MTG / Marvels Spider Man
51 - 75 of 204 results
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Origin of Spider-Man
Marvel's Spider-Man
(R)
Collector #: 0009
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create a 2/1 green Spider creature token with reach. II - Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types. III - Target creature you control gains double strike until end of turn. |
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- NM
- EX
- VG
- G
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Arana, Heart of the Spider
Marvel's Spider-Man
(R)
Collector #: 0123
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3/3 Legendary Creature - Spider Human Hero
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Whenever you attack, put a +1/+1 counter on target attacking creature. Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.) |
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- NM
- EX
- VG
- G
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Amazing Acrobatics
Marvel's Spider-Man
(C)
Collector #: 0025
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Instant
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Choose one or both -
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- NM
- EX
- VG
- G
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Daily Bugle Building
Marvel's Spider-Man
(U)
Collector #: 0179
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Land
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Smear Campaign - |
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- NM
- EX
- VG
- G
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Swamp (0196)
Marvel's Spider-Man
(L)
Collector #: 0196
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Spectacular Tactics
Marvel's Spider-Man
(C)
Collector #: 0015
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Interdimensional Web Watch
Marvel's Spider-Man
(R)
Collector #: 0165
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Artifact
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When this artifact enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards. |
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- NM
- EX
- VG
- G
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Aunt May
Marvel's Spider-Man
(U)
Collector #: 0003
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0/2 Legendary Creature - Human Citizen
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| Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Spider-Man 2099
Marvel's Spider-Man
(R)
Collector #: 0150
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2/3 Legendary Creature - Spider Human Hero
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From the Future - You can't cast Spider-Man 2099 during your first, second, or third turns of the game. Double strike, vigilance At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target. |
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- NM
- EX
- VG
- G
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Spider-Ham, Peter Porker
Marvel's Spider-Man
(R)
Collector #: 0114
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2/2 Legendary Creature - Spider Boar Hero
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When Spider-Ham enters, create a Food token. (It's an artifact with " Animal May-Ham - Other Spiders, Boars, Bats, Bears, Birds, Cats, Dogs, Frogs, Jackals, Lizards, Mice, Otters, Rabbits, Raccoons, Rats, Squirrels, Turtles, and Wolves you control get +1/+1. |
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- NM
- EX
- VG
- G
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Hydro-Man, Fluid Felon
Marvel's Spider-Man
(R)
Collector #: 0033
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2/2 Legendary Creature - Elemental Villain
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Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains " |
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- NM
- EX
- VG
- G
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Silk, Web Weaver
Marvel's Spider-Man
(R)
Collector #: 0145
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3/5 Legendary Creature - Spider Human Hero
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Web-slinging Whenever you cast a creature spell, create a 1/1 green and white Human Citizen creature token. |
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- NM
- EX
- VG
- G
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Hot Dog Cart
Marvel's Spider-Man
(C)
Collector #: 0164
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Artifact
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When this artifact enters, create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Doc Ock's Tentacles
Marvel's Spider-Man
(R)
Collector #: 0162
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Artifact - Equipment
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Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it. Equipped creature gets +4/+4. Equip |
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- NM
- EX
- VG
- G
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Sandman, Shifting Scoundrel
Marvel's Spider-Man
(R)
Collector #: 0112
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*/* Legendary Creature - Sand Elemental Villain
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Sandman's power and toughness are each equal to the number of lands you control. Sandman can't be blocked by creatures with power 2 or less. |
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- NM
- EX
- VG
- G
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Heroes' Hangout
Marvel's Spider-Man
(U)
Collector #: 0079
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Masked Meower
Marvel's Spider-Man
(C)
Collector #: 0082
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1/1 Creature - Spider Cat Hero
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Haste Discard a card, Sacrifice this creature: Draw a card. |
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- NM
- EX
- VG
- G
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Ultimate Green Goblin
Marvel's Spider-Man
(R)
Collector #: 0157
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5/4 Legendary Creature - Goblin Villain
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At the beginning of your upkeep, discard a card, then create a Treasure token. Mayhem |
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- NM
- EX
- VG
- G
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Risky Research
Marvel's Spider-Man
(C)
Collector #: 0062
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Sorcery
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| Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | |
- NM
- EX
- VG
- G
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Symbiote Spider-Man
Marvel's Spider-Man
(R)
Collector #: 0156
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2/4 Legendary Creature - Symbiote Spider Hero
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Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard. Find New Host - |
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- NM
- EX
- VG
- G
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Hobgoblin, Mantled Marauder
Marvel's Spider-Man
(U)
Collector #: 0080
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1/2 Legendary Creature - Goblin Human Villain
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Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Biorganic Carapace
Marvel's Spider-Man
(R)
Collector #: 0124
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Artifact - Equipment
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When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.) Equip |
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- NM
- EX
- VG
- G
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Forest (0198)
Marvel's Spider-Man
(L)
Collector #: 0198
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Basic Land - Forest
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- NM
- EX
- VG
- G
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J. Jonah Jameson
Marvel's Spider-Man
(R)
Collector #: 0081
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2/2 Legendary Creature - Human Citizen
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When J. Jonah Jameson enters, suspect up to one target creature. (A suspected creature has menace and can't block.) Whenever a creature you control with menace attacks, create a Treasure token. |
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- NM
- EX
- VG
- G
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Rocket-Powered Goblin Glider
Marvel's Spider-Man
(R)
Collector #: 0172
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Artifact - Equipment
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When this Equipment enters, if it was cast from your graveyard, attach it to target creature you control. Equipped creature gets +2/+0 and has flying and haste. Equip Mayhem |
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- NM
- EX
- VG
- G
51 - 75 of 204 results