MTG / Innistrad Double Feature
26 - 50 of 534 results
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Rockfall Vale
Innistrad: Double Feature
(R)
Collector #: 266
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Land
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This land enters tapped unless you control two or more lands. |
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- NM
- EX
- VG
- G
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Triskaidekaphile
Innistrad: Double Feature
(R)
Collector #: 081
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Blood Fountain
Innistrad: Double Feature
(C)
Collector #: 362
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Artifact
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When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Arlinn, the Pack's Hope
Innistrad: Double Feature
(M)
Collector #: 211
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Legendary Planeswalker - Arlinn
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [-3]: Create two 2/2 green Wolf creature tokens. |4| Back Arlinn, the Moon's Fury Legendary Planeswalker - Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |4| |
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- NM
- EX
- VG
- G
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Field of Ruin
Innistrad: Double Feature
(U)
Collector #: 262
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Land
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- NM
- EX
- VG
- G
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Hullbreaker Horror
Innistrad: Double Feature
(R)
Collector #: 330
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7/8 Creature - Kraken Horror
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Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
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- NM
- EX
- VG
- G
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Overgrown Farmland
Innistrad: Double Feature
(R)
Collector #: 265
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Land
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This land enters tapped unless you control two or more lands. |
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- NM
- EX
- VG
- G
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Geralf, Visionary Stitcher
Innistrad: Double Feature
(R)
Collector #: 328
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1/4 Legendary Creature - Human Wizard
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Zombies you control have flying. |
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- NM
- EX
- VG
- G
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Chandra, Dressed to Kill
Innistrad: Double Feature
(M)
Collector #: 416
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Legendary Planeswalker - Chandra
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[+1]: Add [+1]: Exile the top card of your library. If it's red, you may cast it this turn. [-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." |3| |
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- NM
- EX
- VG
- G
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Cemetery Gatekeeper
Innistrad: Double Feature
(M)
Collector #: 415
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2/1 Creature - Vampire
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First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. |
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- NM
- EX
- VG
- G
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Splendid Reclamation
Innistrad: Double Feature
(R)
Collector #: 488
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Sorcery
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| Return all land cards from your graveyard to the battlefield tapped. | |
- NM
- EX
- VG
- G
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Tainted Adversary
Innistrad: Double Feature
(M)
Collector #: 124
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2/3 Creature - Zombie
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Deathtouch When Tainted Adversary enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Delver of Secrets
Innistrad: Double Feature
(U)
Collector #: 047
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1/1 Creature - Human Wizard
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At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets. Back Insectile Aberration Creature - Human Insect Flying 3/2 |
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- NM
- EX
- VG
- G
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Infernal Grasp
Innistrad: Double Feature
(U)
Collector #: 107
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Instant
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| Destroy target creature. You lose 2 life. | |
- NM
- EX
- VG
- G
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Howlpack Piper
Innistrad: Double Feature
(R)
Collector #: 472
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2/2 Creature - Human Werewolf
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This spell can't be countered. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wildsong Howler Creature - Werewolf Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Voldaren Epicure
Innistrad: Double Feature
(C)
Collector #: 449
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1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Sundown Pass
Innistrad: Double Feature
(R)
Collector #: 533
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Land
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Sundown Pass enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Morbid Opportunist
Innistrad: Double Feature
(U)
Collector #: 113
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1/3 Creature - Human Rogue
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| Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Cemetery Prowler
Innistrad: Double Feature
(M)
Collector #: 458
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3/4 Creature - Wolf
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Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost |
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- NM
- EX
- VG
- G
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Lier, Disciple of the Drowned
Innistrad: Double Feature
(M)
Collector #: 059
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3/4 Legendary Creature - Human Wizard
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Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. |
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- NM
- EX
- VG
- G
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Ulvenwald Oddity
Innistrad: Double Feature
(R)
Collector #: 492
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4/4 Creature - Beast
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Trample, haste Back Ulvenwald Behemoth Creature - Beast Horror Trample, haste Other creatures you control get +1/+1 and have trample and haste. 8/8 |
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- NM
- EX
- VG
- G
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Mirrorhall Mimic
Innistrad: Double Feature
(R)
Collector #: 335
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0/0 Creature - Spirit
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You may have Mirrorhall Mimic enter the battlefield as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types. Disturb Back Ghastly Mimicry Enchantment - Aura Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types. If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Consider
Innistrad: Double Feature
(C)
Collector #: 044
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Instant
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Surveil 1. Draw a card. |
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- NM
- EX
- VG
- G
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Rite of Oblivion
Innistrad: Double Feature
(U)
Collector #: 237
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Sorcery
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As an additional cost to cast this spell, sacrifice a nonland permanent. Exile target nonland permanent. Flashback |
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- NM
- EX
- VG
- G
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The Celestus
Innistrad: Double Feature
(R)
Collector #: 252
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Legendary Artifact
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If it's neither day nor night, it becomes day as The Celestus enters the battlefield. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. |
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- NM
- EX
- VG
- G
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