MTG / Innistrad Crimson Vow
176 - 200 of 312 results
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Rot-Tide Gargantua
Innistrad: Crimson Vow
(C)
Collector #: 129
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5/4 Creature - Zombie Kraken
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Scattered Thoughts
Innistrad: Crimson Vow
(C)
Collector #: 074
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Instant
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| Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. | |
- NM
- EX
- VG
- G
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Zombie Token (008)
Innistrad: Crimson Vow
(S)
Collector #: 008
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2/2 Token Creature - Zombie
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- NM
- EX
- VG
- G
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Odric, Blood-Cursed
Innistrad: Crimson Vow
(R)
Collector #: 243
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3/3 Legendary Creature - Vampire Soldier
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| When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | |
- NM
- EX
- VG
- G
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Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Hungry Ridgewolf
Innistrad: Crimson Vow
(C)
Collector #: 161
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2/2 Creature - Wolf
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| As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. | |
- NM
- EX
- VG
- G
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Screaming Swarm
Innistrad: Crimson Vow
(U)
Collector #: 075
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4/4 Creature - Bird Horror
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Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Witch's Web
Innistrad: Crimson Vow
(C)
Collector #: 227
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Instant
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| Target creature gets +3/+3 and gains reach until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Dread Fugue
Innistrad: Crimson Vow
(U)
Collector #: 107
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Sorcery
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Cleave Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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- NM
- EX
- VG
- G
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Dreadlight Monstrosity
Innistrad: Crimson Vow
(C)
Collector #: 057
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5/5 Creature - Crab Horror
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Ward |
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- NM
- EX
- VG
- G
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Edgar's Awakening
Innistrad: Crimson Vow
(U)
Collector #: 110
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay |
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- NM
- EX
- VG
- G
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Heron of Hope
Innistrad: Crimson Vow
(C)
Collector #: 018
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2/3 Creature - Bird
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Flying If you would gain life, you gain that much life plus 1 instead. |
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- NM
- EX
- VG
- G
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Lambholt Raconteur
Innistrad: Crimson Vow
(U)
Collector #: 167
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2/4 Creature - Human Werewolf
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Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lambholt Ravager Creature - Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Nature's Embrace
Innistrad: Crimson Vow
(C)
Collector #: 211
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Enchantment - Aura
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Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has " |
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- NM
- EX
- VG
- G
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Treasure Token
Innistrad: Crimson Vow
(S)
Collector #: 018
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Weary Prisoner
Innistrad: Crimson Vow
(C)
Collector #: 184
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2/6 Creature - Human Werewolf
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Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wrathful Jailbreaker Creature - Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Wolf Token (011)
Innistrad: Crimson Vow
(S)
Collector #: 011
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3/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Emblem (Chandra, Dressed to Kill)
Innistrad: Crimson Vow
(S)
Collector #: 020
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Emblem
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| Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Crimson Vow
(C)
Collector #: 219
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Cemetery Desecrator
Innistrad: Crimson Vow
(M)
Collector #: 100
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4/4 Creature - Zombie
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Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -
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- NM
- EX
- VG
- G
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Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
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4/3 Creature - Human Soldier Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Flourishing Hunter
Innistrad: Crimson Vow
(C)
Collector #: 199
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6/6 Creature - Wolf Spirit
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| When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control. | |
- NM
- EX
- VG
- G
176 - 200 of 312 results