MTG / Innistrad Crimson Vow
101 - 125 of 312 results
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Bloody Betrayal
Innistrad: Crimson Vow
(C)
Collector #: 147
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Plains (398)
Innistrad: Crimson Vow
(L)
Collector #: 398
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Doomed Dissenter
Innistrad: Crimson Vow
(C)
Collector #: 106
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1/1 Creature - Human
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| When Doomed Dissenter dies, create a 2/2 black Zombie creature token. | |
- NM
- EX
- VG
- G
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Voldaren Bloodcaster
Innistrad: Crimson Vow
(R)
Collector #: 137
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2/1 Creature - Vampire Wizard
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Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with " Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 |
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- NM
- EX
- VG
- G
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Jacob Hauken, Inspector
Innistrad: Crimson Vow
(M)
Collector #: 065
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0/2 Legendary Creature - Human Advisor
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Back Hauken's Insight Legendary Enchantment At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled. Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost. |
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- NM
- EX
- VG
- G
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Alchemist's Gambit
Innistrad: Crimson Vow
(R)
Collector #: 140
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Sorcery
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Cleave 4 Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit. |
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- NM
- EX
- VG
- G
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Overcharged Amalgam
Innistrad: Crimson Vow
(R)
Collector #: 071
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3/3 Creature - Zombie Horror
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Flash Flying Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability. |
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- NM
- EX
- VG
- G
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Concealing Curtains
Innistrad: Crimson Vow
(R)
Collector #: 101
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0/4 Creature - Wall
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Defender Back Revealing Eye Creature - Eye Horror Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card. 3/4 |
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- NM
- EX
- VG
- G
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DFC Helper Card (3)
Innistrad: Crimson Vow
(S)
Collector #: 003
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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DFC Helper Card (5)
Innistrad: Crimson Vow
(S)
Collector #: 005
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Runo Stromkirk
Innistrad: Crimson Vow
(R)
Collector #: 246
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1/4 Legendary Creature - Vampire Cleric
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Flying When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library. At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk. Back Krothuss, Lord of the Deep Legendary Creature - Kraken Horror Flying Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead. 3/5 |
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- NM
- EX
- VG
- G
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DFC Helper Card (4)
Innistrad: Crimson Vow
(S)
Collector #: 004
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Wolf Token (014)
Innistrad: Crimson Vow
(S)
Collector #: 014
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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DFC Helper Card (2)
Innistrad: Crimson Vow
(S)
Collector #: 002
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Dorothea, Vengeful Victim
Innistrad: Crimson Vow
(R)
Collector #: 235
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4/4 Legendary Creature - Spirit
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Flying When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat. Disturb Back Dorothea's Retribution Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat." If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Forest (402)
Innistrad: Crimson Vow
(L)
Collector #: 402
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Torens, Fist of the Angels
Innistrad: Crimson Vow
(R)
Collector #: 249
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2/2 Legendary Creature - Human Cleric
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. |
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- NM
- EX
- VG
- G
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Ceremonial Knife
Innistrad: Crimson Vow
(C)
Collector #: 254
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Artifact - Equipment
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Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with " Equip |
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- NM
- EX
- VG
- G
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Courier Bat
Innistrad: Crimson Vow
(C)
Collector #: 102
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2/2 Creature - Bat
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Flying When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Mischievous Catgeist
Innistrad: Crimson Vow
(U)
Collector #: 069
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1/1 Creature - Cat Spirit
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Whenever Mischievous Catgeist deals combat damage to a player, draw a card. Disturb Back Catlike Curiosity Enchantment - Aura Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." If Catlike Curiosity would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Bloodtithe Harvester
Innistrad: Crimson Vow
(U)
Collector #: 232
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3/2 Creature - Vampire
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When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Child of the Pack
Innistrad: Crimson Vow
(U)
Collector #: 234
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2/5 Creature - Human Werewolf
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Savage Packmate Creature - Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
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Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263
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Land
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- NM
- EX
- VG
- G
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Wolfkin Outcast
Innistrad: Crimson Vow
(U)
Collector #: 229
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5/4 Creature - Human Werewolf
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This spell costs Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wedding Crasher Creature - Werewolf Whenever Wedding Crasher or another Wolf or Werewolf you control dies, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 |
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- NM
- EX
- VG
- G
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Insect Token
Innistrad: Crimson Vow
(S)
Collector #: 013
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1/1 Token Creature - Insect
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- NM
- EX
- VG
- G
101 - 125 of 312 results