MTG / March Of The Machine
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Invasion of Segovia
March of the Machine
(R)
Collector #: 0063
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. Back Caetus, Sea Tyrant of Segovia Legendary Creature - Serpant Noncreature spells you cast have convoke (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for At the beginning of your end step, untap up to four target creatures. 3/3 |
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- NM
- EX
- VG
- G
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Invasion of Fiora
March of the Machine
(R)
Collector #: 0114
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Fiora enters the battlefield, choose one or both -
Back Marchesa, Resolute Monarch Legendary Creature - Human Noble Menace, deathtouch Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life. 3/6 |
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- NM
- EX
- VG
- G
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Invasion of Theros
March of the Machine
(R)
Collector #: 0023
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. Back Ephara, Ever-Sheltering Legendary Enchantment Creature - God Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Swamp (0286)
March of the Machine
(L)
Collector #: 0286
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Invasion of Zendikar
March of the Machine
(U)
Collector #: 0194
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Back Awakened Skyclave Creature - Elemental Vigilance, haste As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types. 4/4 |
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- NM
- EX
- VG
- G
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Invasion of New Phyrexia
March of the Machine
(M)
Collector #: 0239
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Battle - Siege
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As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Phyrexia enters the battlefield, create X 2/2 white and blue Knight creature tokens with vigilance. Back Teferi Akosa of Zhalfir Legendary Planeswalker - Teferi [+1]: Draw two cards. Then discard two cards unless you discard a creature card. [-2]: You get an emblem with "Knights you control get +1/+0 and have ward [-3]: Tap any number of untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library, where X is the number of creatures tapped this way. |
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- NM
- EX
- VG
- G
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Transcendent Message
March of the Machine
(R)
Collector #: 0083
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Draw X cards. |
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- NM
- EX
- VG
- G
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Ral's Reinforcements
March of the Machine
(C)
Collector #: 0158
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Sorcery
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| Create two 1/1 blue and red Elemental creature tokens. | |
- NM
- EX
- VG
- G
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Forest (0291)
March of the Machine
(L)
Collector #: 0291
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Guardian of Ghirapur
March of the Machine
(R)
Collector #: 0016
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3/3 Creature - Angel
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Flying When Guardian of Ghirapur enters the battlefield, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Zimone and Dina
March of the Machine
(M)
Collector #: 0257
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3/4 Legendary Creature - Human Dryad
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Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Vampire Token
March of the Machine
(S)
Collector #: 0003
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1/1 Token Creature - Vampire
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| Lifelink | |
- NM
- EX
- VG
- G
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Invasion of Gobakhan
March of the Machine
(R)
Collector #: 0022
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it, when it's defeated, exile it, then cast it transformed.) When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs Back Lightshield Array Enchantment At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn. Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Djeru and Hazoret
March of the Machine
(R)
Collector #: 0221
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5/4 Legendary Creature - Human God
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As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost. |
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- NM
- EX
- VG
- G
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Axgard Artisan
March of the Machine
(U)
Collector #: 0332
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2/1 Creature - Dwarf Artificer
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Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Ayara, Widow of the Realm
March of the Machine
(R)
Collector #: 0090
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3/3 Legendary Creature - Elf Noble
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Back Ayara, Furnace Queen Legendary Creature - Phyrexian Elf Noble At the beginning of combat on your turn, return up to one target artifact or creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. 4/4 |
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- NM
- EX
- VG
- G
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Island (0284)
March of the Machine
(L)
Collector #: 0284
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Basic Land - Island
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- NM
- EX
- VG
- G
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Essence of Orthodoxy
March of the Machine
(R)
Collector #: 0323
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3/3 Creature - Phyrexian
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Flying When Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Forest (0290)
March of the Machine
(L)
Collector #: 0290
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Zurgo and Ojutai
March of the Machine
(M)
Collector #: 0258
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4/4 Legendary Creature - Orc Dragon
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Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deals combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. |
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- NM
- EX
- VG
- G
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DFC Helper Card
March of the Machine
(S)
Collector #: 001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Omen Hawker
March of the Machine
(U)
Collector #: 0070
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1/1 Creature - Octopus Advisor
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- NM
- EX
- VG
- G
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Errant and Giada
March of the Machine
(R)
Collector #: 0224
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2/3 Legendary Creature - Human Angel
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Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library. |
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- NM
- EX
- VG
- G
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Invasion of Kaldheim
March of the Machine
(R)
Collector #: 0145
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. Back Pyre of the World Tree Enchantment Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Swamp (0279)
March of the Machine
(L)
Collector #: 0279
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Basic Land - Swamp
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- NM
- EX
- VG
- G
51 - 75 of 330 results