MTG / Marvel Super Heroes
251 - 275 of 319 results
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Red Guardian, Super-Soldier
Marvel Super Heroes
(U)
Collector #: 0034
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2/2 Legendary Creature - Human Soldier Villain
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Flash When Red Guardian enters, destroy target creature an opponent controls that dealt damage this turn. |
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- NM
- EX
- VG
- G
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Birnin Zana Plaza
Marvel Super Heroes
(C)
Collector #: 0262
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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S.H.I.E.L.D. Helicarrier
Marvel Super Heroes
(U)
Collector #: 0249
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4/5 Artifact - Vehicle
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Flying When this Vehicle enters, create two 1/1 white Soldier creature tokens. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Agent 13, Sharon Carter
Marvel Super Heroes
(U)
Collector #: 0001
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3/2 Legendary Creature - Human Spy Hero
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Whenever a creature you control attacks alone, investigate. (Create a Clue token. It's an artifact with " |
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- NM
- EX
- VG
- G
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Swamp (0292)
Marvel Super Heroes
(L)
Collector #: 0292
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Los Diablos Missile Base
Marvel Super Heroes
(C)
Collector #: 0270
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Mockingbird, Ace Agent
Marvel Super Heroes
(U)
Collector #: 0022
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2/2 Legendary Creature - Human Spy Hero
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Double strike Whenever you target a spell that targets a creature you control, put a +1/+1 counter on Mockingbird. |
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- NM
- EX
- VG
- G
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Patriot, Shield Wielder
Marvel Super Heroes
(U)
Collector #: 0030
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2/2 Legendary Creature - Human Hero
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- NM
- EX
- VG
- G
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Redwing Token (0007)
Marvel Super Heroes
(S)
Collector #: 0007
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1/1 Token Legendary Creature - Bird Scout
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Flying Redwing enters tapped. Whenever Redwing attacks, surveil 1. |
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- NM
- EX
- VG
- G
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Swordsman, Sharp Scoundrel
Marvel Super Heroes
(U)
Collector #: 0116
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2/2 Legendary Creature - Human Hero Villain
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Whenever another Villain you control enters, attach up to one target Equipment you control to target creature you control. Whenever an equipped creature you control attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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HYDRA Troopers
Marvel Super Heroes
(C)
Collector #: 0101
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3/2 Creature - Human Soldier Villain
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| When this creature enters, create a tapped 2/1 black Villain creature token with menace if there are two or more creature cards in your graveyard. Otherwise, mill two cards. (Put the top two cards of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Knight of Wundagore
Marvel Super Heroes
(C)
Collector #: 0175
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2/1 Creature - Cat Knight Villain
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Trample Whenever you put a +1/+1 counter on another creature, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Leviathan Token (0005)
Marvel Super Heroes
(S)
Collector #: 0005
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6/5 Token Creature - Leviathan
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| Hexproof (This token can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Roxxon Brutes
Marvel Super Heroes
(C)
Collector #: 0113
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4/4 Creature - Human Berserker Villain
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Menace (This creature can't be blocked except by two or more creatures.) Whenever you draw your second card each turn, put a +1/+1 counter on target creature. Basic landcycling |
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- NM
- EX
- VG
- G
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Dependable Quinjet
Marvel Super Heroes
(C)
Collector #: 0246
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3/3 Artifact - Vehicle
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Flying Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Subterranean Cavern
Marvel Super Heroes
(C)
Collector #: 0273
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Wonder Man, Hollywood Hero
Marvel Super Heroes
(U)
Collector #: 0160
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4/4 Legendary Creature - Human Performer Hero
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Flying Each power-up ability of permanents you control can be activated an additional time. Power-up - |
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- NM
- EX
- VG
- G
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A.I.M. Scientists
Marvel Super Heroes
(C)
Collector #: 0044
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3/3 Creature - Human Scientist Villain
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When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Basic landcycling |
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- NM
- EX
- VG
- G
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A.I.M. Synthoids
Marvel Super Heroes
(C)
Collector #: 0242
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1/3 Artifact Creature - Robot Villain
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| When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) | |
- NM
- EX
- VG
- G
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Depower
Marvel Super Heroes
(C)
Collector #: 0050
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Instant
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This spell costs Target creature gets -4/-0 until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Super Suit
Marvel Super Heroes
(C)
Collector #: 0078
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2. Equip |
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- NM
- EX
- VG
- G
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Thirst for Knowledge
Marvel Super Heroes
(U)
Collector #: 0079
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Instant
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| Draw three cards. Then discard two cards unless you discard an artifact card. | |
- NM
- EX
- VG
- G
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Hercules, Prince of Power
Marvel Super Heroes
(U)
Collector #: 0171
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3/3 Legendary Creature - Demigod Warrior Hero
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Power-up - |
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- NM
- EX
- VG
- G
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Soldier Token (0004)
Marvel Super Heroes
(S)
Collector #: 0004
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Abomination, Terrifying Titan
Marvel Super Heroes
(U)
Collector #: 0198
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4/4 Legendary Creature - Gamma Villain
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Trample Power-up - |
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- NM
- EX
- VG
- G
251 - 275 of 319 results