MTG / Final Fantasy
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Wizard Token (0015)
Final Fantasy
(S)
Collector #: 0015
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0/1 Token Creature - Wizard
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| Whenever you cast a noncreature spell, this token deals 1 damage to each opponent | |
- NM
- EX
- VG
- G
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Ultimecia, Temporal Threat (Starter Kit)
Final Fantasy
(R)
Collector #: 0556
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4/4 Legendary Creature - Human Warlock
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When Ultimecia enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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The Gold Saucer
Final Fantasy
(U)
Collector #: 0279
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Land - Town
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- NM
- EX
- VG
- G
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Firion, Wild Rose Warrior
Final Fantasy
(R)
Collector #: 0137
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3/3 Legendary Creature - Human Rebel Warrior
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Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost |
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- NM
- EX
- VG
- G
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Ultima
Final Fantasy
(R)
Collector #: 0038
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Sorcery
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| Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
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Laughing Mad
Final Fantasy
(C)
Collector #: 0143
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. Flashback |
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- NM
- EX
- VG
- G
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Clive's Hideaway
Final Fantasy
(R)
Collector #: 0275
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Land - Town
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Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Zell Dincht
Final Fantasy
(R)
Collector #: 0170
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0/3 Legendary Creature - Human Monk
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You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Opera Love Song
Final Fantasy
(U)
Collector #: 0147
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms
Final Fantasy
(R)
Collector #: 0139
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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Zack Fair
Final Fantasy
(U)
Collector #: 0045
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0/1 Legendary Creature - Human Soldier
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Zack Fair enters with a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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The Emperor of Palamecia
Final Fantasy
(U)
Collector #: 0219
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2/2 Legendary Creature - Human Noble Wizard
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Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it. Back The Lord Master of Hell Legendary Creature - Demon Noble Wizard Starfall - Whenever The Lord Master of Hell attacks, it deals X damage to each opponent, where X is the number of noncreature, nonland cards in your graveyard. 3/3 |
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- NM
- EX
- VG
- G
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Mysidian Elder
Final Fantasy
(C)
Collector #: 0145
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1/3 Creature - Human Wizard
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| When this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." | |
- NM
- EX
- VG
- G
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Ninja's Blades
Final Fantasy
(R)
Collector #: 0108
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Artifact - Equipment
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Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value." Mutsunokami - Equip |
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- NM
- EX
- VG
- G
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The Wandering Minstrel
Final Fantasy
(R)
Collector #: 0249
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1/3 Legendary Creature - Human Bard
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Lands you control enter untapped. The Minstrel's Ballad - At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors. |
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- NM
- EX
- VG
- G
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Summoner's Grimoire
Final Fantasy
(R)
Collector #: 0205
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Artifact - Book Equipment
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Job select Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking." Abraxas - Equip |
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- NM
- EX
- VG
- G
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Iron Giant
Final Fantasy
(C)
Collector #: 0260
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6/6 Artifact Creature - Demon
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| Vigilance, reach, trample | |
- NM
- EX
- VG
- G
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Sorceress's Schemes
Final Fantasy
(U)
Collector #: 0159
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Sorcery
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Return target instant or sorcery card from your graveyard or exiled card with flashback you own to your hand. Add Flashback |
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- NM
- EX
- VG
- G
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World Map
Final Fantasy
(C)
Collector #: 0270
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Artifact
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- NM
- EX
- VG
- G
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Freya Crescent
Final Fantasy
(U)
Collector #: 0138
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Blitzball
Final Fantasy
(C)
Collector #: 0254
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Artifact
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GOOOOAAAALLL! - |
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- NM
- EX
- VG
- G
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Crossroads Village
Final Fantasy
(C)
Collector #: 0276
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Land - Town
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This land enters tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Garnet, Princess of Alexandria
Final Fantasy
(U)
Collector #: 0222
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2/2 Legendary Creature - Human Noble Cleric
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Lifelink Whenever Garnet attacks, you may remove a lore counter from each of any number of Sagas you control. Put a +1/+1 counter on Garnet for each lore counter removed this way. |
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- NM
- EX
- VG
- G
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Town Greeter
Final Fantasy
(C)
Collector #: 0209
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1/1 Creature - Human Citizen
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| When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Elemental Token (0021)
Final Fantasy
(S)
Collector #: 0021
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2/2 Token Creature - Elemental
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| This token is all colors. | |
- NM
- EX
- VG
- G
126 - 150 of 358 results