MTG / March Of The Machine
276 - 300 of 330 results
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Glistening Deluge
March of the Machine
(U)
Collector #: 0107
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Sorcery
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| All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Gnottvold Hermit
March of the Machine
(U)
Collector #: 0188
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4/4 Creature - Troll
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Back Chrome Host Hulk Creature - Phyrexian Troll Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn. 5/5 |
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- NM
- EX
- VG
- G
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Herbology Instructor
March of the Machine
(U)
Collector #: 0189
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1/3 Creature - Treefolk Druid
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When Herbology Instructor enters the battlefield, you gain 3 life. Back Malady Invoker Creature - Phyrexian Treefolk When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3 |
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- NM
- EX
- VG
- G
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Invasion of Kylem
March of the Machine
(U)
Collector #: 0235
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kylem enters the battlefield, up to two target creatures each get +2/+0 and gain vigilance and haste until end of turn. Back Valor's Reach Tag Team Sorcery Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature." |
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- NM
- EX
- VG
- G
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Joyful Stormsculptor
March of the Machine
(U)
Collector #: 0243
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2/3 Creature - Human Shaman
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When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. |
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- NM
- EX
- VG
- G
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Kitesail
March of the Machine
(C)
Collector #: 0261
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Artifact - Equipment
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Equipped creature gets +1/+0 and has flying. Equip |
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- NM
- EX
- VG
- G
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Phyrexian Archivist
March of the Machine
(C)
Collector #: 0262
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4/5 Artifact Creature - Phyrexian Construct
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Reach |
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- NM
- EX
- VG
- G
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Phyrexian Gargantua
March of the Machine
(U)
Collector #: 0121
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4/4 Creature - Phyrexian Horror
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| When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Sandstalker Moloch
March of the Machine
(U)
Collector #: 0203
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4/2 Creature - Lizard
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Flash When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Searing Barb
March of the Machine
(C)
Collector #: 0163
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Sorcery
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Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and " |
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- NM
- EX
- VG
- G
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Spirit Token (0014)
March of the Machine
(S)
Collector #: 0014
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Streetwise Negotiator
March of the Machine
(U)
Collector #: 0207
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0/2 Creature - Cat Citizen
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. |
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- NM
- EX
- VG
- G
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Temporal Cleansing
March of the Machine
(C)
Collector #: 0080
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Sorcery
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for The owner of target nonland permanent puts it into their library second from the top or on the bottom. |
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- NM
- EX
- VG
- G
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Thornwood Falls
March of the Machine
(C)
Collector #: 0274
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Land
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Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Treasure Token (0020)
March of the Machine
(S)
Collector #: 0020
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Wary Thespian
March of the Machine
(C)
Collector #: 0215
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3/1 Creature - Cat Druid
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| When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | |
- NM
- EX
- VG
- G
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Wind-Scarred Crag
March of the Machine
(C)
Collector #: 0276
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Land
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Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Baral and Kari Zev
March of the Machine
(R)
Collector #: 0218
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2/4 Legendary Creature - Human
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First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Eyes of Gitaxias
March of the Machine
(C)
Collector #: 0057
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Sorcery
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Incubate 3 (Create an Incubator token with three +1/+1 counters on it and " Draw a card. |
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- NM
- EX
- VG
- G
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Failed Conversion
March of the Machine
(C)
Collector #: 0103
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Enchantment - Aura
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Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Fairgrounds Trumpeter
March of the Machine
(C)
Collector #: 0335
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2/2 Creature - Elephant
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| At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. | |
- NM
- EX
- VG
- G
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Fearless Skald
March of the Machine
(U)
Collector #: 0138
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3/2 Creature - Dwarf Berserker
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike |
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- NM
- EX
- VG
- G
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Flitting Guerrilla
March of the Machine
(C)
Collector #: 0105
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2/2 Creature - Faerie Rogue
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Flying When Flitting Guerrilla dies, each player mills two cards. Then you may exile Flitting Guerrilla. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Furtive Analyst
March of the Machine
(C)
Collector #: 0059
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1/4 Creature - Human Wizard
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Vigilance |
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- NM
- EX
- VG
- G
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Invasion of Muraganda
March of the Machine
(U)
Collector #: 0192
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. Back Primordial Plasm Creature - Ooze At the beginning of combat on your turn, another target creature gets +2/+@ and loses all abilities until end of turn. 4/4 |
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- NM
- EX
- VG
- G
276 - 300 of 330 results