MTG / Marvel Super Heroes
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The Mind Stone
Marvel Super Heroes
(M)
Collector #: 0021
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Legendary Artifact - Infinity Stone
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Indestructible |
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- NM
- EX
- VG
- G
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Mjolnir, Hammer of Thor
Marvel Super Heroes
(M)
Collector #: 0146
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Legendary Artifact - Equipment
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When Mjolnir enters, it deals 4 damage to up to one target creature. Double all damage equipped creature would deal. Equip worthy |
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- NM
- EX
- VG
- G
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Shang-Chi, Master of Kung Fu
Marvel Super Heroes
(M)
Collector #: 0187
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2/2 Legendary Creature - Human Warrior Hero
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You may activate abilities of creatures you control as though those creatures had haste. |
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- NM
- EX
- VG
- G
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The Unbeatable Squirrel Girl
Marvel Super Heroes
(R)
Collector #: 0193
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4/4 Legendary Creature - Squirrel Human Hero
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Do You Like Squirrels? - Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token. I LOVE Squirrels! - |
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- NM
- EX
- VG
- G
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Ultron, Artificial Malevolence
Marvel Super Heroes
(M)
Collector #: 0252
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2/4 Legendary Artifact Creature - Robot Villain
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Whenever another nontoken artifact you control enters, you may pay |
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- NM
- EX
- VG
- G
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King T'Challa
Marvel Super Heroes
(M)
Collector #: 0219
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3/2 Legendary Creature - Human Noble Hero
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Flash Whenever a player draws their second card each turn, you draw a card. Back Black Panther, Hope Enduring Legendary Creature - Human Warrior Hero Flash Double strike Prevent all damage that would be dealt to Black Panther. Whenever Black Panther deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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The Ten Rings
Marvel Super Heroes
(M)
Collector #: 0251
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Legendary Artifact
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Your maximum hand size is ten. At the beginning of your end step, if you have fewer than ten cards in hand, draw cards equal to the difference. |
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- NM
- EX
- VG
- G
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Jennifer Walters
Marvel Super Heroes
(M)
Collector #: 0018
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2/3 Legendary Creature - Human Advisor Hero
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Your opponents can't cast spells during your turn. Back The Sensational She-Hulk Legendary Creature - Gamma Hero Reach, trample Your opponents can't cast spells during your turn. Whenever a creature you control is dealt damage, you may have The Sensational She-Hulk deal that much damage to any target. Do this only once each turn. |
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- NM
- EX
- VG
- G
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Cosmic Cube
Marvel Super Heroes
(M)
Collector #: 0245
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Artifact
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Ward Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Thor, God of Thunder
Marvel Super Heroes
(M)
Collector #: 0156
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5/5 Legendary Creature - God Warrior Hero
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Flying When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card. Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target. |
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- NM
- EX
- VG
- G
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Namor the Sub-Mariner
Marvel Super Heroes
(M)
Collector #: 0069
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*/4 Legendary Creature - Mutant Merfolk Villain
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Flying Namor's power is equal to the number of Merfolk you control. Whenever you cast a noncreature spell with one or more blue mana symbols in its mana cost, create that many 1/1 blue Merfolk creature tokens. |
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- NM
- EX
- VG
- G
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Hidden Lair
Marvel Super Heroes
(R)
Collector #: 0269
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Land
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- NM
- EX
- VG
- G
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Tony Stark
Marvel Super Heroes
(M)
Collector #: 0080
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1/3 Legendary Creature - Human Artificer Hero
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Back The Invincible Iron Man Legendary Artifact Creature - Human Hero Flying, haste At the beginning of combat on your turn, you may put an artifact card from your hand onto the battlefield. If it's an Equipment, attach it to The Invincible Iron Man. 5/5 |
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- NM
- EX
- VG
- G
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Dark Fortress
Marvel Super Heroes
(R)
Collector #: 0264
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Land
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- NM
- EX
- VG
- G
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Iron Man Armor
Marvel Super Heroes
(M)
Collector #: 0248
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Artifact - Equipment
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When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1 and has flying. Equip |
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- NM
- EX
- VG
- G
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Gleaming Bastion
Marvel Super Heroes
(R)
Collector #: 0267
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Land
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- NM
- EX
- VG
- G
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Avengers Disassembled
Marvel Super Heroes
(R)
Collector #: 0124
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Sorcery
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Choose one or both -
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- NM
- EX
- VG
- G
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Black Widow, Super Spy
Marvel Super Heroes
(M)
Collector #: 0089
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2/1 Legendary Creature - Human Spy Hero
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Menace Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell. |
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- NM
- EX
- VG
- G
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Bruce Banner
Marvel Super Heroes
(M)
Collector #: 0049
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1/1 Legendary Creature - Human Scientist Hero
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Back The Incredible Hulk Legendary Creature - Gamma Berserker Hero Reach, trample Enrage - Whenever The Incredible Hulk is dealt damage, put a +1/+1 counter on him. If he's attacking, untap him and there is an additional combat phase after this phase. 8/8 |
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- NM
- EX
- VG
- G
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Gathering Place
Marvel Super Heroes
(R)
Collector #: 0266
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Land
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- NM
- EX
- VG
- G
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Training Compound
Marvel Super Heroes
(R)
Collector #: 0275
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Land
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- NM
- EX
- VG
- G
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M.O.D.O.K.
Marvel Super Heroes
(M)
Collector #: 0106
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2/2 Legendary Artifact Creature - Villain
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Flying, lifelink Mental Organism - Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Designed Only for Killing - Creatures you opponents control get -1/-1. |
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- NM
- EX
- VG
- G
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Doctor Doom
Marvel Super Heroes
(M)
Collector #: 0095
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3/3 Legendary Creature - Human Scientist Villain
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When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot. As long as you control an artifact creature or a Plan, Doctor Doom has indestructible. At the beginning of your end step, you draw a card and lose 1 life. |
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- NM
- EX
- VG
- G
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Hawkeye's Bow
Marvel Super Heroes
(C)
Collector #: 0132
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Artifact - Equipment
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Equipped creature gets +1/+0 and has reach. Whenever equipped creature becomes tapped, it deals 1 damage to each opponent. Equip |
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- NM
- EX
- VG
- G
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Hex Magic
Marvel Super Heroes
(U)
Collector #: 0133
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Sorcery - Arcane
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| Exile all the cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. | |
- NM
- EX
- VG
- G
1 - 25 of 319 results