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Rot Hulk
Game Night
(M)
Collector #: 003
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5/5 Creature - Zombie
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Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. |
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Goblin Goliath
Game Night
(M)
Collector #: 004
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5/4 Creature - Goblin Mutant
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When Goblin Goliath enters the battlefield, create a number of 1/1 red Goblin creature tokens equal to the number of opponents you have. , : If a source you control would deal damage to an opponent this turn, it deals double that damage to that player instead. |
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Zulaport Cutthroat
Game Night
(U)
Collector #: 036
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1/1 Creature - Human Rogue Ally
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Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life. | |
Avatar of Growth
Game Night
(M)
Collector #: 005
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4/4 Creature - Elemental Avatar
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This spell costs less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles their library. |
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Always Watching
Game Night
(R)
Collector #: 007
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Enchantment
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Nontoken creatures you control get +1/+1 and have vigilance. | |
Llanowar Elves
Game Night
(C)
Collector #: 046
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1/1 Creature - Elf Druid
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: Add . | |
Militant Angel
Game Night
(M)
Collector #: 001
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3/4 Creature - Angel
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Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with Vigilance equal to the number of opponents you attacked this turn. |
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Ghalta, Primal Hunger
Game Night
(R)
Collector #: 044
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12/12 Legendary Creature - Elder Dinosaur
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Ghalta, Primal Hunger costs less to cast, where X is the total power of creatures you control. Trample |
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Benalish Marshal
Game Night
(R)
Collector #: 008
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3/3 Creature - Human Knight
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Other creatures you control get +1/+1. | |
Bone Splinters
Game Night
(C)
Collector #: 027
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. |
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Siege-Gang Commander
Game Night
(R)
Collector #: 042
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2/2 Creature - Goblin
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When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens. , Sacrifice a Goblin: Siege-Gang commander deals 2 damage to any target. |
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Island (61 A)
Game Night
(L)
Collector #: 061
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Basic Land - Island
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Favorable Winds
Game Night
(U)
Collector #: 021
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Enchantment
|
Creatures you control with flying get +1/+1. | |
Forest (67 A)
Game Night
(L)
Collector #: 067
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Basic Land - Forest
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Mountain (65 A)
Game Night
(L)
Collector #: 065
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Basic Land - Mountain
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Mountain (66 B)
Game Night
(L)
Collector #: 066
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Basic Land - Mountain
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Inspired Sphinx
Game Night
(M)
Collector #: 002
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5/5 Creature - Sphinx
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Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. : Create a 1/1 colorless Thopter artifact creature token with flying. |
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Mesa Unicorn
Game Night
(C)
Collector #: 015
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2/2 Creature - Unicorn
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Lifelink | |
Plains (60 A)
Game Night
(L)
Collector #: 060
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Basic land - Plains
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Snare Thopter
Game Night
(U)
Collector #: 057
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3/2 Artifact Creature - Thopter
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Flying Haste |
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Liliana's Mastery
Game Night
(R)
Collector #: 032
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Enchantment
|
Zombies you control get +1/+1. When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens. |
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Rhonas's Monument
Game Night
(U)
Collector #: 056
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Legendary Artifact
|
Green creature spells you cast cost less to cast. Whenever you cast a creature spell, target creature you control gets +2/+2 and gain trample until end of turn. |
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Subjugator Angel
Game Night
(U)
Collector #: 017
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4/3 Creature - Angel
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Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. |
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Dragon Fodder
Game Night
(C)
Collector #: 039
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Sorcery
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Create two 1/1 red Goblin creature tokens. | |
Languish
Game Night
(R)
Collector #: 031
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Sorcery
|
All creatures get -4/-4 until end of turn. | |