MTG / Innistrad Crimson Vow
126 - 150 of 312 results
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Gift of Fangs
Innistrad: Crimson Vow
(C)
Collector #: 113
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. |
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- NM
- EX
- VG
- G
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Vampires' Vengeance
Innistrad: Crimson Vow
(U)
Collector #: 180
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Instant
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Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Wolfkin Outcast
Innistrad: Crimson Vow
(U)
Collector #: 229
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5/4 Creature - Human Werewolf
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This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Torens, Fist of the Angels
Innistrad: Crimson Vow
(R)
Collector #: 249
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2/2 Legendary Creature - Human Cleric
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. |
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- NM
- EX
- VG
- G
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Archghoul of Thraben
Innistrad: Crimson Vow
(U)
Collector #: 093
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3/2 Creature - Zombie Cleric
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| Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. | |
- NM
- EX
- VG
- G
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Repository Skaab
Innistrad: Crimson Vow
(C)
Collector #: 073
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3/3 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploit a creature, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Dying to Serve
Innistrad: Crimson Vow
(R)
Collector #: 109
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Enchantment
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| Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Dominating Vampire
Innistrad: Crimson Vow
(R)
Collector #: 154
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3/3 Creature - Vampire
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| When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Cartographer's Survey
Innistrad: Crimson Vow
(U)
Collector #: 190
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Sorcery
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| Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Human Token (010)
Innistrad: Crimson Vow
(S)
Collector #: 010
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Radiant Grace
Innistrad: Crimson Vow
(U)
Collector #: 031
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and has vigilance. When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent. Back Radiant Restraints Enchantment - Aura Curse Enchant player Creatures enchanted player controls enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Markov Purifier
Innistrad: Crimson Vow
(U)
Collector #: 241
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2/3 Creature - Vampire Cleric
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Lifelink At the beginning of your end step, if you gained life this turn, you may pay |
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- NM
- EX
- VG
- G
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Dreadfeast Demon
Innistrad: Crimson Vow
(R)
Collector #: 108
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6/6 Creature - Demon
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Flying At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon. |
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- NM
- EX
- VG
- G
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Sigarda's Summons
Innistrad: Crimson Vow
(R)
Collector #: 036
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Enchantment
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| Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types. | |
- NM
- EX
- VG
- G
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Into the Night
Innistrad: Crimson Vow
(U)
Collector #: 163
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Sorcery
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| It becomes night. Discard any number of cards, then draw that many cards plus one. | |
- NM
- EX
- VG
- G
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Massive Might
Innistrad: Crimson Vow
(C)
Collector #: 208
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Instant
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| Target creature gets +2/+2 and gains trample until end of turn. | |
- NM
- EX
- VG
- G
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Weaver of Blossoms
Innistrad: Crimson Vow
(C)
Collector #: 226
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2/3 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Blossom-Clad Werewolf Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 |
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- NM
- EX
- VG
- G
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Insect Token
Innistrad: Crimson Vow
(S)
Collector #: 013
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1/1 Token Creature - Insect
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- NM
- EX
- VG
- G
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Bloodvial Purveyor
Innistrad: Crimson Vow
(R)
Collector #: 098
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5/6 Creature - Vampire
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Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with " Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls. |
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- NM
- EX
- VG
- G
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Demonic Bargain
Innistrad: Crimson Vow
(R)
Collector #: 103
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Sorcery
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| Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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DFC Helper Card (3)
Innistrad: Crimson Vow
(S)
Collector #: 003
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Dollhouse of Horrors
Innistrad: Crimson Vow
(R)
Collector #: 255
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Artifact
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- NM
- EX
- VG
- G
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Cradle of Safety
Innistrad: Crimson Vow
(C)
Collector #: 054
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Enchantment - Aura
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Flash Enchant creature you control When Cradle of Safety enters the battlefield, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1. |
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- NM
- EX
- VG
- G
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Human Token (001)
Innistrad: Crimson Vow
(S)
Collector #: 001
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1/1 Token Creature - Human
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- NM
- EX
- VG
- G
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002
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3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. |
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- NM
- EX
- VG
- G
126 - 150 of 312 results