MTG / Guildpact
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Steam Vents
Guildpact
(R)
Collector #: 164
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Land - Island Mountain
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( As Steam Vents enters, you may pay 2 life. If you don’t, it enters tapped. |
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- NM
- EX
- VG
- G
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Spelltithe Enforcer
Guildpact
(R)
Collector #: 018
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3/3 Creature - Elephant Wizard
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Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay |
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- NM
- EX
- VG
- G
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Godless Shrine
Guildpact
(R)
Collector #: 157
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Land - Plains Swamp
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( As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Stomping Ground
Guildpact
(R)
Collector #: 165
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Land - Mountain Forest
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| As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped. | |
- NM
- EX
- VG
- G
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Izzet Signet
Guildpact
(C)
Collector #: 152
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Artifact
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- NM
- EX
- VG
- G
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Ghostway
Guildpact
(R)
Collector #: 006
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Instant
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| Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Leyline of Lifeforce
Guildpact
(R)
Collector #: 090
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Enchantment
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If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered. |
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- NM
- EX
- VG
- G
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Gruul War Plow
Guildpact
(R)
Collector #: 151
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Artifact
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Creatures you control have trample. |
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- NM
- EX
- VG
- G
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Gruul Signet
Guildpact
(C)
Collector #: 150
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Artifact
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- NM
- EX
- VG
- G
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Hissing Miasma
Guildpact
(U)
Collector #: 051
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Enchantment
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| Whenever a creature attacks you, its controller loses 1 life. | |
- NM
- EX
- VG
- G
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Skarrg, the Rage Pits
Guildpact
(U)
Collector #: 163
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Land
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- NM
- EX
- VG
- G
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Orzhov Signet
Guildpact
(C)
Collector #: 155
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Artifact
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- NM
- EX
- VG
- G
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Orzhov Basilica
Guildpact
(C)
Collector #: 161
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Land
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Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Leyline of Singularity
Guildpact
(R)
Collector #: 029
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Enchantment
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If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary. |
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- NM
- EX
- VG
- G
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Teysa, Orzhov Scion
Guildpact
(R)
Collector #: 134
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2/3 Legendary Creature - Human Advisor
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Sacrifice three white creatures: Exile target creature. Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Gruul Turf
Guildpact
(C)
Collector #: 158
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Land
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Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Shattering Spree
Guildpact
(U)
Collector #: 075
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Sorcery
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Replicate Destroy target artifact. |
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- NM
- EX
- VG
- G
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Izzet Boilerworks
Guildpact
(C)
Collector #: 159
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Land
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Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Storm Herd
Guildpact
(R)
Collector #: 019
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Sorcery
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| Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total. | |
- NM
- EX
- VG
- G
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Predatory Focus
Guildpact
(U)
Collector #: 092
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Sorcery
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| You may have creatures you control assign their combat damage this turn as though they weren't blocked. | |
- NM
- EX
- VG
- G
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Angel of Despair
Guildpact
(R)
Collector #: 101
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5/5 Creature - Angel
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Flying When Angel of Despair enters the battlefield, destroy target permanent. |
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- NM
- EX
- VG
- G
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Leyline of the Meek
Guildpact
(R)
Collector #: 010
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Enchantment
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If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1. |
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- NM
- EX
- VG
- G
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Leyline of the Void
Guildpact
(R)
Collector #: 052
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Enchantment
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If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Stitch in Time
Guildpact
(R)
Collector #: 132
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Sorcery
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| Flip a coin. If you win the flip, take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Cerebral Vortex
Guildpact
(R)
Collector #: 107
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Instant
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| Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they’ve drawn this turn. | |
- NM
- EX
- VG
- G
1 - 25 of 165 results