1 for each Mountain you control. When Molten Man leaves the battlefield, sacrifice a land. |
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- NM
- EX
- VG
- G
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Rhino, Barreling Brute
Marvel's Spider-Man
(U)
Collector #: 0140
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6/7 Legendary Creature - Human Villain
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Vigilance, trample, haste Whenever Rhino attacks, if you've cast a spell with mana value 4 or greater this turn, draw a card. |
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- NM
- EX
- VG
- G
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Spider-Byte, Web Warden
Marvel's Spider-Man
(U)
Collector #: 0044
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2/2 Legendary Creature - Spider Avatar Hero
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| When Spider-Byte enters, return up to one target nonland permanent to its owner's hand. | |
- NM
- EX
- VG
- G
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Venom's Hunger
Marvel's Spider-Man
(C)
Collector #: 0073
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Sorcery
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This spell costs Destroy target creature. You gain 2 life. |
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- NM
- EX
- VG
- G
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Costume Closet
Marvel's Spider-Man
(U)
Collector #: 0005
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Artifact
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This artifact enters with two +1/+1 counters on it. Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Doc Ock, Sinister Scientist
Marvel's Spider-Man
(C)
Collector #: 0029
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4/5 Legendary Creature - Human Scientist Villain
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As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8. As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Jackal, Genius Geneticist
Marvel's Spider-Man
(R)
Collector #: 0131
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1/1 Legendary Creature - Human Scientist Villain
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Trample Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The copy becomes a token.) |
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- NM
- EX
- VG
- G
126 - 150 of 204 results