MTG / Ice Age
126 - 150 of 383 results
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Panic
Ice Age
(C)
Collector #: 212
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Instant
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Cast Panic only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Crown of the Ages
Ice Age
(R)
Collector #: 315
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Artifact
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- NM
- EX
- VG
- G
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Deflection
Ice Age
(R)
Collector #: 065
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Instant
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| Change the target of target spell with a single target. | |
- NM
- EX
- VG
- G
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Kjeldoran Phalanx
Ice Age
(R)
Collector #: 037
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2/5 Creature - Human Soldier
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| First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
- NM
- EX
- VG
- G
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Monsoon
Ice Age
(R)
Collector #: 298
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Enchantment
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| At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. | |
- NM
- EX
- VG
- G
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Power Sink
Ice Age
(C)
Collector #: 091
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Instant
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Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Chaos Moon
Ice Age
(R)
Collector #: 179
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Enchantment
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At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional |
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- NM
- EX
- VG
- G
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Enduring Renewal
Ice Age
(R)
Collector #: 023
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Enchantment
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Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |
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- NM
- EX
- VG
- G
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Baton of Morale
Ice Age
(U)
Collector #: 313
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Artifact
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- NM
- EX
- VG
- G
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Minion of Leshrac
Ice Age
(R)
Collector #: 150
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5/5 Creature - Demon Minion
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Protection from black At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it. |
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- NM
- EX
- VG
- G
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Curse of Marit Lage
Ice Age
(R)
Collector #: 181
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Enchantment
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When Curse of Marit Lage enters the battlefield, tap all Islands. Islands don't untap during their controllers' untap steps. |
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- NM
- EX
- VG
- G
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Chaos Lord
Ice Age
(R)
Collector #: 178
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7/7 Creature - Human
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First strike At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even. Chaos Lord can attack as though it had haste unless it entered the battlefield this turn. |
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- NM
- EX
- VG
- G
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Vexing Arcanix
Ice Age
(R)
Collector #: 344
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Artifact
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- NM
- EX
- VG
- G
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Kjeldoran Knight
Ice Age
(R)
Collector #: 036
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1/1 Creature - Human Knight
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Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
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- NM
- EX
- VG
- G
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Call to Arms
Ice Age
(R)
Collector #: 010
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Enchantment
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As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms. |
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- NM
- EX
- VG
- G
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Goblin Snowman
Ice Age
(U)
Collector #: 191
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1/1 Creature - Goblin
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Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. |
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- NM
- EX
- VG
- G
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Whiteout
Ice Age
(U)
Collector #: 275
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Instant
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All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Stunted Growth
Ice Age
(R)
Collector #: 266
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Sorcery
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| Target player chooses three cards from their hand and puts them on top of their library in any order. | |
- NM
- EX
- VG
- G
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Runed Arch
Ice Age
(R)
Collector #: 334
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Artifact
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Runed Arch enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Soul Barrier
Ice Age
(U)
Collector #: 103
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Enchantment
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Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay |
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- NM
- EX
- VG
- G
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Earthlink
Ice Age
(R)
Collector #: 285
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Enchantment
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At the beginning of your upkeep, sacrifice Earthlink unless you pay Whenever a creature is put into a graveyard from the battlefield, that creature's controller sacrifices a land. |
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- NM
- EX
- VG
- G
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Circle of Protection: Red
Ice Age
(C)
Collector #: 015
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Enchantment
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- NM
- EX
- VG
- G
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Onyx Talisman
Ice Age
(U)
Collector #: 331
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Artifact
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Whenever a player casts a black spell, you may pay |
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- NM
- EX
- VG
- G
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Kjeldoran Royal Guard
Ice Age
(R)
Collector #: 038
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2/5 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Ice Floe
Ice Age
(U)
Collector #: 355
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Land
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You may choose not to untap Ice Floe during your untap step. |
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- NM
- EX
- VG
- G
126 - 150 of 383 results