MTG / Final Fantasy
101 - 125 of 358 results
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Summon: Fenrir
Final Fantasy
(U)
Collector #: 0203
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3/2 Enchantment Creature - Saga Wolf
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Crescent Fang - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. II - Heavenward Howl - When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it. III - Ecliptic Guard - Draw a card if you control the creature with the greatest power or tied with the greatest power. |
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- NM
- EX
- VG
- G
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Magic Damper
Final Fantasy
(C)
Collector #: 0061
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Instant
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| Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. | |
- NM
- EX
- VG
- G
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Ride the Shoopuf
Final Fantasy
(U)
Collector #: 0197
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Enchantment
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Landfall - Whenever a land you control enters, put a +1/+1 counter on target creature you control. |
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- NM
- EX
- VG
- G
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Serah Farron
Final Fantasy
(R)
Collector #: 0240
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Zanarkand, Ancient Metropolis
Final Fantasy
(R)
Collector #: 0293
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Land - Town
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This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Ring of the Lucii
Final Fantasy
(U)
Collector #: 0269
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Legendary Artifact
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- NM
- EX
- VG
- G
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Haste Magic
Final Fantasy
(C)
Collector #: 0140
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Instant
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| Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step. | |
- NM
- EX
- VG
- G
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Black Waltz No. 3
Final Fantasy
(U)
Collector #: 0214
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2/2 Legendary Creature - Wizard
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Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent. |
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- NM
- EX
- VG
- G
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Circle of Power
Final Fantasy
(U)
Collector #: 0092
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Sorcery
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You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Wizards you control get +1/+0 and gain lifelink until end of turn. |
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- NM
- EX
- VG
- G
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Zodiark, Umbral God
Final Fantasy
(R)
Collector #: 0128
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5/5 Legendary Creature - God
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Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark. |
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- NM
- EX
- VG
- G
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Relm's Sketching
Final Fantasy
(U)
Collector #: 0067
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Sorcery
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| Create a token that's a copy of target artifact, creature, or land. | |
- NM
- EX
- VG
- G
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Frog Token (0018)
Final Fantasy
(S)
Collector #: 0018
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1/1 Token Creature - Frog
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- NM
- EX
- VG
- G
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Cornered by Black Mages
Final Fantasy
(C)
Collector #: 0093
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Sorcery
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Target opponent sacrifices a creature of their choice. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." |
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- NM
- EX
- VG
- G
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Laughing Mad
Final Fantasy
(C)
Collector #: 0143
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. Flashback |
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- NM
- EX
- VG
- G
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Suplex
Final Fantasy
(C)
Collector #: 0164
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Ultima
Final Fantasy
(R)
Collector #: 0038
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Sorcery
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| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
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Cecil, Dark Knight
Final Fantasy
(R)
Collector #: 0091
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Moogle Token (0011)
Final Fantasy
(S)
Collector #: 0011
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1/2 Token Creature - Moogle
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| Lifelink | |
- NM
- EX
- VG
- G
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Chocobo Racetrack
Final Fantasy
(U)
Collector #: 0179
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Artifact
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| Landfall - Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." | |
- NM
- EX
- VG
- G
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Golbez, Crystal Collector
Final Fantasy
(R)
Collector #: 0225
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1/4 Legendary Creature - Human Wizard
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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
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- NM
- EX
- VG
- G
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Opera Love Song
Final Fantasy
(U)
Collector #: 0147
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Wizard Token (0015)
Final Fantasy
(S)
Collector #: 0015
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0/1 Token Creature - Wizard
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| Whenever you cast a noncreature spell, this token deals 1 damage to each opponent | |
- NM
- EX
- VG
- G
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Balamb Garden, SeeD Academy
Final Fantasy
(R)
Collector #: 0272
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Land - Town
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This land enters tapped. Back Balamb Garden, Airborne Legendary Artifact - Vehicle Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 5/4 |
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- NM
- EX
- VG
- G
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Jill, Shiva's Dominant
Final Fantasy
(R)
Collector #: 0058
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2/2 Legendary Creature - Human Noble Warrior
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When Jill enters, return up to one other target nonland permanent to its owner's hand. Back Shiva, Warden of Ice Legendary Enchantment Creature - Saga Elemental (As this saga enters and after your draw step, add a lore counter.) I, II - Mesmerize - Target creature can't be blocked this turn. III - Cold Snap - Tap all lands your opponents control. Exile Shiva, then return it to the battlefield (front face up). 4/5 |
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- NM
- EX
- VG
- G
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Ninja's Blades
Final Fantasy
(R)
Collector #: 0108
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Artifact - Equipment
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Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami - Equip |
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- NM
- EX
- VG
- G
101 - 125 of 358 results