MTG / March Of The Machine
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Spirit Token (0013)
March of the Machine
(S)
Collector #: 0013
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3/2 Token Creature - Spirit
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- NM
- EX
- VG
- G
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Tandem Takedown
March of the Machine
(U)
Collector #: 0208
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Instant
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| Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. | |
- NM
- EX
- VG
- G
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Tenured Oilcaster
March of the Machine
(C)
Collector #: 0126
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2/4 Creature - Phyrexian Wizard
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Menace (This creature can't be blocked except by two or more creatures.) Tenured Oilcaster gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever Tenured Oilcaster attacks or blocks, each player mills a card. |
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- NM
- EX
- VG
- G
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Thornwood Falls
March of the Machine
(C)
Collector #: 0274
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Land
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Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Traumatic Revelation
March of the Machine
(C)
Collector #: 0127
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Sorcery
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Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Treasure Token (0020)
March of the Machine
(S)
Collector #: 0020
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Baral and Kari Zev
March of the Machine
(R)
Collector #: 0218
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2/4 Legendary Creature - Human
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First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Consuming Aetherborn
March of the Machine
(C)
Collector #: 0097
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2/2 Creature - Aetherborn Vampire
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink |
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- NM
- EX
- VG
- G
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Disturbing Conversion
March of the Machine
(C)
Collector #: 0054
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Enchantment - Aura
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Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. |
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- NM
- EX
- VG
- G
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Failed Conversion
March of the Machine
(C)
Collector #: 0103
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Enchantment - Aura
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Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Furtive Analyst
March of the Machine
(C)
Collector #: 0059
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1/4 Creature - Human Wizard
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Vigilance |
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- NM
- EX
- VG
- G
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Halo-Charged Skaab
March of the Machine
(C)
Collector #: 0060
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4/4 Creature - Zombie
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| When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Invasion of Xerex
March of the Machine
(U)
Collector #: 0242
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand. Back Vertex Paladin Creature - Angel Knight Flying Vertex Paladin's power and toughness are each equal to the number of creatures you control. */* |
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- NM
- EX
- VG
- G
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Joyful Stormsculptor
March of the Machine
(U)
Collector #: 0243
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2/3 Creature - Human Shaman
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When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. |
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- NM
- EX
- VG
- G
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Mirror-Shield Hoplite
March of the Machine
(U)
Collector #: 0247
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2/2 Creature - Human Soldier
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Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Mutagen Connoisseur
March of the Machine
(U)
Collector #: 0248
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0/5 Creature - Vedalken Mutant
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Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. |
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- NM
- EX
- VG
- G
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Oracle of Tragedy
March of the Machine
(U)
Collector #: 0071
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1/3 Creature - Human Wizard
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When Oracle of Tragedy enters the battlefield or dies, choose one -
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- NM
- EX
- VG
- G
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Protocol Knight
March of the Machine
(C)
Collector #: 0074
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3/4 Creature - Human Knight
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| When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
- NM
- EX
- VG
- G
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Ramosian Greatsword
March of the Machine
(U)
Collector #: 0159
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Artifact - Equipment
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Equipped creature gets +3/+1 and has trample. Equip |
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- NM
- EX
- VG
- G
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Render Inert
March of the Machine
(U)
Collector #: 0123
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Sorcery
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Remove up to five counters from target permanent. Draw a card. |
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- NM
- EX
- VG
- G
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Searing Barb
March of the Machine
(C)
Collector #: 0163
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Sorcery
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Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and " |
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- NM
- EX
- VG
- G
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Skyclave Aerialist
March of the Machine
(U)
Collector #: 0078
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2/1 Creature - Merfolk Scout
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Flying Back Skyclave Invader Creature - Phyrexian Merfolk Scout Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4 |
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- NM
- EX
- VG
- G
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Thunderhead Squadron
March of the Machine
(C)
Collector #: 0081
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3/4 Creature - Human Knight
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Flying |
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- NM
- EX
- VG
- G
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Tranquil Cove
March of the Machine
(C)
Collector #: 0275
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Land
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Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Vengeant Earth
March of the Machine
(C)
Collector #: 0212
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Instant
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| Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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