MTG / Marvel Super Heroes
226 - 250 of 319 results
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Fisk Tower
Marvel Super Heroes
(C)
Collector #: 0265
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Beast, Erudite Aerialist
Marvel Super Heroes
(U)
Collector #: 0206
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3/3 Legendary Creature - Mutant Scientist Hero
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As long as you've put one or more +1/+1 counters on Beast this turn, he has flying. Whenever Beast deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Super Speed
Marvel Super Heroes
(C)
Collector #: 0154
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Enchantment - Aura
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Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0 and has haste. |
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- NM
- EX
- VG
- G
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S.H.I.E.L.D. Spy Kit
Marvel Super Heroes
(C)
Collector #: 0036
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Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature attacks alone, untap it and scry 1. (Look at the top card of your library. You may put that card on the bottom.) Equip |
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- NM
- EX
- VG
- G
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Stolen Stark Tech
Marvel Super Heroes
(C)
Collector #: 0114
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. That creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
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A.I.M. Labs
Marvel Super Heroes
(C)
Collector #: 0257
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Hero Token (0002)
Marvel Super Heroes
(S)
Collector #: 0002
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3/2 Token Creature - Hero
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| Vigilance | |
- NM
- EX
- VG
- G
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Madame Hydra
Marvel Super Heroes
(U)
Collector #: 0221
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2/3 Legendary Creature - Human Villain
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| Whenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Avengers Hangar
Marvel Super Heroes
(C)
Collector #: 0259
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Soldier Token (0003)
Marvel Super Heroes
(S)
Collector #: 0003
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1/1 Token Creature - Soldier
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- NM
- EX
- VG
- G
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Agents of HYDRA
Marvel Super Heroes
(C)
Collector #: 0085
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1/1 Creature - Human Spy Villain
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| When this creature dies, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) | |
- NM
- EX
- VG
- G
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Yellowjacket, Heartless Marauder
Marvel Super Heroes
(U)
Collector #: 0123
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1/2 Legendary Creature - Human Rogue Villain
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Flying Whenever another Villain you control enters, Yellowjacket gets +1/+0 and gains lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Klaw, Sonic Subjugator
Marvel Super Heroes
(U)
Collector #: 0103
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2/2 Legendary Creature - Human Rogue Villain
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| Sonic Attack - When Klaw enters, target player reveals a number of cards from their hand equal to one plus the number of creature cards in your graveyard. You choose one of them. That player discards that card. | |
- NM
- EX
- VG
- G
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Treasure Token (0022)
Marvel Super Heroes
(S)
Collector #: 0022
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Evil's Thrall
Marvel Super Heroes
(U)
Collector #: 0128
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Sorcery
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| Gain control of target creature until end of turn. If you control a Villain with greater mana value than that creature, gain control of that creature until the end of your next turn instead. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Hulkling, Burgeoning Bruiser
Marvel Super Heroes
(U)
Collector #: 0173
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2/3 Legendary Creature - Kree Skrull Hero
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Vigilance Whenever another creature you control enters, if it has greater power or toughness than Hulkling, put a +1/+1 counter on Hulkling. |
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- NM
- EX
- VG
- G
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Luke Cage, Power Man
Marvel Super Heroes
(U)
Collector #: 0020
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2/5 Legendary Creature - Human Hero
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| Unbreakable Skin - Whenever Luke Cage attacks alone, he gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy him.) | |
- NM
- EX
- VG
- G
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Borough Backup
Marvel Super Heroes
(C)
Collector #: 0007
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Sorcery
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Create two 3/2 white Hero creature tokens with vigilance. Basic landcycling |
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- NM
- EX
- VG
- G
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Justice, Vance Astrovik
Marvel Super Heroes
(U)
Collector #: 0061
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2/2 Legendary Creature - Mutant Hero
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Flying When Justice enters, return up to one target nonland, nontoken permanent to its owner's hand. Whenever another nonland permanent you control is returned to its owner's hand, put a +1/+1 counter on Justice. |
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- NM
- EX
- VG
- G
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Truck Toss
Marvel Super Heroes
(U)
Collector #: 0157
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Instant
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This spell costs Truck Toss deals 4 damage to any target. |
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- NM
- EX
- VG
- G
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Atlantean Cavalry
Marvel Super Heroes
(C)
Collector #: 0045
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3/2 Creature - Merfolk Soldier
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Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Plains (0287)
Marvel Super Heroes
(L)
Collector #: 0287
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Arnim Zola, Bio-Fanatic
Marvel Super Heroes
(U)
Collector #: 0086
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2/3 Legendary Artifact Creature - Scientist Villain
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- NM
- EX
- VG
- G
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Hydraulic Helper
Marvel Super Heroes
(C)
Collector #: 0057
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2/3 Artifact Creature - Robot
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Defender |
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- NM
- EX
- VG
- G
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Ninja of the Hand
Marvel Super Heroes
(C)
Collector #: 0108
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2/2 Creature - Human Ninja Villain
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Deathtouch Power-up - |
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- NM
- EX
- VG
- G
226 - 250 of 319 results