MTG / Legends
1 - 25 of 306 results
Refine search:
|
The Tabernacle at Pendrell Vale
Legends
(R)
Collector #: 307
|
Legendary Land
|
|
All creatures have "At the beginning of your upkeep, destroy this creature unless you pay |
|
- NM
- EX
- VG
- G
|
Moat
Legends
(R)
Collector #: 028
|
Enchantment
|
| Creatures without flying can't attack. | |
- NM
- EX
- VG
- G
|
All Hallow's Eve
Legends
(R)
Collector #: 088
|
Sorcery
|
|
Exile All Hallow's Eve with two scream counters on it. At the beginning of your upkeep, if All Hallow’s Eve is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield. |
|
- NM
- EX
- VG
- G
|
Chains of Mephistopheles
Legends
(R)
Collector #: 091
|
Enchantment
|
| If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. | |
- NM
- EX
- VG
- G
|
Mana Drain
Legends
(U)
Collector #: 065
|
Instant
|
|
Counter target spell. At the beginning of your next main phase, add |
|
- NM
- EX
- VG
- G
|
Eureka
Legends
(R)
Collector #: 185
|
Sorcery
|
| Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. | |
- NM
- EX
- VG
- G
|
Underworld Dreams
Legends
(U)
Collector #: 124
|
Enchantment
|
| Whenever an opponent draws a card, this enchantment deals 1 damage to that player. | |
- NM
- EX
- VG
- G
|
Mirror Universe
Legends
(R)
Collector #: 287
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Rasputin Dreamweaver
Legends
(R)
Collector #: 253
|
4/1 Legendary Creature - Human Wizard
|
|
Rasputin Dreamweaver enters the battlefield with seven dream counters on it. Remove a dream counter from Rasputin: Add Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it. |
|
- NM
- EX
- VG
- G
|
Land Tax
Legends
(U)
Collector #: 026
|
Enchantment
|
| At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Chain Lightning
Legends
(C)
Collector #: 137
|
Sorcery
|
|
Chain Lightning deals 3 damage to any target. Then that player or that permanent’s controller may pay |
|
- NM
- EX
- VG
- G
|
Sylvan Library
Legends
(U)
Collector #: 207
|
Enchantment
|
| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
|
Living Plane
Legends
(R)
Collector #: 193
|
World Enchantment
|
| All lands are 1/1 creatures that are still lands. | |
- NM
- EX
- VG
- G
|
Nether Void
Legends
(R)
Collector #: 113
|
World Enchantment
|
|
Whenever a player casts a spell, counter it unless that player pays |
|
- NM
- EX
- VG
- G
|
Thunder Spirit
Legends
(R)
Collector #: 039
|
2/2 Creature - Elemental Spirit
|
| Flying, first strike | |
- NM
- EX
- VG
- G
|
Divine Intervention
Legends
(R)
Collector #: 008
|
Enchantment
|
|
Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw. |
|
- NM
- EX
- VG
- G
|
Land Equilibrium
Legends
(R)
Collector #: 064
|
Enchantment
|
| If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land. | |
- NM
- EX
- VG
- G
|
Avoid Fate
Legends
(C)
Collector #: 175
|
Instant
|
| Counter target instant or Aura spell that targets a permanent you control. | |
- NM
- EX
- VG
- G
|
Darkness
Legends
(C)
Collector #: 094
|
Instant
|
| Prevent all combat damage that would be dealt this turn. | |
- NM
- EX
- VG
- G
|
Recall
Legends
(R)
Collector #: 070
|
Sorcery
|
| Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall. | |
- NM
- EX
- VG
- G
|
Angus Mackenzie
Legends
(R)
Collector #: 217
|
2/2 Legendary Creature - Human Cleric
|
|
|
|
- NM
- EX
- VG
- G
|
Hazezon Tamar
Legends
(R)
Collector #: 230
|
2/4 Legendary Creature - Human Warrior
|
| When Hazezon Tamar enters the battlefield, put X 1/1 Sand Warrior creature tokens that are red, green, and white onto the battlefield at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. | |
- NM
- EX
- VG
- G
|
Gwendlyn Di Corci
Legends
(R)
Collector #: 228
|
3/5 Legendary Creature - Human Rogue
|
|
|
|
- NM
- EX
- VG
- G
|
Storm World
Legends
(R)
Collector #: 165
|
World Enchantment
|
| At the beginning of each player’s upkeep, Storm World deals X damage to that player, where X is 4 minus the number of cards in their hand. | |
- NM
- EX
- VG
- G
|
Falling Star
Legends
(R)
Collector #: 145
|
Sorcery
|
| Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect. | |
- NM
- EX
- VG
- G
1 - 25 of 306 results