MTG / March Of The Machine Commander Decks
126 - 150 of 423 results
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Prairie Stream
March of the Machine Commander Decks
(R)
Collector #: 0420
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Land - Plains Island
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( Prairie Stream enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Cutthroat Negotiator
March of the Machine Commander Decks
(R)
Collector #: 0040
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4/3 Creature - Orc Pirate
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| Parley - Whenever Cutthroat Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a tapped Treasure token. Then each player draws a card. | |
- NM
- EX
- VG
- G
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Riptide Island (Plane Oversized)
March of the Machine Commander Decks
(S)
Collector #: 0064
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Plane - Dominaria
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When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever Chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control. |
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- NM
- EX
- VG
- G
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Shimmer Dragon
March of the Machine Commander Decks
(R)
Collector #: 0236
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5/6 Creature - Dragon
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Flying As long as you control four or more artifacts, Shimmer Dragon has hexproof. Tap two untapped artifacts you control: Draw a card. |
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- NM
- EX
- VG
- G
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Keeper of the Accord
March of the Machine Commander Decks
(R)
Collector #: 0191
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3/4 Creature - Human Soldier
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At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Duergar Hedge-Mage
March of the Machine Commander Decks
(U)
Collector #: 0324
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2/2 Creature - Dwarf Shaman
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When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact. When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment. |
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- NM
- EX
- VG
- G
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Game Trail
March of the Machine Commander Decks
(R)
Collector #: 0405
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Mentor of the Meek
March of the Machine Commander Decks
(R)
Collector #: 0196
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2/2 Creature - Human Soldier
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Whenever another creature with power 2 or less enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Haakon, Stromgald Scourge
March of the Machine Commander Decks
(R)
Collector #: 0252
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3/3 Legendary Creature - Zombie Knight
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You may cast Haakon, Stromgald Scourge from your graveyard, but not from anywhere else. As long as Haakon is on the battlefield, you may play Knight cards from your graveyard. When Haakon dies, you lose 2 life. |
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- NM
- EX
- VG
- G
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Valiant Knight
March of the Machine Commander Decks
(R)
Collector #: 0214
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3/4 Creature - Human Knight
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Other Knights you control get +1/+1 |
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- NM
- EX
- VG
- G
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Mind Stone
March of the Machine Commander Decks
(U)
Collector #: 0364
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Artifact
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- NM
- EX
- VG
- G
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Rise and Shine
March of the Machine Commander Decks
(R)
Collector #: 0233
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Sorcery
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Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way. Overload |
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- NM
- EX
- VG
- G
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Frostboil Snarl
March of the Machine Commander Decks
(R)
Collector #: 0403
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Land
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As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Nadir Kraken
March of the Machine Commander Decks
(R)
Collector #: 0228
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2/3 Creature - Kraken
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Whenever you draw a card, you may pay |
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- NM
- EX
- VG
- G
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Temple of Abandon
March of the Machine Commander Decks
(R)
Collector #: 0430
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Land
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Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Furycalm Snarl
March of the Machine Commander Decks
(R)
Collector #: 0404
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Land
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As this land enters, you may reveal an Mountain or Plains card from your hand. If you don't, this land tapped. |
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- NM
- EX
- VG
- G
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Austere Command
March of the Machine Commander Decks
(R)
Collector #: 0172
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Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Read the Bones
March of the Machine Commander Decks
(C)
Collector #: 0267
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Sorcery
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| Scry 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
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Yawgmoth's Vile Offering
March of the Machine Commander Decks
(R)
Collector #: 0271
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Legendary Sorcery
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(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering. |
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- NM
- EX
- VG
- G
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Infernal Sovereign
March of the Machine Commander Decks
(M)
Collector #: 0075
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6/6 Creature - Demon
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Flying, trample Skip your draw step. Whenever you play a land or cast a spell, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Jungle Shrine
March of the Machine Commander Decks
(U)
Collector #: 0408
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Land
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Jungle Shrine enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Arvad the Cursed
March of the Machine Commander Decks
(U)
Collector #: 0317
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3/3 Legendary Creature - Vampire Knight
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Deathtouch, lifelink Other legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Shineshadow Snarl
March of the Machine Commander Decks
(R)
Collector #: 0422
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Land
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As this land enters, you may reveal an Plains or Swamp card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Begin the Invasion
March of the Machine Commander Decks
(M)
Collector #: 0079
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Sorcery
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| Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Rashmi and Ragavan
March of the Machine Commander Decks
(M)
Collector #: 0008
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2/4 Legendary Creature - Elf Monkey
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| Whenever you cast your first spell during each of your turn, exile the top car of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn. | |
- NM
- EX
- VG
- G
126 - 150 of 423 results