MTG / Ice Age
201 - 225 of 383 results
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Ray of Erasure
Ice Age
(C)
Collector #: 093
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Instant
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Target player mills a card. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Scaled Wurm
Ice Age
(C)
Collector #: 262
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7/6 Creature - Wurm
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- NM
- EX
- VG
- G
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Elder Druid
Ice Age
(R)
Collector #: 232
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2/2 Creature - Elf Cleric Druid
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- NM
- EX
- VG
- G
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Blizzard
Ice Age
(R)
Collector #: 227
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Enchantment
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Cast Blizzard only if you control a snow land. Cumulative upkeep Creatures with flying don't untap during their controllers' untap steps. |
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- NM
- EX
- VG
- G
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Black Scarab
Ice Age
(U)
Collector #: 006
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Enchantment - Aura
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Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent. |
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- NM
- EX
- VG
- G
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Drift of the Dead
Ice Age
(U)
Collector #: 123
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*/* Creature - Wall
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Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control. |
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- NM
- EX
- VG
- G
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Sea Spirit
Ice Age
(U)
Collector #: 095
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2/3 Creature - Elemental Spirit
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- NM
- EX
- VG
- G
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Gorilla Pack
Ice Age
(C)
Collector #: 247
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3/3 Creature - Ape
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Gorilla Pack can't attack unless defending player controls a Forest. When you control no Forests, sacrifice Gorilla Pack. |
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- NM
- EX
- VG
- G
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Kjeldoran Skycaptain
Ice Age
(U)
Collector #: 039
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2/2 Creature - Human Soldier
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| Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Lava Burst
Ice Age
(C)
Collector #: 198
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Sorcery
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| Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another creature or player. | |
- NM
- EX
- VG
- G
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Norritt
Ice Age
(C)
Collector #: 155
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1/1 Creature - Imp
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- NM
- EX
- VG
- G
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Sibilant Spirit
Ice Age
(R)
Collector #: 097
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5/6 Creature - Spirit
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Flying Whenever Sibilant Spirit attacks, defending player may draw a card. |
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- NM
- EX
- VG
- G
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Thunder Wall
Ice Age
(U)
Collector #: 104
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0/2 Creature - Wall
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Defender (This creature can't attack.) Flying |
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- NM
- EX
- VG
- G
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Kjeldoran Warrior
Ice Age
(C)
Collector #: 041
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1/1 Creature - Human Warrior
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| Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Snow Hound
Ice Age
(U)
Collector #: 053
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1/1 Creature - Dog
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- NM
- EX
- VG
- G
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White Scarab
Ice Age
(U)
Collector #: 056
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Enchantment - Aura
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Enchant creature Enchanted creature can't be blocked by white creatures. Enchanted creature gets +2/+2 as long as an opponent controls a white permanent. |
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- NM
- EX
- VG
- G
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Hot Springs
Ice Age
(R)
Collector #: 248
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Enchantment - Aura
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Enchant land you control Enchanted land has " |
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- NM
- EX
- VG
- G
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Shyft
Ice Age
(R)
Collector #: 096
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4/2 Creature - Shapeshifter
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| At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Snowblind
Ice Age
(R)
Collector #: 264
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Enchantment - Aura
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Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller. |
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- NM
- EX
- VG
- G
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Battle Cry
Ice Age
(U)
Collector #: 005
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Instant
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Untap all white creatures you control. Whenever a creature blocks this turn, it gets +0/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Enervate
Ice Age
(C)
Collector #: 067
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Instant
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Tap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Forgotten Lore
Ice Age
(U)
Collector #: 237
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Sorcery
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Target opponent chooses a card in your graveyard. You may pay |
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- NM
- EX
- VG
- G
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Hymn of Rebirth
Ice Age
(U)
Collector #: 295
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Sorcery
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| Put target creature card from a graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Infuse
Ice Age
(C)
Collector #: 080
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Instant
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Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Walking Wall
Ice Age
(U)
Collector #: 346
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0/6 Artifact Creature - Wall
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Defender |
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- NM
- EX
- VG
- G
201 - 225 of 383 results