MTG / March Of The Machine
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Mountain (0280)
March of the Machine
(L)
Collector #: 0280
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Nahiri's Warcrafting
March of the Machine
(R)
Collector #: 0155
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Sorcery
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| Nahiri's Warcrafting deals 5 damage to target creature, planeswalker, or battle. Look at the top X cards of your library, where X is the excess damage dealt this way. You may exile one of those cards. Put the rest on the bottom of your library in a random order. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Ephara's Dispersal
March of the Machine
(C)
Collector #: 0055
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Instant
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This spell costs Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Expedition Lookout
March of the Machine
(C)
Collector #: 0056
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2/3 Creature - Merfolk Rogue
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Defender As long as an opponent has eight or more cards in their graveyard, Expedition Lookout can attack as though it didn't have defender and it can't be blocked. |
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- NM
- EX
- VG
- G
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Ichor Shade
March of the Machine
(C)
Collector #: 0112
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2/3 Creature - Phyrexian Shade
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| At the beginning of your end step, if an artifact or creature was put into a graveyard from the battlefield this turn, put a +1/+1 counter on Ichor Shade. | |
- NM
- EX
- VG
- G
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Invasion of Azgol
March of the Machine
(U)
Collector #: 0232
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life. Back Ashen Reaper Creature - Zombie Elemental Menace At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn. 2/1 |
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- NM
- EX
- VG
- G
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Invasion of Eldraine
March of the Machine
(U)
Collector #: 0113
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Eldraine enters the battlefield, target opponent discards two cards. Back Prickle Faeries Creature - Faerie Flying At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Prickle Faeries deals 2 damage to them. 2/2 |
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- NM
- EX
- VG
- G
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Invasion of Lorwyn
March of the Machine
(U)
Collector #: 0236
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands your control. Back Winnowing Forces Creature - Elf Warrior Winnowing Forces's power and toughness are each equal to the number of lands you control. */* |
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- NM
- EX
- VG
- G
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Invasion of Moag
March of the Machine
(U)
Collector #: 0237
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control. Back Bloomwielder Dryads Creature - Dryad Ward At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3 |
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- NM
- EX
- VG
- G
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Knight of the New Coalition
March of the Machine
(C)
Collector #: 0025
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2/2 Creature - Human Knight
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Vigilance When Knight of the New Coalition enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. |
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- NM
- EX
- VG
- G
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Referee Squad
March of the Machine
(U)
Collector #: 0327
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2/2 Creature - Homunculus
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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- NM
- EX
- VG
- G
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Tandem Takedown
March of the Machine
(U)
Collector #: 0208
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Instant
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| Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle. | |
- NM
- EX
- VG
- G
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Trailblazing Historian
March of the Machine
(C)
Collector #: 0168
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1/3 Creature - Human Shaman
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Haste |
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- NM
- EX
- VG
- G
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Warrior Token
March of the Machine
(S)
Collector #: 0015
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3/2 Token Creature - Warrior
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| Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Zephyr Winder
March of the Machine
(C)
Collector #: 0328
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2/1 Creature - Elemental
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Flying Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature. |
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- NM
- EX
- VG
- G
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Blossoming Sands
March of the Machine
(C)
Collector #: 0268
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Land
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Blossoming Sands enters the battlefield tapped. When Blossoming Sands enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Chomping Kavu
March of the Machine
(C)
Collector #: 0179
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3/3 Creature - Kavu
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature can't be blocked by creatures with power 2 or less. |
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- NM
- EX
- VG
- G
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Consuming Aetherborn
March of the Machine
(C)
Collector #: 0097
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2/2 Creature - Aetherborn Vampire
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Lifelink |
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- NM
- EX
- VG
- G
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Invasion of Belenon
March of the Machine
(U)
Collector #: 0020
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance. Back Belenon War Anthem Enchantment Creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Invasion of Pyrulea
March of the Machine
(U)
Collector #: 0240
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Pyrulea enters the battlefield, scry 3, then reveal the top card of your library. If it's a land or double-faced card, draw a card. Back Gargantuan Slabhorn Creature - Beast Trample, ward Other transformed permanents you control have trample and ward 4/4 |
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- NM
- EX
- VG
- G
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Render Inert
March of the Machine
(U)
Collector #: 0123
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Sorcery
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Remove up to five counters from target permanent. Draw a card. |
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- NM
- EX
- VG
- G
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Rugged Highlands
March of the Machine
(C)
Collector #: 0271
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Land
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Rugged Highlands enters the battlefield tapped. When Rugged Highlands enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Traumatic Revelation
March of the Machine
(C)
Collector #: 0127
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Sorcery
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Target opponent reveals their hand. You may choose a creature or battle card from it. If you do, that player discards that card. If you don't, incubate 3. (Create an Incubator token with three +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Captive Weird
March of the Machine
(U)
Collector #: 0049
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1/3 Creature - Weird
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Defender Back Compleated Conjurer Creature - Phyrexian Weird When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card. 3/3 |
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- NM
- EX
- VG
- G
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Disturbing Conversion
March of the Machine
(C)
Collector #: 0054
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Enchantment - Aura
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Flash Enchant creature When Disturbing Conversion enters the battlefield, each player mills two cards. Enchanted creature gets -X/-0, where X is the number of cards in its controller's graveyard. |
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- NM
- EX
- VG
- G
251 - 275 of 330 results