MTG / Kaldheim
176 - 200 of 342 results
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Roots of Wisdom
Kaldheim
(C)
Collector #: 190
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Sorcery
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| Mill three cards, then return a land card or Elf card from y our graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Run Amok
Kaldheim
(C)
Collector #: 147
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Instant
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| Target attacking creature gets +3/+3 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Bound in Gold
Kaldheim
(C)
Collector #: 005
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Enchantment - Aura
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Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Littjara Glade-Warden
Kaldheim
(U)
Collector #: 182
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3/3 Creature - Shapeshifter
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Changeling (This card is every creature type.) |
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- NM
- EX
- VG
- G
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Pilfering Hawk
Kaldheim
(C)
Collector #: 071
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1/2 Snow Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Raiders' Karve
Kaldheim
(C)
Collector #: 242
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4/4 Artifact - Vehicle
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When Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew |
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- NM
- EX
- VG
- G
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Mistwalker
Kaldheim
(C)
Collector #: 068
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1/4 Creature - Shapeshifter
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Changeling (This card is every creature type.) Flying |
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- NM
- EX
- VG
- G
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Sarulf's Packmate
Kaldheim
(C)
Collector #: 192
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3/3 Creature - Wolf
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When Sarulf's Packmate enters the battlefield, draw a card. Foretell |
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- NM
- EX
- VG
- G
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Tormentor's Helm
Kaldheim
(C)
Collector #: 155
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Artifact - Equipment
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Equipped creature gets +1/+1. Whenever equipped creature becomes blocked, it deals 1 damage to defending player. Equip |
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- NM
- EX
- VG
- G
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Emblem (Kaya the Inexorable)
Kaldheim
(S)
Collector #: 020
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Emblem
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| At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost. | |
- NM
- EX
- VG
- G
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Kolvori, God of Kinship
Kaldheim
(R)
Collector #: 181
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2/4 Legendary Creature - God
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As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance. Back The Ringhart Crest - Legendary Artifact As The Ringhart Crest enters the battlefield, choose a creature type. |
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- NM
- EX
- VG
- G
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The Raven's Warning
Kaldheim
(R)
Collector #: 227
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 1/1 blue Bird creature token with flying. You gain 2 life. II: Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III: You may put a card you own from outside the game on top of your library. |
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- NM
- EX
- VG
- G
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Waking the Trolls
Kaldheim
(R)
Collector #: 234
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target land. II: Put target land card from a graveyard onto the battlefield under your control. III: Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. |
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- NM
- EX
- VG
- G
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Avalanche Caller
Kaldheim
(U)
Collector #: 045
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1/3 Snow Creature - Human Wizard
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- NM
- EX
- VG
- G
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Colossal Plow
Kaldheim
(U)
Collector #: 236
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6/3 Artifact - Vehicle
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Whenever Colossal Plow attacks, add Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Poison the Cup
Kaldheim
(U)
Collector #: 103
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Instant
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Destroy target creature. If this spell was foretold, scry 2. Foretell |
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- NM
- EX
- VG
- G
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Squash
Kaldheim
(C)
Collector #: 152
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Instant
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This spell costs Squash deals 6 damage to target creature or planeswalker. |
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- NM
- EX
- VG
- G
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Battle of Frost and Fire
Kaldheim
(R)
Collector #: 204
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker. II: Scry 3. III: Whenever you cast a spell with converted mana cost 5 or greater this turn, draw two cards, then discard a card. |
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- NM
- EX
- VG
- G
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Hailstorm Valkyrie
Kaldheim
(U)
Collector #: 097
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2/2 Snow Creature - Angel Wizard
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Flying, trample |
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- NM
- EX
- VG
- G
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Plains (394)
Kaldheim
(L)
Collector #: 394
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Bird Token
Kaldheim
(S)
Collector #: 005
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1/1 Token Creature - Bird
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| Flying | |
- NM
- EX
- VG
- G
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Harald, King of Skemfar
Kaldheim
(U)
Collector #: 212
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3/2 Legendary Creature - Elf Warrior
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Menace (This creature can't be blocked except by two or more creatures.) When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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King Harald's Revenge
Kaldheim
(C)
Collector #: 180
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Sorcery
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| Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able. | |
- NM
- EX
- VG
- G
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Littjara Mirrorlake
Kaldheim
(U)
Collector #: 264
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Land
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Littjara Mirrorlake enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Cosmos Charger
Kaldheim
(R)
Collector #: 051
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3/3 Creature - Horse Spirit
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Flash Flying Foretelling cards from your hand costs Foretell |
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- NM
- EX
- VG
- G
176 - 200 of 342 results