MTG / Jumpstart
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Funeral Rites
Jumpstart
(C)
Collector #: 235
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Sorcery
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| You draw two cards, lose 2 life, then mill two cards. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Ghoulraiser
Jumpstart
(C)
Collector #: 238
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2/2 Creature - Zombie
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| When Ghoulraiser enters the battlefield, return a Zombie card at random from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Goblin Shortcutter
Jumpstart
(C)
Collector #: 330
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2/1 Creature - Goblin Scout
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| When Goblin Shortcutter enters the battlefield, target creature can't block this turn. | |
- NM
- EX
- VG
- G
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Kitesail Corsair
Jumpstart
(C)
Collector #: 155
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2/1 Creature - Human Pirate
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| Kitesail Corsair has flying as long as it's attacking. | |
- NM
- EX
- VG
- G
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Leaf Gilder
Jumpstart
(C)
Collector #: 408
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2/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Lightning Axe
Jumpstart
(U)
Collector #: 341
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Instant
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As an additional cost to cast this spell, discard a card or pay Lightning Axe deals 5 damage to target creature. |
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- NM
- EX
- VG
- G
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Lightning Shrieker
Jumpstart
(C)
Collector #: 345
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5/5 Creature - Dragon
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Flying, trample, haste At the beginning of the end step, Lightning Shrieker’s owner shuffles it into their library. |
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- NM
- EX
- VG
- G
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Lightning-Core Excavator
Jumpstart
(C)
Collector #: 032
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0/3 Artifact Creature - Golem
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- NM
- EX
- VG
- G
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Mark of the Vampire
Jumpstart
(C)
Collector #: 254
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and has lifelink. |
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- NM
- EX
- VG
- G
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Mesa Unicorn
Jumpstart
(C)
Collector #: 122
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2/2 Creature - Unicorn
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| Lifelink | |
- NM
- EX
- VG
- G
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Minotaur Sureshot
Jumpstart
(C)
Collector #: 350
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2/3 Creature - Minotaur Archer
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Reach |
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- NM
- EX
- VG
- G
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Mugging
Jumpstart
(C)
Collector #: 352
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Sorcery
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| Mugging deals 2 damage to target creature. That creature can't block this turn. | |
- NM
- EX
- VG
- G
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Ornery Goblin
Jumpstart
(C)
Collector #: 353
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2/1 Creature - Goblin Warrior
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| When Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature. | |
- NM
- EX
- VG
- G
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Phyrexian Theme Card
Jumpstart
(S)
Collector #: 026
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- NM
- EX
- VG
- G
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Sage's Row Savant
Jumpstart
(C)
Collector #: 171
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2/1 Creature - Vedalken Wizard
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| When Sage's Row Savant enters the battlefield, scry 2. | |
- NM
- EX
- VG
- G
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Scroll of Avacyn
Jumpstart
(C)
Collector #: 483
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Artifact
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- NM
- EX
- VG
- G
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Sengir Vampire
Jumpstart
(U)
Collector #: 275
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4/4 Creature - Vampire
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Flying Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire. |
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- NM
- EX
- VG
- G
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Thriving Bluff
Jumpstart
(C)
Collector #: 033
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Land
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Thriving Bluff enters the battlefield tapped. As Thriving Bluff enters the battlefield, choose a color other than red. |
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- NM
- EX
- VG
- G
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Thriving Heath
Jumpstart
(C)
Collector #: 035
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Land
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Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. |
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- NM
- EX
- VG
- G
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Archon of Redemption
Jumpstart
(R)
Collector #: 090
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3/4 Creature - Archon
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Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. |
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- NM
- EX
- VG
- G
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Magmaquake
Jumpstart
(R)
Collector #: 347
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Instant
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| Magmaquake deals X damage to each creature without flying and each planeswalker. | |
- NM
- EX
- VG
- G
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Mountain (065)
Jumpstart
(L)
Collector #: 065
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Plains (040)
Jumpstart
(L)
Collector #: 040
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Rattlechains
Jumpstart
(R)
Collector #: 166
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2/1 Creature - Spirit
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Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. |
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- NM
- EX
- VG
- G
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Thragtusk
Jumpstart
(R)
Collector #: 436
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5/3 Creature - Beast
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When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, create a 3/3 green Beast creature token. |
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- NM
- EX
- VG
- G
276 - 300 of 541 results