MTG / March Of The Machine
201 - 225 of 330 results
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Marauding Dreadship
March of the Machine
(C)
Collector #: 0153
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4/1 Artifact - Vehicle
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Haste When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Preening Champion
March of the Machine
(C)
Collector #: 0073
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2/2 Creature - Bird Knight
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Flying When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token. |
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- NM
- EX
- VG
- G
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Realmbreaker's Grasp
March of the Machine
(C)
Collector #: 0033
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Enchantment - Aura
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Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Stasis Field
March of the Machine
(C)
Collector #: 0079
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Enchantment - Aura
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Enchant creature Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities. |
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- NM
- EX
- VG
- G
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Elspeth's Smite
March of the Machine
(U)
Collector #: 0013
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Instant
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| Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Invasion of Lorwyn
March of the Machine
(U)
Collector #: 0236
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands your control. Back Winnowing Forces Creature - Elf Warrior Winnowing Forces's power and toughness are each equal to the number of lands you control. */* |
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- NM
- EX
- VG
- G
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Seedpod Caretaker
March of the Machine
(U)
Collector #: 0325
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2/2 Creature - Phyrexian Cleric
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When Seedpod Caretaker enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Xerex Strobe-Knight
March of the Machine
(U)
Collector #: 0085
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2/2 Creature - Human Knight
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Flying, vigilance |
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- NM
- EX
- VG
- G
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Zephyr Winder
March of the Machine
(C)
Collector #: 0328
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2/1 Creature - Elemental
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Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. |
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- NM
- EX
- VG
- G
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Alabaster Host Sanctifier
March of the Machine
(C)
Collector #: 0004
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2/2 Creature - Phyrexian Cleric
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| Lifelink | |
- NM
- EX
- VG
- G
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Etched Familiar
March of the Machine
(C)
Collector #: 0101
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3/2 Artifact Creature - Phyrexian Fox
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| When Etched Familiar dies, each opponent loses 2 life and you gain 2 life. | |
- NM
- EX
- VG
- G
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Ichor Drinker
March of the Machine
(C)
Collector #: 0111
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1/1 Creature - Phyrexian Vampire
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Lifelink |
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- NM
- EX
- VG
- G
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Invasion of Vryn
March of the Machine
(U)
Collector #: 0064
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, and cast it transformed.) When Invasion of Vryn enters the battlefield, draw three cards, then discard a card. Back Overloaded Mage-Ring Artifact |
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- NM
- EX
- VG
- G
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Invasion of Xerex
March of the Machine
(U)
Collector #: 0242
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. Back Vertex Paladin Creature - Angel Knight Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */* |
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- NM
- EX
- VG
- G
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Scrappy Bruiser
March of the Machine
(U)
Collector #: 0162
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3/4 Creature - Raccoon Warrior
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| Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) | |
- NM
- EX
- VG
- G
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Trailblazing Historian
March of the Machine
(C)
Collector #: 0168
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1/3 Creature - Human Shaman
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Haste |
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- NM
- EX
- VG
- G
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Tranquil Cove
March of the Machine
(C)
Collector #: 0275
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Land
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Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Rampaging Raptor
March of the Machine
(R)
Collector #: 0160
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4/4 Creature - Dinosaur
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Trample, haste Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects. |
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- NM
- EX
- VG
- G
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Bonded Herdbeast
March of the Machine
(C)
Collector #: 0178
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4/5 Creature - Beast
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Back Plated Kilnbeast Creature - Phryexian Beast Menace (This can't be blocked except by two or more creatures.) 7/5 |
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- NM
- EX
- VG
- G
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Converter Beast
March of the Machine
(C)
Collector #: 0180
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0/1 Creature - Phyrexian Beast
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When Converted Beast enters the battlefield, incubate 5. (Create an Incubator token with five +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Elvish Vatkeeper
March of the Machine
(U)
Collector #: 0223
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3/3 Creature - Phyrexian Elf
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When Elvish Vatkeeper enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Karsus Depthguard
March of the Machine
(C)
Collector #: 0150
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4/3 Creature - Lizard Warrior
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Defender As long as Karsus Depthguard's power is 5 or greater, it can attack as though it didn't have defender. |
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- NM
- EX
- VG
- G
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Oracle of Tragedy
March of the Machine
(U)
Collector #: 0071
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1/3 Creature - Human Wizard
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When Oracle of Tragedy enters the battlefield or dies, choose one -
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- NM
- EX
- VG
- G
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Ramosian Greatsword
March of the Machine
(U)
Collector #: 0159
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Artifact - Equipment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Equipped creature gets +3/+1 and has trample. Equip |
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- NM
- EX
- VG
- G
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Seer of Stolen Sight
March of the Machine
(U)
Collector #: 0330
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2/3 Creature - Phyrexian Warlock
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Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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- NM
- EX
- VG
- G
201 - 225 of 330 results