MTG / Innistrad Midnight Hunt Commander Decks
51 - 75 of 161 results
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Curse of Obsession
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 035
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Enchantment - Aura Curse
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Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand. |
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- NM
- EX
- VG
- G
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Ruinous Intrusion
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 028
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Instant
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| Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way. | |
- NM
- EX
- VG
- G
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Myriad Landscape
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 177
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Sigarda, Heron's Grace
Innistrad: Midnight Hunt Commander Decks
(M)
Collector #: 155
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4/5 Legendary Creature - Angel
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Flying You and Humans you control have hexproof. |
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- NM
- EX
- VG
- G
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Go for the Throat
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 119
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Instant
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| Destroy target nonartifact creature. | |
- NM
- EX
- VG
- G
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Lifecrafter's Bestiary
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 160
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Artifact
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At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay |
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- NM
- EX
- VG
- G
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Leinore, Autumn Sovereign (Display Commander - Not Tournament Legal)
Innistrad: Midnight Hunt Commander Decks
(M)
Collector #: 001
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0/4 Legendary Creature - Human Noble
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| Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | |
- NM
- EX
- VG
- G
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Darkwater Catacombs
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 171
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Land
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- NM
- EX
- VG
- G
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Distant Melody
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 098
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Sorcery
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| Choose a creature type. Draw a card for each permanent you control of that type. | |
- NM
- EX
- VG
- G
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Eternal Witness
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 138
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2/1 Creature - Human Shaman
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| When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Sunken Hollow
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 182
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Ghouls' Night Out
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 019
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Sorcery
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| For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |
- NM
- EX
- VG
- G
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Inspiring Call
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 141
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Prowling Geistcatcher
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 021
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2/4 Creature - Human Rogue
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Whenever you sacrifice another creature, exile it. If that creature was a token, put a +1/+1 counter on Prowling Geistcatcher. When Prowling Geistcatcher leaves the battlefield, return each card exiled with it to the battlefield under your control. |
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- NM
- EX
- VG
- G
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Arcane Signet
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 157
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Artifact
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- NM
- EX
- VG
- G
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Temple of Plenty
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 185
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Land
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Temple of Plenty enters the battlefield tapped. When Temple of Plenty enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Charcoal Diamond
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 158
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Artifact
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Charcoal Diamond enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Leinore, Autumn Sovereign
Innistrad: Midnight Hunt Commander Decks
(M)
Collector #: 001
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0/4 Legendary Creature - Human Noble
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| Coven - At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card. | |
- NM
- EX
- VG
- G
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Sungrass Prairie
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 181
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Land
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- NM
- EX
- VG
- G
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Death's Presence
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 137
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Enchantment
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| Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. | |
- NM
- EX
- VG
- G
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Angel of Glory's Rise
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 079
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4/6 Creature - Angel
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Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Open the Graves
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 126
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Enchantment
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| Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Command Tower
Innistrad: Midnight Hunt Commander Decks
(C)
Collector #: 170
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Land
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- NM
- EX
- VG
- G
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Overseer of the Damned
Innistrad: Midnight Hunt Commander Decks
(R)
Collector #: 127
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5/5 Creature - Demon
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Flying When Overseer of the Damned enters the battlefield, you may destroy target creature. Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Rogue's Passage
Innistrad: Midnight Hunt Commander Decks
(U)
Collector #: 179
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Land
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- NM
- EX
- VG
- G
51 - 75 of 161 results