MTG / Kaldheim
76 - 100 of 342 results
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Rise of the Dread Marn
Kaldheim
(R)
Collector #: 107
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Instant
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Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell |
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- NM
- EX
- VG
- G
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Island (395)
Kaldheim
(L)
Collector #: 395
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ravenform
Kaldheim
(C)
Collector #: 072
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Sorcery
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Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell |
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- NM
- EX
- VG
- G
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Alpine Meadow
Kaldheim
(C)
Collector #: 248
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Snow Land - Mountain Plains
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( Alpine Meadow enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Snowfield Sinkhole
Kaldheim
(C)
Collector #: 269
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Snow Land - Plains Swamp
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( Snowfield Sinkhole enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sulfurous Mire
Kaldheim
(C)
Collector #: 270
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Snow Land - Swamp Mountain
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( Sulfurous Mire enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Skemfar Avenger
Kaldheim
(R)
Collector #: 109
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3/1 Creature - Elf Berserker
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| Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life. | |
- NM
- EX
- VG
- G
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Rune of Mortality
Kaldheim
(U)
Collector #: 108
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Enchantment - Aura Rune
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Enchant permanent When Rune of Mortality enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch." |
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- NM
- EX
- VG
- G
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Quakebringer
Kaldheim
(M)
Collector #: 145
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5/4 Creature - Giant Berserker
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Your opponents can't gain life. At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant. Foretell |
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- NM
- EX
- VG
- G
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Shard Token
Kaldheim
(S)
Collector #: 001
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Token Enchantment - Shard
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- NM
- EX
- VG
- G
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Skemfar Shadowsage
Kaldheim
(U)
Collector #: 110
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2/5 Creature - Elf Cleric
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When Skemfar Shadowsage enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Resplendent Marshal
Kaldheim
(M)
Collector #: 022
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3/3 Creature - Angel Warrior
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Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. |
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- NM
- EX
- VG
- G
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Snakeskin Veil
Kaldheim
(C)
Collector #: 194
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Instant
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| Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Bearded Axe (Theme Booster)
Kaldheim
(U)
Collector #: 388
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Artifact - Equipment
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Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip |
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- NM
- EX
- VG
- G
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Starnheim Unleashed
Kaldheim
(M)
Collector #: 033
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Sorcery
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Creature a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell |
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- NM
- EX
- VG
- G
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In Search of Greatness
Kaldheim
(R)
Collector #: 177
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Enchantment
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| At the beginning of your upkeep, you may cast a permanent spell from your hand with converted mana cost equal to 1 plus the highest converted mana cost among other permanents you control without paying its mana cost. If you don't, scry 1. | |
- NM
- EX
- VG
- G
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Clarion Spirit
Kaldheim
(U)
Collector #: 006
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2/2 Creature - Spirit
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| Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. | |
- NM
- EX
- VG
- G
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Vega, the Watcher
Kaldheim
(U)
Collector #: 233
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2/2 Legendary Creature - Bird Spirit
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Flying Whenever you cast a spell from anywhere other than your hand, draw a card. |
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- NM
- EX
- VG
- G
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Cat Token
Kaldheim
(S)
Collector #: 014
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2/2 Token Creature - Cat
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- NM
- EX
- VG
- G
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Battlefield Raptor
Kaldheim
(C)
Collector #: 003
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1/2 Creature - Bird
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| Flying, first strike | |
- NM
- EX
- VG
- G
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Cosima, God of the Voyage
Kaldheim
(R)
Collector #: 050
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2/4 Legendary Creature - God
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At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." Back The Omenkeel - Legendary Artifact - Vehicle Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled. Crew 1 |
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- NM
- EX
- VG
- G
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Armed and Armored (Theme Booster)
Kaldheim
(U)
Collector #: 379
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Instant
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| Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it. | |
- NM
- EX
- VG
- G
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Old-Growth Troll
Kaldheim
(R)
Collector #: 185
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4/4 Creature - Troll Warrior
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Trample When Old-Growth Troll dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ' |
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- NM
- EX
- VG
- G
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Brinebarrow Intruder
Kaldheim
(C)
Collector #: 049
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1/2 Creature - Human Rogue
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Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Reidane, God of the Worthy
Kaldheim
(R)
Collector #: 021
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2/3 Legendary Creature - God
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Flying, vigilance Snow lands your opponents control enter the battlefield tapped. Noncreature spells your opponents cast with converted mana cost 4 or greater cost Back Valkmira, Protector's Shield - Legendary Artifact If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
76 - 100 of 342 results