- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
The Trickster-God's Heist
Kaldheim
(U)
Collector #: 232
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: You may exchange control of two target creatures. II: You may exchange control of two target nonbasic, noncreature permanents that share a card type. III: Target player loses 3 life and you gain 3 life. |
|
Waking the Trolls
Kaldheim
(R)
Collector #: 234
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Destroy target land. II: Put target land card from a graveyard onto the battlefield under your control. III: Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference. |
|
Mistwalker
Kaldheim
(C)
Collector #: 068
|
1/4 Creature - Shapeshifter
|
Changeling (This card is every creature type.) Flying : Mistwalker gets +1/-1 until end of turn. |
|
Tergrid's Shadow
Kaldheim
(U)
Collector #: 113
|
Instant
|
Each player sacrifices two creature. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
|
Revitalize
Kaldheim
(C)
Collector #: 023
|
Instant
|
You gain 3 life. Draw a card. |
|
Arni Slays the Troll
Kaldheim
(U)
Collector #: 201
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Target creature you control fights up to one target creature you don't control. II: Add . Put two +1/+1 counter son up to one target creature you control. III: You gain life equal to the greatest power among creatures you control. |
|
Bearded Axe (Theme Booster)
Kaldheim
(U)
Collector #: 388
|
Artifact - Equipment
|
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip |
|
Dogged Pursuit
Kaldheim
(C)
Collector #: 085
|
Enchantment
|
At the beginning of your end step, each opponent loses 1 life and you gain 1 life. | |
Rune of Flight
Kaldheim
(U)
Collector #: 075
|
Enchantment - Aura Rune
|
Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
|
Bound in Gold
Kaldheim
(C)
Collector #: 005
|
Enchantment - Aura
|
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities. |
|
Glittering Frost
Kaldheim
(C)
Collector #: 171
|
Snow Enchantment - Aura
|
Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
|
Egon, God of Death
Kaldheim
(R)
Collector #: 092
|
6/6 Legendary Creature - God
|
Deathtouch At the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card. Back Throne of Death - Legendary Artifact At the beginning of your upkeep, mill a card. , , Exile a creature card from your graveyard: Draw a card. |
|
Elderfang Ritualist (Theme Booster)
Kaldheim
(U)
Collector #: 385
|
3/1 Creature - Elf Cleric
|
When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand. | |
Alrund, God of the Cosmos
Kaldheim
(M)
Collector #: 040
|
1/1 Legendary Creature - God
|
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Back Hakka, Whispering Raven - Legendary Creature - Bird Flying Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 2/3 |
|
Basalt Ravager
Kaldheim
(U)
Collector #: 122
|
4/2 Creature - Giant Wizard
|
When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common. | |
Scorn Effigy
Kaldheim
(C)
Collector #: 246
|
2/3 Artifact Creature - Scarecrow
|
Foretell (0) (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | |
Skemfar Elderhall
Kaldheim
(U)
Collector #: 268
|
Land
|
Skemfar Elderhall enters the battlefield tapped. : Add . , , Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate this ability only any time you could cast a sorcery. |
|
Vault Robber
Kaldheim
(C)
Collector #: 158
|
1/3 Creature - Dwarf Rogue
|
, , Exile a creature card from your graveyard: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") | |
Troll Warrior Token
Kaldheim
(S)
Collector #: 016
|
4/4 Token Creature - Troll Warrior
|
Trample | |
Avalanche Caller
Kaldheim
(U)
Collector #: 045
|
1/3 Snow Creature - Human Wizard
|
: Target snow land you control becomes a 4/4 Elemental creature with hexproof and haste until end of turn. It's still a land. (A creature with hexproof can't be the target of spells or abilities your opponents control.) | |
Blessing of Frost
Kaldheim
(R)
Collector #: 161
|
Snow Sorcery
|
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. ( is mana from a snow source.) | |
The Bears of Littjara
Kaldheim
(R)
Collector #: 205
|
Enchantment - Saga
|
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I: Create a 2/2 blue Shapeshifter creature token with changeling. II: Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III: Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent. |
|
Karfell Harbinger
Kaldheim
(C)
Collector #: 065
|
1/3 Creature - Zombie Wizard
|
: Add . Spend this mana only to foretell a card from your hand or cast an instant or sorcery spell. | |
Usher of the Fallen
Kaldheim
(U)
Collector #: 035
|
2/1 Creature - Spirit Warrior
|
Boast - : Create a 1/1 white Human Warrior creature token. (Activate this ability only if this creature attacked this turn and only once each turn.) | |
Cosmos Charger
Kaldheim
(R)
Collector #: 051
|
3/3 Creature - Horse Spirit
|
Flash Flying Foretelling cards from your hand costs less and can be done on any player's turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
|