MTG / Kaldheim
151 - 175 of 342 results
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Open the Omenpaths
Kaldheim
(C)
Collector #: 143
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Rune of Flight
Kaldheim
(U)
Collector #: 075
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Enchantment - Aura Rune
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Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
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- NM
- EX
- VG
- G
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Sculptor of Winter
Kaldheim
(C)
Collector #: 193
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2/2 Snow Creature - Elf Rogue
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- NM
- EX
- VG
- G
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Absorb Identity (Theme Booster)
Kaldheim
(U)
Collector #: 383
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Instant
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| Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. | |
- NM
- EX
- VG
- G
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Frost Augur
Kaldheim
(U)
Collector #: 056
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1/2 Snow Creature - Human Wizard
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- NM
- EX
- VG
- G
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Invoke the Divine
Kaldheim
(C)
Collector #: 016
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Instant
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| Destroy target artifact or enchantment. You gain 4 life. | |
- NM
- EX
- VG
- G
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The Bears of Littjara
Kaldheim
(R)
Collector #: 205
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 2/2 blue Shapeshifter creature token with changeling. II: Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III: Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. |
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- NM
- EX
- VG
- G
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Arni Slays the Troll
Kaldheim
(U)
Collector #: 201
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Target creature you control fights up to one target creature you don't control. II: Add III: You gain life equal to the greatest power among creatures you control. |
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- NM
- EX
- VG
- G
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Icebind Pillar
Kaldheim
(U)
Collector #: 062
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Snow Artifact
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- NM
- EX
- VG
- G
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Skemfar Elderhall
Kaldheim
(U)
Collector #: 268
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Land
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Skemfar Elderhall enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Cyclone Summoner
Kaldheim
(R)
Collector #: 052
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7/7 Creature - Giant Wizard
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| When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners' hand except Giants, Wizards, and lands. | |
- NM
- EX
- VG
- G
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Dogged Pursuit
Kaldheim
(C)
Collector #: 085
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Enchantment
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| At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Elderfang Ritualist (Theme Booster)
Kaldheim
(U)
Collector #: 385
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3/1 Creature - Elf Cleric
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| When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Fall of the Impostor
Kaldheim
(U)
Collector #: 208
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II: Put a +1/+1 counter on up to one target creature. III: Exile a creature with the greatest power among creatures target opponent controls. |
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- NM
- EX
- VG
- G
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Boreal Outrider
Kaldheim
(U)
Collector #: 163
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3/2 Snow Creature - Elf Warrior
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Whenever you cast a creature spell, if |
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- NM
- EX
- VG
- G
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Rune of Speed
Kaldheim
(U)
Collector #: 148
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Enchantment - Aura Rune
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Enchant permanent When Rune of Speed enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+0 and has haste. As long as enchanted permanent is an Equipment, it has "Equipped creature has gets +1/+0 and has haste." |
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- NM
- EX
- VG
- G
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Svella, Ice Shaper
Kaldheim
(U)
Collector #: 230
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2/4 Legendary Snow Creature - Troll Warrior
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- NM
- EX
- VG
- G
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Fire Giant's Fury (Theme Booster)
Kaldheim
(U)
Collector #: 389
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Sorcery
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| Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards. | |
- NM
- EX
- VG
- G
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Zombie Berserker Token
Kaldheim
(S)
Collector #: 009
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2/2 Token Creature - Zombie Berserker
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- NM
- EX
- VG
- G
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Arachnoform
Kaldheim
(C)
Collector #: 159
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type. |
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- NM
- EX
- VG
- G
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Priest of the Haunted Edge
Kaldheim
(C)
Collector #: 104
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0/4 Snow Creature - Zombie Cleric
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- NM
- EX
- VG
- G
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Revitalize
Kaldheim
(C)
Collector #: 023
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Instant
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You gain 3 life. Draw a card. |
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- NM
- EX
- VG
- G
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Run Amok
Kaldheim
(C)
Collector #: 147
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Instant
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| Target attacking creature gets +3/+3 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Battle Mammoth
Kaldheim
(M)
Collector #: 160
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6/5 Creature - Elephant
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Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell |
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- NM
- EX
- VG
- G
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Bound in Gold
Kaldheim
(C)
Collector #: 005
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Enchantment - Aura
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Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
151 - 175 of 342 results