MTG / Innistrad Midnight Hunt

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Galvanic Iteration
U R
Instant
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.99
  • 4 available @ $2.39
  • $2.09
    Out of stock.
  • $1.50
    Out of stock.
Reckless Stormseeker
2 R
2/3 Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound

Back
Storm-Charged Slasher
Creature - Werewolf
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound
3/4
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.99
  • 1 available @ $2.39
  • $2.09
    Out of stock.
  • $1.50
    Out of stock.
Bloodthirsty Adversary
1 R
2/2 Creature - Vampire
Haste
When Bloodthirsty Adversary enters the battlefield, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Bloodthirsty Adversary, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $7.99
  • 3 available @ $6.39
  • $5.59
    Out of stock.
  • $4.00
    Out of stock.
Swamp (272)
Basic Land - Swamp
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.99
  • 4 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Tainted Adversary
1 B
2/3 Creature - Zombie
Deathtouch
When Tainted Adversary enters the battlefield, you may pay {2}{B} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at the end of combat.)
  • NM
  • EX
  • VG
  • G
  • 8 available @ $3.49
  • 1 available @ $2.79
  • $2.44
    Out of stock.
  • $1.75
    Out of stock.
Consider
U
Instant
Surveil 1.
Draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.79
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Brutal Cathar
2 W
2/2 Creature - Human Soldier Werewolf
When this creature enters the battlefield or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Moonrage Brute
Creature - Werewolf
First strike
Ward - Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/3
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.49
  • $1.99
    Out of stock.
  • $1.74
    Out of stock.
  • $1.25
    Out of stock.
Champion of the Perished
B
1/1 Creature - Zombie
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
  • NM
  • EX
  • VG
  • G
  • 6 available @ $1.99
  • $1.59
    Out of stock.
  • $1.39
    Out of stock.
  • $1.00
    Out of stock.
Slaughter Specialist
1 B
3/3 Creature - Vampire Warrior
When Slaughter Specialist enters the battlefield, each opponent creates a 1/1 white Human creature token.
Whenever a creature an opponent controls dies, put a +1/+1 counter on Slaughter Specialist.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $1.49
  • 3 available @ $1.19
  • $1.04
    Out of stock.
  • $0.75
    Out of stock.
Lunarch Veteran
W
1/1 Creature - Human Cleric
Whenever another creature enters the battlefield under your control, you gain 1 life.
Disturb {1}{W} (You may cast this card from your graveyard transformed for its disturb cost.)

Back
Luminous Phantom
Creature - Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1/1
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.69
  • $0.55
    Out of stock.
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Burn Down the House
3 R R
Sorcery
Choose one -
  • Burn Down the House deals 5 damage to each creature and each planeswalker.
  • Create three 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target." They gain haste until end of turn.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $1.49
  • $1.19
    Out of stock.
  • $1.04
    Out of stock.
  • $0.75
    Out of stock.
Thermo-Alchemist
1 R
0/3 Creature - Human Shaman
Defender
{T}: Thermo-Alchemist deals 1 damage to each opponent.
Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Rite of Harmony
G W
Instant
Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card.
Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 3 available @ $1.79
  • 2 available @ $1.43
  • $1.25
    Out of stock.
  • $0.90
    Out of stock.
Mask of Griselbrand
1 B B
Legendary Artifact - Equipment
Equipped creature has flying and lifelink.
Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
Equip {3}
  • NM
  • EX
  • VG
  • G
  • 4 available @ $1.49
  • $1.19
    Out of stock.
  • $1.04
    Out of stock.
  • $0.75
    Out of stock.
Arlinn, the Pack's Hope
2 R G
Legendary Planeswalker - Arlinn
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
[+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.
[-3]: Create two 2/2 green Wolf creature tokens.
|4|

Back
Arlinn, the Moon's Fury
Legendary Planeswalker - Arlinn
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
[+2]: Add {R}{G}.
[0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.
|4|
  • NM
  • EX
  • VG
  • G
  • 8 available @ $4.49
  • 2 available @ $3.59
  • $3.14
    Out of stock.
  • $2.25
    Out of stock.
Primal Adversary
2 G
4/3 Creature - Wolf
Trample
When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $2.49
  • 3 available @ $1.99
  • $1.74
    Out of stock.
  • $1.25
    Out of stock.
Moonsilver Key
2
Artifact
{1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.59
  • $0.47
    Out of stock.
  • $0.41
    Out of stock.
  • $0.30
    Out of stock.
Swamp (273)
Basic Land - Swamp
  • NM
  • EX
  • VG
  • G
  • 31 available @ $0.79
  • 9 available @ $0.63
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
Enduring Angel
2 W W W
3/3 Creature - Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Back
Angelic Enforcer
Creature - Angel
Flying
You have hexproof.
Angelic Enforcer's power and toughness are each equal to your life total.
Whenever Angelic Enforcer attacks, double your life total.
*/*
  • NM
  • EX
  • VG
  • G
  • 1 available @ $1.49
  • 5 available @ $1.19
  • $1.04
    Out of stock.
  • $0.75
    Out of stock.
Saryth, the Viper's Fang
2 G G
3/4 Legendary Creature - Human Warlock
Other tapped creatures you control have deathtouch.
Other untapped creatures you control have hexproof.
{1}, {T}: Untap another target creature or land you control.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $1.29
  • 1 available @ $1.03
  • $0.90
    Out of stock.
  • $0.65
    Out of stock.
Faithful Mending
W U
Instant
You gain 2 life, draw two cards, then discard two cards.
Flashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.69
  • 3 available @ $0.55
  • $0.48
    Out of stock.
  • $0.35
    Out of stock.
Intrepid Adversary
1 W
3/1 Creature - Human Scout
Lifelink
When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $1.79
  • 4 available @ $1.43
  • $1.25
    Out of stock.
  • $0.90
    Out of stock.
Rite of Oblivion
W B
Sorcery
As an additional cost to cast this spell, sacrifice a nonland permanent.
Exile target nonland permanent.
Flashback {2}{W}{B} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
  • NM
  • EX
  • VG
  • G
  • 7 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Graveyard Trespasser
2 B
3/3 Creature - Human Werewolf
Ward - Discard a card.
Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Graveyard Glutton
Creature - Werewolf
Ward - Discard a card.
Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
4/4
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • $0.79
    Out of stock.
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
The Celestus
3
Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
{T}: Add one mana of any color.
{3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
  • NM
  • EX
  • VG
  • G
  • $1.99
    Out of stock.
  • $1.59
    Out of stock.
  • $1.39
    Out of stock.
  • $1.00
    Out of stock.
26 - 50 of 310 results