MTG / Marvel Super Heroes
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Night Nurse, Healer of Heroes
Marvel Super Heroes
(U)
Collector #: 0026
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2/1 Legendary Creature - Human Doctor Hero
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Flash Lifelink When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand. |
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- NM
- EX
- VG
- G
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The Super Hero Civil War
Marvel Super Heroes
(R)
Collector #: 0231
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II - Creatures you control get +1/+1 and gain vigilance until end of turn. III - Target creature you control fights up to one other target creature. |
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- NM
- EX
- VG
- G
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Winter Soldier, Icy Assassin
Marvel Super Heroes
(R)
Collector #: 0239
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2/2 Legendary Creature - Human Assassin Villain
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Vigilance, menace Winter Soldier gets +2/+0 for each Equipment attached to him. |
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- NM
- EX
- VG
- G
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Moon Girl and Devil Dinosaur
Marvel Super Heroes
(R)
Collector #: 0223
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2/2 Legendary Creature - Human Dinosaur Hero
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Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample. Whenever an artifact you control enters, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Wall Token (0001)
Marvel Super Heroes
(S)
Collector #: 0001
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0/4 Token Creature - Wall
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| Defender | |
- NM
- EX
- VG
- G
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Thunderbolts Conspiracy
Marvel Super Heroes
(R)
Collector #: 0117
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Enchantment
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Flash Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.) |
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- NM
- EX
- VG
- G
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Ant-Man, Colony Commander
Marvel Super Heroes
(U)
Collector #: 0201
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2/2 Legendary Creature - Human Rogue Hero
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Whenever Ant-Man attacks, you may pay Whenever you put a +1/+1 counter on a creature, create a 1/1 green Insect creature token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Restorative Technique
Marvel Super Heroes
(C)
Collector #: 0183
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Sorcery
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| Target player gains 2 life, then searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put a +1/+1 counter on up to one target creature. | |
- NM
- EX
- VG
- G
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Treasure Token (0022)
Marvel Super Heroes
(S)
Collector #: 0022
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Swamp (0292)
Marvel Super Heroes
(L)
Collector #: 0292
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Surveillance Room
Marvel Super Heroes
(C)
Collector #: 0274
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Land
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When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Misty Knight, Hero for Hire
Marvel Super Heroes
(U)
Collector #: 0145
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3/1 Legendary Creature - Human Detective Hero
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- NM
- EX
- VG
- G
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Dark Deed
Marvel Super Heroes
(U)
Collector #: 0093
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Instant
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| Target creature gets -4/-4 until end of turn. | |
- NM
- EX
- VG
- G
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Tigra, Feline Fury
Marvel Super Heroes
(U)
Collector #: 0191
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2/1 Legendary Creature - Cat Human Hero
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Flash Trample Whenever you gain life, put a +1/+1 counter on Tigra. |
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- NM
- EX
- VG
- G
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Moonstone, Harsh Mistress
Marvel Super Heroes
(U)
Collector #: 0107
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2/4 Legendary Creature - Human Doctor Villain
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Flying Whenever you discard a card, you may exile that card from your graveyard. If you do, until the end of your next turn, you may play that card. |
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- NM
- EX
- VG
- G
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The Ruinous Wrecking Crew
Marvel Super Heroes
(R)
Collector #: 0224
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2/2 Legendary Creature - Human Villain
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The Ruinous Wrecking Crew enters with X +1/+1 counters on it. When The Ruinous Wrecking Crew enters, choose up to X -
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- NM
- EX
- VG
- G
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Hulk, Gamma Goliath
Marvel Super Heroes
(U)
Collector #: 0215
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6/5 Legendary Creature - Gamma Berserker Hero
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Reach, trample Power-up abilities of other creatures you control cost Power-up - |
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- NM
- EX
- VG
- G
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Mountain (0293)
Marvel Super Heroes
(L)
Collector #: 0293
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Villain Token (0009)
Marvel Super Heroes
(S)
Collector #: 0009
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2/1 Token Creature - Villain
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| Menace | |
- NM
- EX
- VG
- G
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Too Evil to Stay Dead
Marvel Super Heroes
(U)
Collector #: 0118
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Sorcery
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Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose target creature card in your graveyard with mana value 4 or less. If this spell was cast using teamwork, instead choose target creature card in your graveyard. Return the chosen card to the battlefield. |
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- NM
- EX
- VG
- G
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Go Nuts!
Marvel Super Heroes
(C)
Collector #: 0168
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Sorcery
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Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 3 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
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- NM
- EX
- VG
- G
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Kang, Temporal Tyrant
Marvel Super Heroes
(U)
Collector #: 0217
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3/4 Legendary Creature - Human Villain
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Whenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
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The Masters of Evil
Marvel Super Heroes
(U)
Collector #: 0105
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5/6 Legendary Creature - Human Villain
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Other Villains you control get +2/+1. |
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- NM
- EX
- VG
- G
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Mister Hyde, Monster Within
Marvel Super Heroes
(U)
Collector #: 0176
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2/2 Legendary Creature - Human Villain
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At the beginning of your upkeep, choose one -
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- NM
- EX
- VG
- G
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Wiccan, Rising Magician
Marvel Super Heroes
(U)
Collector #: 0083
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4/4 Legendary Creature - Mutant Warlock Hero
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Flying Whenever you cast a noncreature spell, exile another target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
126 - 150 of 319 results