MTG / Marvel Super Heroes

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Alien Invasion
Marvel Super Heroes (R)
Collector #: 0200
1 R R G
Enchantment
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Cloak and Dagger, Entwined
Marvel Super Heroes (R)
Collector #: 0211
1 W B
2/2 Legendary Creature - Human Hero
Deathtouch, lifelink
When Cloak and Dagger enter, choose target opponent and tap up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
The Ruinous Wrecking Crew
Marvel Super Heroes (R)
Collector #: 0224
X B R
2/2 Legendary Creature - Human Villain
The Ruinous Wrecking Crew enters with X +1/+1 counters on it.
When The Ruinous Wrecking Crew enters, choose up to X -
  • Discard a card, then draw a card.
  • Target opponent loses 2 life.
  • Destroy target token.
  • Each player sacrifices a creature of their choice.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Claim the Kingdom
Marvel Super Heroes (U)
Collector #: 0163
1 G
Enchantment - Plan
Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on target creature you control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
The Super Hero Civil War
Marvel Super Heroes (R)
Collector #: 0231
3 R W
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield.
II - Creatures you control get +1/+1 and gain vigilance until end of turn.
III - Target creature you control fights up to one other target creature.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Winter Soldier, Icy Assassin
Marvel Super Heroes (R)
Collector #: 0239
W B
2/2 Legendary Creature - Human Assassin Villain
Vigilance, menace
Winter Soldier gets +2/+0 for each Equipment attached to him.
{3}{W}{B}: Return this card from your graveyard to the battlefield with a finality counter on him. Then you may attach an Equipment you control to him. (If a creature with a finality counter on it would die, exile it instead.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Loki Laufeyson
Marvel Super Heroes (U)
Collector #: 0143
1 R
2/1 Legendary Creature - God Sorcerer Villain
{1}, {T}: When you next cast an instant or sorcery spell with mana value less than or equal to Loki's power this turn, copy that spell. You may choose new targets for the copy.
Power-up - {4}{R}: Put two +1/+1 counters on Loki. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Thor Odinson
Marvel Super Heroes (U)
Collector #: 0234
3 R W
4/4 Legendary Creature - God Warrior Hero
Flying, vigilance, prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Echo, Perceptive Prodigy
Marvel Super Heroes (U)
Collector #: 0051
2 U
1/4 Legendary Creature - Human Hero
Vigilance
{1}, {T}: Copy target activated or triggered ability you control from a creature source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.39
  • $0.31
    Out of stock.
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
Super-Skrull
Marvel Super Heroes (R)
Collector #: 0115
1 B B B
4/5 Legendary Creature - Skrull Shapeshifter Villain
Flying
{2}{W}: Create a 0/4 colorless Wall creature token with defender.
{3}{G}: Super-Skrull gets +4/+4 until end of turn.
{4}{R}: Super-Skrull deals 4 damage to target creature.
{5}{U}: Target player draws four cards.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Iron Man, Master of Machines
Marvel Super Heroes (U)
Collector #: 0216
2 U R
1/4 Legendary Artifact Creature - Human Hero
Flying, vigilance
Iron Man gets +1/+0 for each other artifact you control.
Whenever Iron Man attacks, if an artifact entered the battlefield under your control this turn, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Agent Phil Coulson
Marvel Super Heroes (R)
Collector #: 0004
1 W
2/2 Legendary Creature - Human Spy Hero
Vigilalnce
{T}: Put a +1/+1 counter on each other Hero you control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Thunderbolts Conspiracy
Marvel Super Heroes (R)
Collector #: 0117
3 B
Enchantment
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Doc Samson, Super Psychiatrist
Marvel Super Heroes (U)
Collector #: 0164
4 G
3/6 Legendary Creature - Gamma Doctor Hero
If you would put one or more counters on a permanent you control, put that many plus one of each of those kinds of counters on that permanent instead.
{T}: Add X mana of any one color, where X is Doc Samson's power.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.39
  • $0.31
    Out of stock.
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
HYDRA Assault Robot
Marvel Super Heroes (C)
Collector #: 0137
1 R
1/3 Artifact Creature - Robot Villain
Whenever another Villain and/or artifact you control enters, this creature deals 1 damage to each opponent.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Misty Knight, Hero for Hire
Marvel Super Heroes (U)
Collector #: 0145
1 R
3/1 Legendary Creature - Human Detective Hero
{2}, {T}, Discard a card: Draw a card for each card you've discarded this turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.39
  • $0.31
    Out of stock.
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
Nick Fury, Agent of S.H.I.E.L.D.
Marvel Super Heroes (R)
Collector #: 0025
W
2/1 Legendary Creature - Human Spy Hero
Power-up - {W}{U}{B}{R}{G}: Put two +1/+1 counters on Nick Fury, then look at the top seven cards of your library. You may put a Hero, Equipment, or Vehicle card from among them onto the battlefield. If it's a double-faced card, you may transform it. Put the rest on the bottom of your library in a random order. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Avengers Tower
Marvel Super Heroes (U)
Collector #: 0260
Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Hero spell or activate an ability of a Hero source.
{4}, {T}: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.39
  • $0.31
    Out of stock.
  • $0.27
    Out of stock.
  • $0.20
    Out of stock.
Tigra, Feline Fury
Marvel Super Heroes (U)
Collector #: 0191
1 G
2/1 Legendary Creature - Cat Human Hero
Flash
Trample
Whenever you gain life, put a +1/+1 counter on Tigra.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Speedball, New Warrior
Marvel Super Heroes (U)
Collector #: 0227
2 (U/R)
2/2 Legendary Creature - Human Hero
Whenever a player casts a spell that targets Speedball, he gets +2/+2 until end of turn. You may choose new targets for that spell.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Ms. Marvel, Kamala Khan
Marvel Super Heroes (R)
Collector #: 0067
2 U
1/4 Legendary Creature - Mutant Inhuman Hero
Vigilance, reach
You have no maximum hand size.
Embiggen Fist - Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms Marvel's base power is equal to the number of cards in your hand."
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Avengers: Under Siege
Marvel Super Heroes (R)
Collector #: 0205
2 B R
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Create two 2/1 black Villain creature tokens with menace.
II - This Saga deals 2 damage to each non-Villain creature and each opponent.
III - Create a Treasure token for each villain you control.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Go Nuts!
Marvel Super Heroes (C)
Collector #: 0168
G
Sorcery
Teamwork 3 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 3 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
  • Put a +1/+1 counter on target creature.
  • Target creature you control fights target creature an opponent controls.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Training Regimen
Marvel Super Heroes (U)
Collector #: 0192
3 G
Enchantment
Creatures you control with +1/+1 counters on them have trample.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
H.E.R.B.I.E. Scout Unit
Marvel Super Heroes (C)
Collector #: 0247
4
2/1 Artifact Creature - Robot Scout
Flying
When this creature enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
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