MTG / Final Fantasy
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Combat Tutorial
Final Fantasy
(C)
Collector #: 0048
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Sorcery
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| Target player draws two cards. Put a +1/+1 counter on up to one target creature you control. | |
- NM
- EX
- VG
- G
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Quina, Qu Gourmet
Final Fantasy
(U)
Collector #: 0194
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2/3 Legendary Creature - Qu
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If one or more tokens would be created under your control, those tokens plus a 1/1 green Frog creature token are created instead. |
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- NM
- EX
- VG
- G
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Stiltzkin, Moogle Merchant
Final Fantasy
(R)
Collector #: 0034
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1/2 Legendary Creature - Moogle
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Lifelink |
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- NM
- EX
- VG
- G
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Summon: G.F. Cerberus
Final Fantasy
(R)
Collector #: 0162
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3/3 Enchantment Creature - Saga Dog
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) II - Double - When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy. III - Triple - When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies. |
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- NM
- EX
- VG
- G
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Battle Menu
Final Fantasy
(U)
Collector #: 0009
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Treno, Dark City
Final Fantasy
(C)
Collector #: 0290
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Sidequest: Raise a Chocobo
Final Fantasy
(U)
Collector #: 0201
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Enchantment
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When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." At the beginning of your first main phase, if you control four or more Birds, transform this enchantment. Back Black Chocobo Creature - Bird When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall - Whenever a land you control enters, Birds you control get +1/+0 until end of turn. 2/2 |
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- NM
- EX
- VG
- G
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Magitek Scythe (Starter Kit)
Final Fantasy
(R)
Collector #: 0562
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Artifact - Equipment
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A Test of Your Reflexes! - When this Equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked this turn if able. Equipped creature gets +2/+1. Equip |
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- NM
- EX
- VG
- G
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Gohn, Town of Ruin
Final Fantasy
(C)
Collector #: 0278
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Queen Brahne
Final Fantasy
(U)
Collector #: 0149
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2/1 Legendary Creature - Human Noble
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." |
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- NM
- EX
- VG
- G
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Sharlayan, Nation of Scholars
Final Fantasy
(C)
Collector #: 0288
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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White Auracite
Final Fantasy
(C)
Collector #: 0041
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Artifact
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When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. |
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- NM
- EX
- VG
- G
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Hope Estheim
Final Fantasy
(R)
Collector #: 0226
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2/2 Legendary Creature - Human Wizard
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Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn. |
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- NM
- EX
- VG
- G
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Diamond Weapon
Final Fantasy
(U)
Collector #: 0183
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8/8 Legendary Artifact Creature - Elemental
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This spell costs Reach Immune - Prevent all combat damage that would be dealt to Diamond Weapon. |
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- NM
- EX
- VG
- G
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Torgal, A Fine Hound
Final Fantasy
(U)
Collector #: 0208
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2/2 Legendary Creature - Wolf
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Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
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- NM
- EX
- VG
- G
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Samurai's Katana
Final Fantasy
(U)
Collector #: 0154
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Artifact - Equipment
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Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types. Murasame - Equip |
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- NM
- EX
- VG
- G
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Deadly Embrace (Starter Kit)
Final Fantasy
(R)
Collector #: 0557
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Sorcery
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| Destroy target creature an opponent controls. Then draw a card for each creature that died this turn. | |
- NM
- EX
- VG
- G
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Insomnia, Crown City
Final Fantasy
(C)
Collector #: 0282
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Land - Town
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Tellah, Great Sage
Final Fantasy
(R)
Collector #: 0244
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Kain, Traitorous Dragoon
Final Fantasy
(R)
Collector #: 0105
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2/4 Legendary Creature - Human Knight
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Jump - During your turn, Kain has flying. Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life. |
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- NM
- EX
- VG
- G
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Al Bhed Salvagers
Final Fantasy
(U)
Collector #: 0088
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2/3 Creature - Human Artificer Warrior
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| Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
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Dragoon's Lance
Final Fantasy
(U)
Collector #: 0017
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Artifact - Equipment
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Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Knight in addition to its other types. During your turn, equipped creature has flying. Gae Bolg - Equip |
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- NM
- EX
- VG
- G
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Dreams of Laguna
Final Fantasy
(C)
Collector #: 0050
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Instant
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Surveil 1, then draw a card. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) Flashback |
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- NM
- EX
- VG
- G
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Hero Token (0007)
Final Fantasy
(S)
Collector #: 0007
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1/1 Token Creature - Hero
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- NM
- EX
- VG
- G
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Summon: Shiva
Final Fantasy
(U)
Collector #: 0078
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4/5 Enchantment Creature - Saga Elemental
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II - Heavenly Strike - Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) III - Diamond Dust - Draw a card for each tapped creature your opponents control. |
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- NM
- EX
- VG
- G
176 - 200 of 358 results