MTG / Innistrad Crimson Vow
176 - 200 of 312 results
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Heron of Hope
Innistrad: Crimson Vow
(C)
Collector #: 018
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2/3 Creature - Bird
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Flying If you would gain life, you gain that much life plus 1 instead. |
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- NM
- EX
- VG
- G
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Rot-Tide Gargantua
Innistrad: Crimson Vow
(C)
Collector #: 129
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5/4 Creature - Zombie Kraken
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rot-Tide Gargantua exploits a creature, each opponent sacrifices a creature. |
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- NM
- EX
- VG
- G
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Odric, Blood-Cursed
Innistrad: Crimson Vow
(R)
Collector #: 243
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3/3 Legendary Creature - Vampire Soldier
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| When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | |
- NM
- EX
- VG
- G
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Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
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Dread Fugue
Innistrad: Crimson Vow
(U)
Collector #: 107
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Sorcery
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Cleave Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card. |
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- NM
- EX
- VG
- G
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Hungry Ridgewolf
Innistrad: Crimson Vow
(C)
Collector #: 161
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2/2 Creature - Wolf
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| As long as you control another Wolf or Werewolf, Hungry Ridgewolf gets +1/+0 and has trample. | |
- NM
- EX
- VG
- G
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Screaming Swarm
Innistrad: Crimson Vow
(U)
Collector #: 075
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4/4 Creature - Bird Horror
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Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Valorous Stance
Innistrad: Crimson Vow
(U)
Collector #: 042
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Abrade
Innistrad: Crimson Vow
(C)
Collector #: 139
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Dawnhart Geist
Innistrad: Crimson Vow
(U)
Collector #: 008
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1/3 Creature - Spirit Warlock
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| Whenever you cast an enchantment spell, you gain 2 life. | |
- NM
- EX
- VG
- G
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Dreadlight Monstrosity
Innistrad: Crimson Vow
(C)
Collector #: 057
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5/5 Creature - Crab Horror
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Ward |
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- NM
- EX
- VG
- G
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Edgar's Awakening
Innistrad: Crimson Vow
(U)
Collector #: 110
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Sorcery
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Return target creature card from your graveyard to the battlefield. When you discard Edgar's Awakening, you may pay |
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- NM
- EX
- VG
- G
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Lambholt Raconteur
Innistrad: Crimson Vow
(U)
Collector #: 167
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2/4 Creature - Human Werewolf
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Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lambholt Ravager Creature - Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 |
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- NM
- EX
- VG
- G
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Nature's Embrace
Innistrad: Crimson Vow
(C)
Collector #: 211
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Enchantment - Aura
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Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has " |
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- NM
- EX
- VG
- G
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Sigardian Paladin
Innistrad: Crimson Vow
(U)
Collector #: 247
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4/4 Creature - Human Knight
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As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink. |
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- NM
- EX
- VG
- G
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Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Weary Prisoner
Innistrad: Crimson Vow
(C)
Collector #: 184
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2/6 Creature - Human Werewolf
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Defender Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wrathful Jailbreaker Creature - Werewolf Wrathful Jailbreaker attacks each combat if able. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
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- NM
- EX
- VG
- G
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Wolf Token (011)
Innistrad: Crimson Vow
(S)
Collector #: 011
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3/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Cloaked Cadet
Innistrad: Crimson Vow
(U)
Collector #: 192
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Snarling Wolf
Innistrad: Crimson Vow
(C)
Collector #: 219
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1/1 Creature - Wolf
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- NM
- EX
- VG
- G
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Witch's Web
Innistrad: Crimson Vow
(C)
Collector #: 227
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Instant
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| Target creature gets +3/+3 and gains reach until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Cemetery Desecrator
Innistrad: Crimson Vow
(M)
Collector #: 100
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4/4 Creature - Zombie
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Menace When Cemetery Desecrator enters the battlefield or dies, exile another card from a graveyard. When you do, choose one -
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- NM
- EX
- VG
- G
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Stensia Uprising
Innistrad: Crimson Vow
(R)
Collector #: 178
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Enchantment
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| At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
- NM
- EX
- VG
- G
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Apprentice Sharpshooter
Innistrad: Crimson Vow
(C)
Collector #: 185
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1/4 Creature - Human Archer
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Reach Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) |
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- NM
- EX
- VG
- G
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Ballista Watcher
Innistrad: Crimson Vow
(U)
Collector #: 143
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4/3 Creature - Human Soldier Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
176 - 200 of 312 results