MTG / Final Fantasy Variants
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Freya Crescent (0460 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0460
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1/1 Legendary Creature - Rat Knight
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Jump - During your turn, Freya Crescent has flying. |
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- NM
- EX
- VG
- G
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Matoya, Archon Elder (0439 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0439
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1/4 Legendary Creature - Human Warlock
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| Whenever you scry or surveil, draw a card. (Draw after you scry or surveil.) | |
- NM
- EX
- VG
- G
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Balthier and Fran (0319 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0319
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4/3 Legendary Creature - Human Rabbit
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Reach Vehicles you control get +1/+1 and have vigilance and reach. Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay |
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- NM
- EX
- VG
- G
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Serah Farron (0506 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0506
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Tellah, Great Sage (0349 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0349
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Ultimecia, Temporal Threat (0441 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0441
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4/4 Legendary Creature - Human Warlock
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When Ultimecia enters, tap all creatures your opponents control. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Cecil, Dark Knight (0445 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0445
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2/3 Legendary Creature - Human Knight
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Deathtouch Darkness - Whenever Cecil takes damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it. Back Cecil, Redeemed Paladin Legendary Creature - Human Knight Lifelink Protect - Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn. 4/4 |
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- NM
- EX
- VG
- G
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Zenos yae Galvus (0455 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0455
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4/4 Legendary Creature - Human Noble Warrior
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My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
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- NM
- EX
- VG
- G
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Noctis, Prince of Lucis (0401 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0401
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4/3 Legendary Creature - Human Noble
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Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it. |
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- NM
- EX
- VG
- G
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Summon: Choco/Mog (0358 - Borderless)
Final Fantasy Variants
(C)
Collector #: 0358
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3/3 Enchantment Creature - Saga Bird Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV - Stampede! - Other creatures you control get +1/0 until end of turn. |
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- NM
- EX
- VG
- G
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Balamb Garden, SeeD Academy (0354 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0354
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Land - Town
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This land enters tapped. Back Balamb Garden, Airborne Legendary Artifact - Vehicle Flying Whenever Balamb Garden attacks, draw a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 5/4 |
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- NM
- EX
- VG
- G
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Noctis, Prince of Lucis (0500 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0500
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4/3 Legendary Creature - Human Noble
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Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it. |
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- NM
- EX
- VG
- G
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Rydia, Summoner of Mist (0504 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0504
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1/2 Legendary Creature - Human Shaman
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Landfall - Whenever a land you control enters, you may discard a card. If you do, draw a card. Summon - |
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- NM
- EX
- VG
- G
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Vaan, Street Thief (0390 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0390
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2/2 Legendary Creature - Human Scout
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Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
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- NM
- EX
- VG
- G
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Ultimecia, Time Sorceress (0513 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0513
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4/5 Legendary Creature - Human Warlock
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Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay Back Ultimecia, Omnipotent Legendary Creature - Nightmare Warlock Menace (This creature can't be blocked except by two or more creatures.) Time Compression - When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one. 7/7 |
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- NM
- EX
- VG
- G
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Sin, Spira's Punishment (0348 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0348
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7/7 Legendary Creature - Leviathan Avatar
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Flying Whenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process. |
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary (0509 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0509
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Diamond Weapon (0470 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0470
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8/8 Legendary Artifact Creature - Elemental
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This spell costs Reach Immune - Prevent all combat damage that would be dealt to Diamond Weapon. |
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- NM
- EX
- VG
- G
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Fang, Fearless l'Cie (0381 - Borderless)
Final Fantasy Variants
(U)
Collector #: 0381
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2/3 Legendary Creature - Human Warrior
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Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn. (Melds with Vanille, Cheerful l'Cie.) ----Meld---- Ragnarok, Divine Deliverance Legendary Creature - Beast Avatar Vigilance, menace, trample, reach, haste When Ragnarok dies, destroy target permanent and return target nonlegendary permanent card from your graveyard to the battlefield. 7/6 |
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- NM
- EX
- VG
- G
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Triple Triad (0340 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0340
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Enchantment
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| At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | |
- NM
- EX
- VG
- G
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Zell Dincht (0468 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0468
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0/3 Legendary Creature - Human Monk
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You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Ultima, Origin of Oblivion (0421 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0421
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4/4 Legendary Creature - God
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Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms (0461 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0461
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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A Realm Reborn (0344 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0344
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Enchantment
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Other permanents you control have " |
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- NM
- EX
- VG
- G
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Torgal, A Fine Hound (0474 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0474
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2/2 Legendary Creature - Wolf
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Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
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- NM
- EX
- VG
- G
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