MTG / Marvel Super Heroes
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Avengers Assemble!
Marvel Super Heroes
(M)
Collector #: 0006
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Enchantment
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Flash Heroes you control get +2/+2. At the beginning of each end step, if you attacked with a Hero this turn or a Hero entered the battlefield under your control this turn, draw a card. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Avengers Disassembled
Marvel Super Heroes
(R)
Collector #: 0124
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Sorcery
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Choose one or both -
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Armor Wars
Marvel Super Heroes
(R)
Collector #: 0203
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - You may draw a card for each artifact you control. If you do, each opponent draws a card. II - Artifact spells you cast this turn cost III - This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Super Intelligence
Marvel Super Heroes
(U)
Collector #: 0077
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Enchantment - Aura
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Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player draws a card. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Construct a Cosmic Cube
Marvel Super Heroes
(R)
Collector #: 0090
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Enchantment - Plan
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Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment. When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.) |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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The Kingpin of Crime
Marvel Super Heroes
(R)
Collector #: 0220
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1/5 Legendary Creature - Human Villain
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Extort (Whenever you cast a spell, you may pay {W/B). If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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The Wondrous Wasp
Marvel Super Heroes
(R)
Collector #: 0084
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2/1 Legendary Creature - Human Hero
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Flash Flying Wasp's Sting - When The Wondrous Wasp enters, tap up to one target creature. It loses all abilities for as long as The Wondrous Wasp remains on the battlefield. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Leader, Super-Genius
Marvel Super Heroes
(R)
Collector #: 0064
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1/3 Legendary Creature - Gamma Scientist Villain
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If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Captain America, Wings of Freedom
Marvel Super Heroes
(R)
Collector #: 0010
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3/1 Legendary Creature - Human Soldier Hero
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Flying, first strike, ward Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Storm, Windrider
Marvel Super Heroes
(R)
Collector #: 0230
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4/4 Legendary Creature - Mutant Hero
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Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Winter Soldier, Icy Assassin
Marvel Super Heroes
(R)
Collector #: 0239
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2/2 Legendary Creature - Human Assassin Villain
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Vigilance, menace Winter Soldier gets +2/+0 for each Equipment attached to him. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Worlds Within Worlds
Marvel Super Heroes
(R)
Collector #: 0241
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Sorcery
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| Exile all creatures. Each player may put any number of creature cards from their hand onto the battlefield. Then put all cards exiled this way into their owners' hands. Exile Worlds Within Worlds. | |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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The Super Hero Civil War
Marvel Super Heroes
(R)
Collector #: 0231
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Gain control of up to two target creatures with total mana value 6 or less for as long as this Saga remains on the battlefield. II - Creatures you control get +1/+1 and gain vigilance until end of turn. III - Target creature you control fights up to one other target creature. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Ms. Marvel, Kamala Khan
Marvel Super Heroes
(R)
Collector #: 0067
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1/4 Legendary Creature - Mutant Inhuman Hero
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Vigilance, reach You have no maximum hand size. Embiggen Fist - Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms Marvel's base power is equal to the number of cards in your hand." |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Elektra, Daughter of the Hand
Marvel Super Heroes
(R)
Collector #: 0097
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3/3 Legendary Creature - Human Ninja Villain
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Sneak When Elektra enters, destroy target creature an opponent controls with power 3 or less. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Alien Invasion
Marvel Super Heroes
(R)
Collector #: 0200
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Enchantment
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| At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment. | |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Forest (0286)
Marvel Super Heroes
(L)
Collector #: 0286
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Basic Land - Forest
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Attuma, Atlantean Warlord
Marvel Super Heroes
(U)
Collector #: 0047
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3/4 Legendary Creature - Merfolk Warrior Villain
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Other Merfolk you control get +1/+1. Whenever one or more Merfolk you control attack a player, draw a card. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Shuri, Wakandan Inventor
Marvel Super Heroes
(U)
Collector #: 0075
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2/1 Legendary Creature - Human Artificer Hero
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Artifact spells you cast cost |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Thunderbolts Conspiracy
Marvel Super Heroes
(R)
Collector #: 0117
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Enchantment
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Flash Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.) |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Scientist Supreme of A.I.M.
Marvel Super Heroes
(R)
Collector #: 0225
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2/2 Legendary Creature - Human Scientist Villain
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| Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.) | |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Moon Girl and Devil Dinosaur
Marvel Super Heroes
(R)
Collector #: 0223
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2/2 Legendary Creature - Human Dinosaur Hero
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Whenever you draw your second card each turn, until end of turn, Moon Girl and Devil Dinosaur's base power and toughness become 6/6 and they gain trample. Whenever an artifact you control enters, draw a card. This ability triggers only once each turn. |
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Baxter Building
Marvel Super Heroes
(U)
Collector #: 0261
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Land
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Swamp (0282)
Marvel Super Heroes
(L)
Collector #: 0282
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Basic Land - Swamp
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Available 2026-06-26
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- NM
- EX
- VG
- G
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Epic Fight
Marvel Super Heroes
(R)
Collector #: 0166
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Sorcery
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Choose one or both -
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Available 2026-06-26
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- NM
- EX
- VG
- G
51 - 75 of 175 results