MTG / Ice Age
126 - 150 of 383 results
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Monsoon
Ice Age
(R)
Collector #: 298
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Enchantment
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| At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. | |
- NM
- EX
- VG
- G
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Minion of Tevesh Szat
Ice Age
(R)
Collector #: 151
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4/4 Creature - Demon Minion
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At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay |
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- NM
- EX
- VG
- G
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Panic
Ice Age
(C)
Collector #: 212
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Instant
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Cast Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Circle of Protection: Red
Ice Age
(C)
Collector #: 015
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Enchantment
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- NM
- EX
- VG
- G
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Goblin Snowman
Ice Age
(U)
Collector #: 191
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1/1 Creature - Goblin
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Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. |
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- NM
- EX
- VG
- G
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Magus of the Unseen
Ice Age
(R)
Collector #: 082
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Balduvian Bears
Ice Age
(C)
Collector #: 226
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2/2 Creature - Bear
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- NM
- EX
- VG
- G
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Infernal Denizen
Ice Age
(R)
Collector #: 136
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5/7 Creature - Demon
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At the beginning of your upkeep, sacrifice two Swamps. If you can’t, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield. |
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- NM
- EX
- VG
- G
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Trailblazer
Ice Age
(R)
Collector #: 272
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Instant
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| Target creature is unblockable this turn. | |
- NM
- EX
- VG
- G
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Snow Fortress
Ice Age
(R)
Collector #: 337
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0/4 Artifact Creature - Wall
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Defender (This creature can’t attack.) |
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- NM
- EX
- VG
- G
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Aurochs
Ice Age
(C)
Collector #: 225
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2/3 Creature - Aurochs
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Trample Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. |
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- NM
- EX
- VG
- G
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Ritual of Subdual
Ice Age
(R)
Collector #: 261
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Enchantment
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Cumulative upkeep If a land is tapped for mana, it produces colorless mana instead of any other type. |
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- NM
- EX
- VG
- G
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Whiteout
Ice Age
(U)
Collector #: 275
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Instant
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All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Wrath of Marit Lage
Ice Age
(R)
Collector #: 109
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Enchantment
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When Wrath of Marit Lage enters the battlefield, tap all red creatures. Red creatures don't untap during their controllers' untap steps. |
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- NM
- EX
- VG
- G
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Vexing Arcanix
Ice Age
(R)
Collector #: 344
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Artifact
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- NM
- EX
- VG
- G
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Dread Wight
Ice Age
(R)
Collector #: 122
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3/4 Creature - Zombie
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At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains " |
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- NM
- EX
- VG
- G
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Power Sink
Ice Age
(C)
Collector #: 091
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Ray of Command
Ice Age
(C)
Collector #: 092
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Instant
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| Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. | |
- NM
- EX
- VG
- G
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Order of the Sacred Torch
Ice Age
(R)
Collector #: 045
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2/2 Creature - Human Knight
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- NM
- EX
- VG
- G
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Chaos Lord
Ice Age
(R)
Collector #: 178
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7/7 Creature - Human
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First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Soul Barrier
Ice Age
(U)
Collector #: 103
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Enchantment
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Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay |
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- NM
- EX
- VG
- G
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Deflection
Ice Age
(R)
Collector #: 065
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Instant
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| Change the target of target spell with a single target. | |
- NM
- EX
- VG
- G
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Kjeldoran Royal Guard
Ice Age
(R)
Collector #: 038
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2/5 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Mercenaries
Ice Age
(R)
Collector #: 044
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3/3 Creature - Human Mercenary
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- NM
- EX
- VG
- G
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Mystic Might
Ice Age
(R)
Collector #: 086
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Enchantment - Aura
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Enchant land you control Cumulative upkeep Enchanted land has " |
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- NM
- EX
- VG
- G
126 - 150 of 383 results