MTG / Marvel Super Heroes
201 - 225 of 319 results
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Wakandan Royal Guard
Marvel Super Heroes
(C)
Collector #: 0195
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4/4 Creature - Human Soldier Hero
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Vigilance When this creature enters, put a +1/+1 counter on target creature. If that creature is another Hero, put two +1/+1 counter on it instead. |
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- NM
- EX
- VG
- G
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Hellcat, Undying Vigilante
Marvel Super Heroes
(U)
Collector #: 0170
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2/2 Legendary Creature - Human Hero
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Haste When Hellcat dies, return her to the battlefield under her owner's control with a +1/+1 counter on her. She loses all abilities and gains haste. |
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- NM
- EX
- VG
- G
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Agent of Atlas
Marvel Super Heroes
(C)
Collector #: 0003
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2/2 Creature - Human Spy Hero
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Crossbones, Malicious Mercenary
Marvel Super Heroes
(U)
Collector #: 0091
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3/3 Legendary Creature - Human Mercenary Villain
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Deathtouch Whenever another Villain you control enters, put a +1/+1 counter on Crossbones. He deals 2 damage to each opponent. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Giant Growth
Marvel Super Heroes
(C)
Collector #: 0167
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Instant
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| Target creature gets +3/+3 until end of turn. | |
- NM
- EX
- VG
- G
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Ultron Drone
Marvel Super Heroes
(C)
Collector #: 0253
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2/3 Artifact Creature - Robot Villain
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Power-up - |
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- NM
- EX
- VG
- G
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Aerial Doombot
Marvel Super Heroes
(C)
Collector #: 0043
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1/1 Artifact Creature - Robot Villain
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Flying Power-up - |
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- NM
- EX
- VG
- G
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Bold Biochemist
Marvel Super Heroes
(C)
Collector #: 0048
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1/3 Creature - Human Scientist
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Power-up - |
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- NM
- EX
- VG
- G
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Depower
Marvel Super Heroes
(C)
Collector #: 0050
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Instant
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This spell costs Target creature gets -4/-0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Jessica Jones, Private Eye
Marvel Super Heroes
(U)
Collector #: 0139
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2/3 Legendary Creature - Human Detective Hero
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- NM
- EX
- VG
- G
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The Masters of Evil
Marvel Super Heroes
(U)
Collector #: 0105
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5/6 Legendary Creature - Human Villain
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Other Villains you control get +2/+1. |
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- NM
- EX
- VG
- G
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We Say Thee Nay!
Marvel Super Heroes
(C)
Collector #: 0082
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Instant - Arcane
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 2 or more.) Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Abomination, Terrifying Titan
Marvel Super Heroes
(U)
Collector #: 0198
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4/4 Legendary Creature - Gamma Villain
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Trample Power-up - |
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- NM
- EX
- VG
- G
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Repulsor Blast
Marvel Super Heroes
(C)
Collector #: 0150
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Sorcery
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 2 or more.) Repulsor Blast deals 5 damage to target creature. If this spell was cast using teamwork, it also deals 2 damage to that creature's controler. |
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- NM
- EX
- VG
- G
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Thirst for Knowledge
Marvel Super Heroes
(U)
Collector #: 0079
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Instant
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| Draw three cards. Then discard two cards unless you discard an artifact card. | |
- NM
- EX
- VG
- G
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Avengers: Under Siege
Marvel Super Heroes
(R)
Collector #: 0205
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create two 2/1 black Villain creature tokens with menace. II - This Saga deals 2 damage to each non-Villain creature and each opponent. III - Create a Treasure token for each villain you control. |
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- NM
- EX
- VG
- G
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The Ruinous Wrecking Crew
Marvel Super Heroes
(R)
Collector #: 0224
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2/2 Legendary Creature - Human Villain
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The Ruinous Wrecking Crew enters with X +1/+1 counters on it. When The Ruinous Wrecking Crew enters, choose up to X -
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- NM
- EX
- VG
- G
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Mountain (0294)
Marvel Super Heroes
(L)
Collector #: 0294
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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A.I.M. Scientists
Marvel Super Heroes
(C)
Collector #: 0044
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3/3 Creature - Human Scientist Villain
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When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Basic landcycling |
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- NM
- EX
- VG
- G
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Evil's Thrall
Marvel Super Heroes
(U)
Collector #: 0128
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Sorcery
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| Gain control of target creature until end of turn. If you control a Villain with greater mana value than that creature, gain control of that creature until the end of your next turn instead. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Frozen in Ice
Marvel Super Heroes
(C)
Collector #: 0054
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Enchantment - Aura
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Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature loses all abilities and can't become untapped. |
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- NM
- EX
- VG
- G
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Loki Laufeyson
Marvel Super Heroes
(U)
Collector #: 0143
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2/1 Legendary Creature - God Sorcerer Villain
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Power-up - |
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- NM
- EX
- VG
- G
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S.H.I.E.L.D. Deployment Drone
Marvel Super Heroes
(C)
Collector #: 0073
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2/2 Artifact Creature - Robot
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Flying When this creature enters, create a 1/1 white Soldier creature token. |
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- NM
- EX
- VG
- G
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Super Strength
Marvel Super Heroes
(C)
Collector #: 0189
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Enchantment - Aura
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Enchanted creature Enchanted creature gets +4/+4 and has trample and ward |
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- NM
- EX
- VG
- G
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Pym Technologies
Marvel Super Heroes
(C)
Collector #: 0271
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
201 - 225 of 319 results