MTG / Final Fantasy
226 - 250 of 358 results
Refine search:
|
Magitek Scythe (Starter Kit)
Final Fantasy
(R)
Collector #: 0562
|
Artifact - Equipment
|
|
A Test of Your Reflexes! - When this Equipment enters, you may attach it to target creature you control. If you do, that creature gains first strike until end of turn and must be blocked this turn if able. Equipped creature gets +2/+1. Equip |
|
- NM
- EX
- VG
- G
|
Sephiroth's Intervention
Final Fantasy
(C)
Collector #: 0116
|
Instant
|
| Destroy target creature. You gain 2 life. | |
- NM
- EX
- VG
- G
|
Bird Token (0017)
Final Fantasy
(S)
Collector #: 0017
|
2/2 Token Creature - Bird
|
| Whenever a land you control enters, this token gets +1/+0 until end of turn. | |
- NM
- EX
- VG
- G
|
Judgment Bolt (Starter Kit)
Final Fantasy
(R)
Collector #: 0559
|
Instant
|
| Judgment Bolt deals 5 damage to target creature and X damage to that creature's controller, where X is the number of Equipment you control. | |
- NM
- EX
- VG
- G
|
Red Mage's Rapier
Final Fantasy
(C)
Collector #: 0152
|
Artifact - Equipment
|
|
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types. Equip |
|
- NM
- EX
- VG
- G
|
Summon: Primal Garuda
Final Fantasy
(U)
Collector #: 0037
|
3/3 Enchantment Creature - Saga Harpy
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Aerial Blast - This creature deals 4 damage to target tapped creature an opponent controls. II, III - Slipstream - Another target creature you control gets +1/+0 and gains flying until end of turn. Flying |
|
- NM
- EX
- VG
- G
|
Ambrosia Whiteheart
Final Fantasy
(U)
Collector #: 0006
|
2/2 Legendary Creature - Bird
|
|
Flash When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand. Landfall - Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn. |
|
- NM
- EX
- VG
- G
|
Gladiolus Amicitia
Final Fantasy
(U)
Collector #: 0224
|
6/6 Legendary Creature - Human Warrior
|
|
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall - Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn. |
|
- NM
- EX
- VG
- G
|
Quistis Trepe
Final Fantasy
(U)
Collector #: 0066
|
2/2 Legendary Creature - Human Wizard
|
| Blue Magic - When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. | |
- NM
- EX
- VG
- G
|
Summon: Fat Chocobo
Final Fantasy
(C)
Collector #: 0202
|
4/4 Enchantment Creature - Saga Bird
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Wark - Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV - Kerplunk - Creatures you control gain trample until end of turn. |
|
- NM
- EX
- VG
- G
|
Commune with Beavers
Final Fantasy
(C)
Collector #: 0182
|
Sorcery
|
| Look at the top three cards of your library. You may reveal an artifact, creature, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
|
Summon: Anima
Final Fantasy
(U)
Collector #: 0120
|
4/4 Enchantment Creature - Saga Horror
|
|
(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III - Pain - You draw a card and you lose 1 life. IV - Oblivion - Each opponent sacrifices a creature of their choice and loses 3 life. Menace |
|
- NM
- EX
- VG
- G
|
Lightning, Security Sergeant (Starter Kit)
Final Fantasy
(R)
Collector #: 0560
|
2/3 Legendary Creature - Human Soldier
|
|
Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
|
- NM
- EX
- VG
- G
|
Seymour Flux (Starter Kit)
Final Fantasy
(R)
Collector #: 0558
|
5/5 Legendary Creature - Spirit Avatar
|
| At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux. | |
- NM
- EX
- VG
- G
|
Food Token (0022)
Final Fantasy
(S)
Collector #: 0022
|
Token Artifact - Food
|
|
|
|
- NM
- EX
- VG
- G
|
Travel the Overworld
Final Fantasy
(U)
Collector #: 0082
|
Sorcery
|
|
Affinity for Towns (This spell costs Draw four cards. |
|
- NM
- EX
- VG
- G
|
Evil Reawakened
Final Fantasy
(U)
Collector #: 0098
|
Sorcery
|
| Return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. | |
- NM
- EX
- VG
- G
|
Hero Token (0003)
Final Fantasy
(S)
Collector #: 0003
|
1/1 Token Creature - Hero
|
- NM
- EX
- VG
- G
|
Seifer Almasy
Final Fantasy
(R)
Collector #: 0156
|
3/4 Legendary Creature - Human Knight
|
|
Whenever a creature you control attacks alone, it gains double strike until end of turn. Fire Cross - Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery spell with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. |
|
- NM
- EX
- VG
- G
|
Deadly Embrace (Starter Kit)
Final Fantasy
(R)
Collector #: 0557
|
Sorcery
|
| Destroy target creature an opponent controls. Then draw a card for each creature that died this turn. | |
- NM
- EX
- VG
- G
|
Balamb T-Rexaur
Final Fantasy
(C)
Collector #: 0173
|
6/6 Creature - Dinosaur
|
|
Trample When this creature enters, you gain 3 life. Forestcycling |
|
- NM
- EX
- VG
- G
|
Valkyrie Aerial Unit
Final Fantasy
(U)
Collector #: 0084
|
5/4 Artifact Creature - Construct
|
|
Affinity for artifacts (This spell costs Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
|
- NM
- EX
- VG
- G
|
Demon Wall
Final Fantasy
(U)
Collector #: 0097
|
3/3 Artifact Creature - Demon Wall
|
|
Defender Menace (This creature can't be blocked except by two or more creatures.) As long as this creature has a counter on it, it can attack as though it didn't have defender. |
|
- NM
- EX
- VG
- G
|
Aerith Rescue Mission
Final Fantasy
(C)
Collector #: 0005
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Cargo Ship
Final Fantasy
(U)
Collector #: 0047
|
2/3 Artifact - Vehicle
|
|
Flying, vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
|
- NM
- EX
- VG
- G
226 - 250 of 358 results