MTG / Khans Of Tarkir
176 - 200 of 282 results
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Burn Away
Khans of Tarkir
(U)
Collector #: 104
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Instant
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| Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller's graveyard. | |
- NM
- EX
- VG
- G
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Death Frenzy
Khans of Tarkir
(U)
Collector #: 172
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Sorcery
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| All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. | |
- NM
- EX
- VG
- G
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Dismal Backwater
Khans of Tarkir
(C)
Collector #: 232
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Land
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Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Erase
Khans of Tarkir
(C)
Collector #: 009
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Instant
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| Exile target enchantment. | |
- NM
- EX
- VG
- G
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Heart-Piercer Bow
Khans of Tarkir
(U)
Collector #: 221
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Artifact - Equipment
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Whenever equipped creature attacks, Heart-Piercer Bow deals 1 damage to target creature defending player controls. Equip |
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- NM
- EX
- VG
- G
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Incremental Growth
Khans of Tarkir
(U)
Collector #: 138
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Sorcery
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| Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature. | |
- NM
- EX
- VG
- G
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Jeskai Elder
Khans of Tarkir
(U)
Collector #: 043
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1/2 Creature - Human Monk
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jeskai Elder deals combat damage to a player, you may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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Jeskai Student
Khans of Tarkir
(C)
Collector #: 014
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1/3 Creature - Human Monk
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Jungle Hollow
Khans of Tarkir
(C)
Collector #: 235
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Land
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Jungle Hollow enters the battlefield tapped. When Jungle Hollow enters the battlefield, you gain 1 life. |
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- NM
- EX
- VG
- G
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Kin-Tree Invocation
Khans of Tarkir
(U)
Collector #: 183
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Sorcery
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| Put an X/X black and green Spirit Warrior creature token onto the battlefield, where X is the greatest toughness among creatures you control. | |
- NM
- EX
- VG
- G
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Rotting Mastodon
Khans of Tarkir
(C)
Collector #: 087
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2/8 Creature - Zombie Elephant
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- NM
- EX
- VG
- G
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Sultai Soothsayer
Khans of Tarkir
(U)
Collector #: 205
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2/5 Creature - Snake Shaman
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| When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one of them into your had and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Take Up Arms
Khans of Tarkir
(U)
Collector #: 026
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Instant
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| Put three 1/1 white Warrior creature tokens onto the battlefield. | |
- NM
- EX
- VG
- G
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Forest (268 C)
Khans of Tarkir
(L)
Collector #: 268
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Plains (250 A)
Khans of Tarkir
(L)
Collector #: 250
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Plains (252 C)
Khans of Tarkir
(L)
Collector #: 252
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rakshasa Vizier
Khans of Tarkir
(R)
Collector #: 193
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4/4 Creature - Demon
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| Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier. | |
- NM
- EX
- VG
- G
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Sage of the Inward Eye
Khans of Tarkir
(R)
Collector #: 195
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3/4 Creature - Djinn Wizard
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Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Swamp (261 D)
Khans of Tarkir
(L)
Collector #: 261
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Act of Treason
Khans of Tarkir
(C)
Collector #: 095
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Sorcery
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| Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Bitter Revelation
Khans of Tarkir
(C)
Collector #: 065
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Sorcery
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| Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. | |
- NM
- EX
- VG
- G
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Bring Low
Khans of Tarkir
(C)
Collector #: 103
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Instant
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| Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead. | |
- NM
- EX
- VG
- G
| Emblem (Sarkhan, the Dragonspeaker) |
Emblem - Sarkhan
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At the beginning of your draw step, draw two additional cards. At the beginning of your end step, discard your hand. |
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- NM
- EX
- VG
- G
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Feat of Resistance
Khans of Tarkir
(C)
Collector #: 010
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Instant
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| Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. | |
- NM
- EX
- VG
- G
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Icefeather Aven
Khans of Tarkir
(U)
Collector #: 178
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2/2 Creature - Bird Shaman
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Flying Morph When Icefeather Aven is turned face up, you may return another target creature to its owner's hand. |
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- NM
- EX
- VG
- G
176 - 200 of 282 results