MTG / Marvel Super Heroes
201 - 225 of 319 results
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Spider-Woman, Secret Agent
Marvel Super Heroes
(U)
Collector #: 0229
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1/4 Legendary Creature - Spider Human Spy Hero
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Flash When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman. |
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- NM
- EX
- VG
- G
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The Thing, Ben Grimm
Marvel Super Heroes
(U)
Collector #: 0190
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7/7 Legendary Creature - Human Hero
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Trample Whenever one or more Heroes you control deal damage to a player, put two +1/+1 counters on The Thing. |
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- NM
- EX
- VG
- G
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Fisk Tower
Marvel Super Heroes
(C)
Collector #: 0265
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Aerial Doombot
Marvel Super Heroes
(C)
Collector #: 0043
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1/1 Artifact Creature - Robot Villain
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Flying Power-up - |
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- NM
- EX
- VG
- G
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Frozen in Ice
Marvel Super Heroes
(C)
Collector #: 0054
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Enchantment - Aura
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Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature loses all abilities and can't become untapped. |
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- NM
- EX
- VG
- G
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Merfolk Token (0006)
Marvel Super Heroes
(S)
Collector #: 0006
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1/1 Token Creature - Merfolk
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- NM
- EX
- VG
- G
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Mister Hyde, Monster Within
Marvel Super Heroes
(U)
Collector #: 0176
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2/2 Legendary Creature - Human Villain
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At the beginning of your upkeep, choose one -
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- NM
- EX
- VG
- G
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Savage Land Dinosaur
Marvel Super Heroes
(C)
Collector #: 0185
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7/6 Creature - Dinosaur
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Trample Basic landcycling |
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- NM
- EX
- VG
- G
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Stolen Stark Tech
Marvel Super Heroes
(C)
Collector #: 0114
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
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Take Up the Shield
Marvel Super Heroes
(C)
Collector #: 0039
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Instant
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| Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) | |
- NM
- EX
- VG
- G
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Madame Hydra
Marvel Super Heroes
(U)
Collector #: 0221
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2/3 Legendary Creature - Human Villain
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| Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Futurist Forge
Marvel Super Heroes
(C)
Collector #: 0055
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Artifact
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When this artifact enters, draw a card. |
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- NM
- EX
- VG
- G
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Island (0289)
Marvel Super Heroes
(L)
Collector #: 0289
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Basic Land - Island
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- NM
- EX
- VG
- G
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Swamp (0292)
Marvel Super Heroes
(L)
Collector #: 0292
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Agent Maria Hill
Marvel Super Heroes
(U)
Collector #: 0002
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2/1 Legendary Creature - Human Spy Hero
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| Whenever Agent Maria Hill becomes tapped to pay a teamwork cost, put a +1/+1 counter on her and draw a card. | |
- NM
- EX
- VG
- G
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Asgardian Citadel
Marvel Super Heroes
(C)
Collector #: 0258
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Beast, Erudite Aerialist
Marvel Super Heroes
(U)
Collector #: 0206
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3/3 Legendary Creature - Mutant Scientist Hero
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As long as you've put one or more +1/+1 counters on Beast this turn, he has flying. Whenever Beast deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Avengers Hangar
Marvel Super Heroes
(C)
Collector #: 0259
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Murdock's Crusade
Marvel Super Heroes
(C)
Collector #: 0024
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Sorcery
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Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
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- NM
- EX
- VG
- G
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Alien Token (0011)
Marvel Super Heroes
(S)
Collector #: 0011
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1/1 Token Creature - Alien
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Haste This token attacks each combat if able. |
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- NM
- EX
- VG
- G
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Justice, Vance Astrovik
Marvel Super Heroes
(U)
Collector #: 0061
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2/2 Legendary Creature - Mutant Hero
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Flying When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand. Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice. |
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- NM
- EX
- VG
- G
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Klaw, Sonic Subjugator
Marvel Super Heroes
(U)
Collector #: 0103
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2/2 Legendary Creature - Human Rogue Villain
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| Sonic Attack - When Klaw enters, target player reveals a number of cards from their hand equal to one plus the number of creature cards in your graveyard. You choose one of them. That player discards that card. | |
- NM
- EX
- VG
- G
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Powerful Broker
Marvel Super Heroes
(C)
Collector #: 0179
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3/3 Creature - Human Villain
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- NM
- EX
- VG
- G
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Soldier Token (0003)
Marvel Super Heroes
(S)
Collector #: 0003
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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War Machine, Legacy of Iron
Marvel Super Heroes
(U)
Collector #: 0238
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1/3 Legendary Artifact Creature - Human Hero
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Flying At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power. |
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- NM
- EX
- VG
- G
201 - 225 of 319 results