MTG / March Of The Machine
276 - 300 of 330 results
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Seraph of New Capenna
March of the Machine
(U)
Collector #: 0036
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2/2 Creature - Angel Soldier
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Flying Back Seraph of New Phyrexia Creature - Phyrexian Angel Flying Whenever Seraph of New Phyrexia attacks, you may sacrifice another creature or artifact. If you do, Seraph of New Phyrexia gets +2/+1 until end of turn. 3/3 |
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- NM
- EX
- VG
- G
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Spirit Token (0014)
March of the Machine
(S)
Collector #: 0014
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1/1 Token Creature - Spirit
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| Flying | |
- NM
- EX
- VG
- G
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Thornwood Falls
March of the Machine
(C)
Collector #: 0274
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Land
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Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Traumatic Revelation
March of the Machine
(C)
Collector #: 0127
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Sorcery
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Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Treasure Token (0020)
March of the Machine
(S)
Collector #: 0020
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Vengeant Earth
March of the Machine
(C)
Collector #: 0212
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Instant
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| Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Wary Thespian
March of the Machine
(C)
Collector #: 0215
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3/1 Creature - Cat Druid
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| When Wary Thespian enters the battlefield or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) | |
- NM
- EX
- VG
- G
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Baral and Kari Zev
March of the Machine
(R)
Collector #: 0218
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2/4 Legendary Creature - Human
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First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Dismal Backwater
March of the Machine
(C)
Collector #: 0269
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Land
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Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Disturbing Conversion
March of the Machine
(C)
Collector #: 0054
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Enchantment - Aura
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Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. |
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- NM
- EX
- VG
- G
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Failed Conversion
March of the Machine
(C)
Collector #: 0103
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Enchantment - Aura
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Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Fairgrounds Trumpeter
March of the Machine
(C)
Collector #: 0335
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2/2 Creature - Elephant
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| At the beginning of each end step, if a +1/+1 counter was placed on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter. | |
- NM
- EX
- VG
- G
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Furtive Analyst
March of the Machine
(C)
Collector #: 0059
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1/4 Creature - Human Wizard
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Vigilance |
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- NM
- EX
- VG
- G
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Halo-Charged Skaab
March of the Machine
(C)
Collector #: 0060
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4/4 Creature - Zombie
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| When Halo-Charged Skaab enters the battlefield, each player mills two cards. Then you may put an instant, sorcery, or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Herbology Instructor
March of the Machine
(U)
Collector #: 0189
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1/3 Creature - Treefolk Druid
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When Herbology Instructor enters the battlefield, you gain 3 life. Back Malady Invoker Creature - Phyrexian Treefolk When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3 |
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- NM
- EX
- VG
- G
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Invasion of Moag
March of the Machine
(U)
Collector #: 0237
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. Back Bloomwielder Dryads Creature - Dryad Ward At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3 |
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- NM
- EX
- VG
- G
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Invasion of Muraganda
March of the Machine
(U)
Collector #: 0192
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. Back Primordial Plasm Creature - Ooze At the beginning of combat on your turn, another target creature gets +2/+@ and loses all abilities until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Joyful Stormsculptor
March of the Machine
(U)
Collector #: 0243
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2/3 Creature - Human Shaman
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When Joyful Stormsculptor enters the battlefield, create two 1/1 blue and red Elemental creature tokens. Whenever you cast a spell that has convoke, Joyful Stormsculptor deals 1 damage to each opponent and each battle they protect. |
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- NM
- EX
- VG
- G
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Mirror-Shield Hoplite
March of the Machine
(U)
Collector #: 0247
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2/2 Creature - Human Soldier
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Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Mutagen Connoisseur
March of the Machine
(U)
Collector #: 0248
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0/5 Creature - Vedalken Mutant
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Flying, vigilance Mutagen Connoisseur gets +1/+0 for each transformed permanent you control. |
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- NM
- EX
- VG
- G
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Phyrexian Gargantua
March of the Machine
(U)
Collector #: 0121
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4/4 Creature - Phyrexian Horror
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| When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. | |
- NM
- EX
- VG
- G
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Searing Barb
March of the Machine
(C)
Collector #: 0163
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Sorcery
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Searing Barb deals 2 damage to any target. If it's a creature, it can't block this turn. Incubate 1. (Create an Incubator token with a +1/+1 counter on it and " |
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- NM
- EX
- VG
- G
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Sigiled Sentinel
March of the Machine
(C)
Collector #: 0037
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2/2 Creature - Human Knight
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance |
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- NM
- EX
- VG
- G
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Skyclave Aerialist
March of the Machine
(U)
Collector #: 0078
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2/1 Creature - Merfolk Scout
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Flying Back Skyclave Invader Creature - Phyrexian Merfolk Scout Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand. 2/4 |
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- NM
- EX
- VG
- G
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Thunderhead Squadron
March of the Machine
(C)
Collector #: 0081
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3/4 Creature - Human Knight
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Flying |
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- NM
- EX
- VG
- G
276 - 300 of 330 results