MTG / Ice Age
76 - 100 of 383 results
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Mountain (A)
Ice Age
(L)
Collector #: 378
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Zur's Weirding
Ice Age
(R)
Collector #: 110
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Enchantment
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Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner’s graveyard. Otherwise, that player draws a card. |
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- NM
- EX
- VG
- G
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River Delta
Ice Age
(R)
Collector #: 359
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Land
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River Delta doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from River Delta. |
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- NM
- EX
- VG
- G
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Total War
Ice Age
(R)
Collector #: 221
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Enchantment
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| Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn. | |
- NM
- EX
- VG
- G
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Reality Twist
Ice Age
(R)
Collector #: 094
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Enchantment
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Cumulative upkeep If tapped for mana, Plains produce |
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- NM
- EX
- VG
- G
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Veldt
Ice Age
(R)
Collector #: 363
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Land
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Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. |
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- NM
- EX
- VG
- G
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Hecatomb
Ice Age
(R)
Collector #: 130
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Enchantment
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When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures. Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target. |
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- NM
- EX
- VG
- G
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Malachite Talisman
Ice Age
(U)
Collector #: 328
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Artifact
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Whenever a player casts a green spell, you may pay |
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- NM
- EX
- VG
- G
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Mesmeric Trance
Ice Age
(R)
Collector #: 083
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Enchantment
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Cumulative upkeep |
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- NM
- EX
- VG
- G
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Enduring Renewal
Ice Age
(R)
Collector #: 023
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Enchantment
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Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand. |
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- NM
- EX
- VG
- G
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Land Cap
Ice Age
(R)
Collector #: 357
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Land
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Land Cap doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Land Cap. |
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- NM
- EX
- VG
- G
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Swamp (C)
Ice Age
(L)
Collector #: 375
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Incinerate
Ice Age
(C)
Collector #: 194
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Instant
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| Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn. | |
- NM
- EX
- VG
- G
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Energy Storm
Ice Age
(R)
Collector #: 024
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Enchantment
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Cumulative upkeep Prevent all damage that would be dealt by instant and sorcery spells. Creatures with flying don't untap during their controllers' untap steps. |
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- NM
- EX
- VG
- G
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Stormbind
Ice Age
(R)
Collector #: 304
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Enchantment
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- NM
- EX
- VG
- G
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Ice Cauldron
Ice Age
(R)
Collector #: 321
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Artifact
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- NM
- EX
- VG
- G
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Goblin Lyre
Ice Age
(R)
Collector #: 319
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Artifact
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| Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent control | |
- NM
- EX
- VG
- G
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Time Bomb
Ice Age
(R)
Collector #: 342
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Artifact
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At the beginning of your upkeep, put a time counter on Time Bomb. |
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- NM
- EX
- VG
- G
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Lhurgoyf
Ice Age
(R)
Collector #: 252
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*/1 Creature - Lhurgoyf
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| Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. | |
- NM
- EX
- VG
- G
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Chaos Moon
Ice Age
(R)
Collector #: 179
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Enchantment
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At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional |
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- NM
- EX
- VG
- G
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Formation
Ice Age
(R)
Collector #: 025
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Instant
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Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Musician
Ice Age
(R)
Collector #: 085
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1/3 Creature - Human Wizard
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Cumulative upkeep |
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- NM
- EX
- VG
- G
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Glaciers
Ice Age
(R)
Collector #: 294
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Enchantment
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At the beginning of your upkeep, sacrifice Glaciers unless you pay All Mountains are Plains. |
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- NM
- EX
- VG
- G
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Spoils of War
Ice Age
(R)
Collector #: 164
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Sorcery
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X is the number of artifact and/or creature cards in an opponent's graveyard as you cast Spoils of War. Distribute X +1/+1 counters among any number of target creatures. |
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- NM
- EX
- VG
- G
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Reclamation
Ice Age
(R)
Collector #: 300
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Enchantment
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| Black creatures can’t attack unless their controller sacrifices a land for each black creature they control that’s attacking. | |
- NM
- EX
- VG
- G
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