MTG / Marvels Spider Man
101 - 125 of 204 results
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Spiders-Man, Heroic Horde
Marvel's Spider-Man
(U)
Collector #: 0117
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2/3 Legendary Creature - Spider Hero
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Web-slinging When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach. |
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- NM
- EX
- VG
- G
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Sudden Strike
Marvel's Spider-Man
(U)
Collector #: 0019
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Instant
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| Destroy target attacking or blocking creature. | |
- NM
- EX
- VG
- G
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Friendly Neighborhood
Marvel's Spider-Man
(R)
Collector #: 0008
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Enchantment - Aura
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Enchant land When this Aura enters, create three 1/1 green and white Human Citizen creature tokens. Enchanted land has " |
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- NM
- EX
- VG
- G
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Prowler, Clawed Thief
Marvel's Spider-Man
(U)
Collector #: 0138
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2/3 Legendary Creature - Human Rogue Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Spider-Man No More
Marvel's Spider-Man
(C)
Collector #: 0045
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Enchantment - Aura
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Enchant creature Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.) |
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- NM
- EX
- VG
- G
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The Spot's Portal
Marvel's Spider-Man
(U)
Collector #: 0068
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Instant
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| Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain. | |
- NM
- EX
- VG
- G
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Plains (0194)
Marvel's Spider-Man
(L)
Collector #: 0194
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Alien Symbiosis
Marvel's Spider-Man
(U)
Collector #: 0050
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types. You may cast this card from your graveyard by discarding a card in addition to paying its other costs. |
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- NM
- EX
- VG
- G
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SP//dr, Piloted by Peni
Marvel's Spider-Man
(U)
Collector #: 0147
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4/4 Legendary Artifact Creature - Spider Hero
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Vigilance When SP//dr enters, put a +1/+1 counter on target creature. Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Wall Crawl
Marvel's Spider-Man
(U)
Collector #: 0121
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Enchantment
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When this enchantment enters, create a 2/1 green Spider creature token with reach, then you gain 1 life for each Spider you control. Spiders you control get +1/+1 and can't be blocked by creatures with defender. |
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- NM
- EX
- VG
- G
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City Pigeon
Marvel's Spider-Man
(C)
Collector #: 0004
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1/1 Creature - Bird
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Flying When this creature leaves the battlefield, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Spider-Bot
Marvel's Spider-Man
(C)
Collector #: 0173
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2/1 Artifact Creature - Spider Robot Scout
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Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. |
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- NM
- EX
- VG
- G
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University Campus
Marvel's Spider-Man
(C)
Collector #: 0186
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Cheering Crowd
Marvel's Spider-Man
(R)
Collector #: 0126
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2/2 Creature - Human Citizen
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At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add |
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- NM
- EX
- VG
- G
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The Clone Saga
Marvel's Spider-Man
(R)
Collector #: 0028
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 3. II - When you next cast a creature spell this turn, copy it, except the copy isn't legendary. III - Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card. |
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- NM
- EX
- VG
- G
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Scorpion, Seething Striker
Marvel's Spider-Man
(U)
Collector #: 0064
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3/3 Legendary Creature - Scorpion Human Villain
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Deathtouch At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Vulture, Scheming Scavenger
Marvel's Spider-Man
(U)
Collector #: 0158
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4/6 Legendary Creature - Human Artificer Villain
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Flying Whenever Vulture attacks, other Villains you control gain flying until end of turn. |
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- NM
- EX
- VG
- G
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Kraven the Hunter
Marvel's Spider-Man
(R)
Collector #: 0133
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4/3 Legendary Creature - Human Warrior Villain
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Trample Whenever a creature an opponent controls with the greatest power among creatures that player controls dies, draw a card and put a +1/+1 counter on Kraven the Hunter. |
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- NM
- EX
- VG
- G
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Wraith, Vicious Vigilante
Marvel's Spider-Man
(U)
Collector #: 0160
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1/1 Legendary Creature - Human Detective Hero
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Double strike Fear Gas - Wraith can't be blocked. |
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- NM
- EX
- VG
- G
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Bagel and Schmear
Marvel's Spider-Man
(C)
Collector #: 0161
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Artifact - Food
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Share - Nosh - |
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- NM
- EX
- VG
- G
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Flash Thompson, Spider-Fan
Marvel's Spider-Man
(U)
Collector #: 0007
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2/2 Legendary Creature - Human Citizen
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Flash When Flash Thompson enters, choose one or both -
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- NM
- EX
- VG
- G
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Mary Jane Watson
Marvel's Spider-Man
(R)
Collector #: 0134
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2/2 Legendary Creature - Human Performer
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| Whenever a Spider you control enters, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Rhino's Rampage
Marvel's Spider-Man
(U)
Collector #: 0141
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Sorcery
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| Target creature you control gets +1/+0 until end of turn. It fights target creature an opponent controls. When excess damage is dealt to the creature an opponent controls this way, destroy up to one target noncreature artifact with mana value 3 or less. | |
- NM
- EX
- VG
- G
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Sun-Spider, Nimble Webber
Marvel's Spider-Man
(U)
Collector #: 0154
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3/2 Legendary Creature - Spider Human Hero
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During your turn, Sun-Spider has flying. When Sun-Spider enters, search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Unstable Experiment
Marvel's Spider-Man
(C)
Collector #: 0047
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Instant
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| Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
101 - 125 of 204 results