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Abandon the Post
Innistrad: Midnight Hunt
(C)
Collector #: 127
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Sorcery
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Up to two target creatures can't block this turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Dawnhart Rejuvenator
Innistrad: Midnight Hunt
(C)
Collector #: 180
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2/4 Creature - Human Warlock
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When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. : Add one mana of any color. |
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Defend the Celestus
Innistrad: Midnight Hunt
(U)
Collector #: 182
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Instant
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Distribute three +1/+1 counters among one, two, or three target creatures you control. | |
Duelcraft Trainer
Innistrad: Midnight Hunt
(U)
Collector #: 016
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3/3 Creature - Human Soldier
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First strike Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. |
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Eccentric Farmer
Innistrad: Midnight Hunt
(C)
Collector #: 185
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2/3 Creature - Human Peasant
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When Eccentric Farmer enters the battlefield, mill three card, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.) | |
Festival Crasher
Innistrad: Midnight Hunt
(C)
Collector #: 140
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1/3 Creature - Devil
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Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn. | |
Flare of Faith
Innistrad: Midnight Hunt
(C)
Collector #: 019
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Instant
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Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
Moonrager's Slash
Innistrad: Midnight Hunt
(C)
Collector #: 148
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Instant
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This spell costs less to cast if it's night. Moonrager's Slash deals 3 damage to any target. |
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Purifying Dragon
Innistrad: Midnight Hunt
(U)
Collector #: 155
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4/3 Creature - Dragon
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Flying Whenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead. |
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Voldaren Stinger
Innistrad: Midnight Hunt
(C)
Collector #: 167
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1/1 Creature - Vampire Warrior
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Voldaren Stinger has first strike as long as it's attacking. : Voldaren Stinger gets +2/+0 until end of turn. |
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Ooze Token
Innistrad: Midnight Hunt
(S)
Collector #: 010
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*/1 Token Creature - Ooze
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This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. | |
Search Party Captain
Innistrad: Midnight Hunt
(C)
Collector #: 032
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2/2 Creature - Human Soldier
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This spell costs less to cast for each creature you attacked with this turn. When Search Party Captain enters the battlefield, draw a card. |
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Wake to Slaughter
Innistrad: Midnight Hunt
(R)
Collector #: 250
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Sorcery
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Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Burly Breaker
Innistrad: Midnight Hunt
(U)
Collector #: 174
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6/5 Creature - Human Werewolf
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Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Demolisher Creature - Werewolf Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays . Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 8/7 |
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Covetous Castaway
Innistrad: Midnight Hunt
(U)
Collector #: 045
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1/3 Creature - Human
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When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.) Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Ghostly Castigator Creature - Spirit Flying When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 |
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Devious Cover-Up
Innistrad: Midnight Hunt
(C)
Collector #: 048
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Instant
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library. | |
Immolation
Innistrad: Midnight Hunt
(C)
Collector #: 144
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/-2. |
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Winterthorn Blessing
Innistrad: Midnight Hunt
(U)
Collector #: 251
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Sorcery
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Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Zombie Token (015)
Innistrad: Midnight Hunt
(S)
Collector #: 015
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*/* Token Creature - Zombie
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Menace (This creature can't be blocked except by two or more creatures.) | |
Bladebrand
Innistrad: Midnight Hunt
(C)
Collector #: 087
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Instant
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Target creature gains deathtouch until end of turn. Draw a card. |
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Component Collector
Innistrad: Midnight Hunt
(C)
Collector #: 043
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1/4 Creature - Homunculus
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If it's neither day nor night, it becomes day as Component Collector enters the battlefield. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. |
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Devoted Grafkeeper
Innistrad: Midnight Hunt
(U)
Collector #: 218
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2/1 Creature - Human Peasant
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When Devoted Grafkeeper enters the battlefield, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb (You may cast this card from your graveyard transformed for its disturb cost.) Back Departed Soulkeeper Creature - Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 |
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Drownyard Amalgam
Innistrad: Midnight Hunt
(C)
Collector #: 050
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3/6 Creature - Zombie Horror
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When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) : Drownyard Amalgam can't be blocked this turn. |
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Falkenrath Perforator
Innistrad: Midnight Hunt
(C)
Collector #: 136
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2/1 Creature - Vampire
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Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player. | |
Hedgewitch's Mask
Innistrad: Midnight Hunt
(C)
Collector #: 023
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Artifact - Equipment
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Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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