MTG / Kaldheim
101 - 125 of 342 results
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Reidane, God of the Worthy
Kaldheim
(R)
Collector #: 021
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2/3 Legendary Creature - God
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Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with converted mana cost 4 or greater cost Back Valkmira, Protector's Shield - Legendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
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Harald Unites the Elves
Kaldheim
(R)
Collector #: 213
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Mill three cards. You may put an Elf or Tyvar card from your hand onto the battlefield. II: Put a +1/+1 counter on each Elf you control. III: Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn. |
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- NM
- EX
- VG
- G
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Valor of the Worthy
Kaldheim
(C)
Collector #: 037
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying. |
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- NM
- EX
- VG
- G
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Haunting Voyage
Kaldheim
(M)
Collector #: 098
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Sorcery
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Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell |
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- NM
- EX
- VG
- G
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Jaspera Sentinel
Kaldheim
(C)
Collector #: 178
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1/2 Creature - Elf Rogue
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Reach |
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- NM
- EX
- VG
- G
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Shimmerdrift Vale
Kaldheim
(C)
Collector #: 267
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Snow Land
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Shimmerdrift Vale enters the battlefield tapped. As Shimmerdrift Vale enters the battlefield, choose a color. |
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- NM
- EX
- VG
- G
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Firja's Retribution
Kaldheim
(R)
Collector #: 210
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 4/4 white Angel Warrior creature token with flying and vigilance. II: Until end of turn, Angels you control gain " III: Angels you control gain double strike until end of turn. |
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- NM
- EX
- VG
- G
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Forest (398)
Kaldheim
(L)
Collector #: 398
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Cat Token
Kaldheim
(S)
Collector #: 014
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2/2 Token Creature - Cat
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- NM
- EX
- VG
- G
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Annul
Kaldheim
(C)
Collector #: 042
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Instant
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| Counter target artifact or enchantment spell. | |
- NM
- EX
- VG
- G
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Shard Token
Kaldheim
(S)
Collector #: 001
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Token Enchantment - Shard
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- NM
- EX
- VG
- G
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Human Warrior Token
Kaldheim
(S)
Collector #: 003
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1/1 Token Creature - Human Warrior
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- NM
- EX
- VG
- G
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Old-Growth Troll
Kaldheim
(R)
Collector #: 185
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4/4 Creature - Troll Warrior
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Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ' |
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- NM
- EX
- VG
- G
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Rune of Might
Kaldheim
(U)
Collector #: 191
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Enchantment - Aura Rune
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Enchant permanent When Rune of Might enters the battlefield, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature has gets +1/+1 and has trample." |
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- NM
- EX
- VG
- G
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Weathered Runestone
Kaldheim
(U)
Collector #: 247
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Artifact
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Nonland permanent cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Renegade Reaper (Theme Booster)
Kaldheim
(U)
Collector #: 386
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2/3 Creature - Angel Berserker
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Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Arni Slays the Troll
Kaldheim
(U)
Collector #: 201
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Target creature you control fights up to one target creature you don't control. II: Add III: You gain life equal to the greatest power among creatures you control. |
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- NM
- EX
- VG
- G
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Blizzard Brawl
Kaldheim
(U)
Collector #: 162
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Snow Sorcery
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| Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.) | |
- NM
- EX
- VG
- G
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Armed and Armored (Theme Booster)
Kaldheim
(U)
Collector #: 379
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Instant
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| Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | |
- NM
- EX
- VG
- G
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Skemfar Shadowsage
Kaldheim
(U)
Collector #: 110
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2/5 Creature - Elf Cleric
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When Skemfar Shadowsage enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Guardian Gladewalker
Kaldheim
(C)
Collector #: 174
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type.) When Guardian Gladewalker enters the battlefield, put a +1/+1 counter on target creature. |
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- NM
- EX
- VG
- G
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Fynn, the Fangbearer
Kaldheim
(U)
Collector #: 170
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1/3 Legendary Creature - Human Warrior
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Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) |
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- NM
- EX
- VG
- G
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Maja, Bretagard Protector
Kaldheim
(U)
Collector #: 222
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2/3 Legendary Creature - Human Warrior
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Other creatures you control get +1/+1. Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. |
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- NM
- EX
- VG
- G
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Moritte of the Frost
Kaldheim
(U)
Collector #: 223
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0/0 Legendary Snow Creature - Shapeshifter
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Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. |
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- NM
- EX
- VG
- G
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Return Upon the Tide
Kaldheim
(U)
Collector #: 106
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Sorcery
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Return target creature card from your graveyard to the battlefield. If it's an Elf, create two 1/1 green Elf Warrior creature tokens. Foretell |
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- NM
- EX
- VG
- G
101 - 125 of 342 results