MTG / March Of The Machine
51 - 75 of 330 results
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Invasion of Fiora
March of the Machine
(R)
Collector #: 0114
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Fiora enters the battlefield, choose one or both -
Back Marchesa, Resolute Monarch Legendary Creature - Human Noble Menace, deathtouch Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. 3/6 |
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- NM
- EX
- VG
- G
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Swamp (0286)
March of the Machine
(L)
Collector #: 0286
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Phyrexian Censor
March of the Machine
(U)
Collector #: 0031
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3/3 Creature - Phyrexian Wizard
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Each player can't cast more the one non-Phyrexian spell each turn. Non-Phyrexian creatures enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Zimone and Dina
March of the Machine
(M)
Collector #: 0257
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3/4 Legendary Creature - Human Dryad
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Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Realmbreaker, the Invasion Tree
March of the Machine
(R)
Collector #: 0263
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Legendary Artifact
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- NM
- EX
- VG
- G
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DFC Helper Card
March of the Machine
(S)
Collector #: 001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Forest (0290)
March of the Machine
(L)
Collector #: 0290
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Invasion of Gobakhan
March of the Machine
(R)
Collector #: 0022
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it, when it's defeated, exile it, then cast it transformed.) When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs Back Lightshield Array Enchantment At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Monastery Mentor
March of the Machine
(M)
Collector #: 0028
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2/2 Creature - Human Monk
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Prowess Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess. |
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- NM
- EX
- VG
- G
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Monk Token
March of the Machine
(S)
Collector #: 0001
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1/1 Token Creature - Monk
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| Prowess | |
- NM
- EX
- VG
- G
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Ral's Reinforcements
March of the Machine
(C)
Collector #: 0158
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Sorcery
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| Create two 1/1 blue and red Elemental creature tokens. | |
- NM
- EX
- VG
- G
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Invasion of Alara
March of the Machine
(R)
Collector #: 0230
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Battle - Siege
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When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. Back Awaken the Maelstrom Sorcery Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. |
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- NM
- EX
- VG
- G
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Invasion of Zendikar
March of the Machine
(U)
Collector #: 0194
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Back Awakened Skyclave Creature - Elemental Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. 4/4 |
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- NM
- EX
- VG
- G
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Errant and Giada
March of the Machine
(R)
Collector #: 0224
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2/3 Legendary Creature - Human Angel
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Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library. |
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- NM
- EX
- VG
- G
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Omen Hawker
March of the Machine
(U)
Collector #: 0070
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1/1 Creature - Octopus Advisor
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- NM
- EX
- VG
- G
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Zurgo and Ojutai
March of the Machine
(M)
Collector #: 0258
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4/4 Legendary Creature - Orc Dragon
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Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deals combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. |
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- NM
- EX
- VG
- G
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Invasion of New Phyrexia
March of the Machine
(M)
Collector #: 0239
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Battle - Siege
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As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. Back Teferi Akosa of Zhalfir Legendary Planeswalker - Teferi [+1]: Draw two cards. Then discard two cards unless you discard a creature card. [-2]: You get an emblem with "Knights you control get +1/+0 and have ward [-3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. |
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- NM
- EX
- VG
- G
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Invasion of Tolvada
March of the Machine
(R)
Collector #: 0241
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. Back The Broken Sky Creature tokens you control get +1/+0 and have lifelink. At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. |
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- NM
- EX
- VG
- G
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Vampire Token
March of the Machine
(S)
Collector #: 0003
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1/1 Token Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Axgard Artisan
March of the Machine
(U)
Collector #: 0332
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2/1 Creature - Dwarf Artificer
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Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Boon-Bringer Valkyrie
March of the Machine
(R)
Collector #: 0009
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4/4 Creature - Angel Warrior
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink |
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- NM
- EX
- VG
- G
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Kraken Token
March of the Machine
(S)
Collector #: 0004
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1/1 Token Creature - Kraken
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| Trample | |
- NM
- EX
- VG
- G
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Forest (0281)
March of the Machine
(L)
Collector #: 0281
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Mountain (0288)
March of the Machine
(L)
Collector #: 0288
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Knight Token
March of the Machine
(S)
Collector #: 0010
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2/2 Token Creature - Knight
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| Vigilance | |
- NM
- EX
- VG
- G
51 - 75 of 330 results