MTG / Final Fantasy Variants
101 - 125 of 196 results
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Jenova, Ancient Calamity (0493 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0493
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1/5 Legendary Creature - Alien
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At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types. Whenever a Mutant you control dies during your turn, you draw cards equal to its power. |
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- NM
- EX
- VG
- G
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Venat, Heart of Hydaelyn (0434 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0434
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3/3 Legendary Creature - Elder Wizard
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Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn. Hero's Sundering - Back Hydaelyn, the Mothercrystal Legendary Creature - God Indestructible Blessing of Light - At the beginning of combat on your turn, put a +1/+1 counter on another target creature you control. Until your next turn, it gains indestructible. If that creature is legendary, draw a card. 4/4 |
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- NM
- EX
- VG
- G
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Lightning, Security Sergeant (0462 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0462
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2/3 Legendary Creature - Human Soldier
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Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning. |
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- NM
- EX
- VG
- G
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Excalibur II (0352 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0352
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Legendary Artifact - Equipment
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Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip |
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- NM
- EX
- VG
- G
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Ardyn, the Usurper (0444 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0444
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4/4 Legendary Creature - Elder Human Noble
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Demons you control have menace, lifelink, and haste. Starscourge - At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon. |
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- NM
- EX
- VG
- G
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Vaan, Street Thief (0390 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0390
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2/2 Legendary Creature - Human Scout
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Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control. |
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- NM
- EX
- VG
- G
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Ultimecia, Time Sorceress (0513 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0513
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4/5 Legendary Creature - Human Warlock
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Whenever Ultimecia enters or attacks, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) At the beginning of your end step, you may pay Back Ultimecia, Omnipotent Legendary Creature - Nightmare Warlock Menace (This creature can't be blocked except by two or more creatures.) Time Compression - When this creature transforms into Ultimecia, Omnipotent, take an extra turn after this one. 7/7 |
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- NM
- EX
- VG
- G
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Summon: Choco/Mog (0358 - Borderless)
Final Fantasy Variants
(C)
Collector #: 0358
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3/3 Enchantment Creature - Saga Bird Moogle
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(As this saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III, IV - Stampede! - Other creatures you control get +1/0 until end of turn. |
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- NM
- EX
- VG
- G
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Triple Triad (0340 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0340
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Enchantment
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| At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs. | |
- NM
- EX
- VG
- G
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Serah Farron (0506 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0506
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2/2 Legendary Creature - Human Citizen
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The first legendary creature spell you cast each turn costs At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron. Back Crystallized Serah Legendary Artifact The first legendary creature spell you cast each turn costs Legendary creatures you control get +2/+2. |
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- NM
- EX
- VG
- G
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Gaius van Baelsar (0447 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0447
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3/2 Legendary Creature - Human Soldier
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When Gaius van Baelsar enters, choose one -
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- NM
- EX
- VG
- G
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Zenos yae Galvus (0455 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0455
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4/4 Legendary Creature - Human Noble Warrior
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My First Friend - When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2. When the chosen creature leaves the battlefield, transform Zenos yae Galvus. Back Shinryu, Transcendent Rival Legendary Creature - Dragon Flying As this creature transforms into Shinryu, choose an opponent. Burning Chains - When the chosen player loses the game, you win the game. 8/8 |
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- NM
- EX
- VG
- G
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Stiltzkin, Moogle Merchant (0327 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0327
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1/2 Legendary Creature - Moogle
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Lifelink |
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- NM
- EX
- VG
- G
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Diamond Weapon (0470 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0470
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8/8 Legendary Artifact Creature - Elemental
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This spell costs Reach Immune - Prevent all combat damage that would be dealt to Diamond Weapon. |
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- NM
- EX
- VG
- G
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Squall, SeeD Mercenary (0509 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0509
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3/4 Legendary Creature - Human Knight Mercenary
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Rough Divide - Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Torgal, A Fine Hound (0474 - Extended Art)
Final Fantasy Variants
(U)
Collector #: 0474
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2/2 Legendary Creature - Wolf
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Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. |
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- NM
- EX
- VG
- G
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Zanarkand, Ancient Metropolis (0314 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0314
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Land - Town
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This land enters tapped. Lasting Fayth Sorcery - Adventure Create a 1/1 colorless Hero creature token. Put a +1/+1 counter on it for each land you control. (Then exile this card. You may play the land later from exile.) |
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- NM
- EX
- VG
- G
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Sazh Katzroy (0472 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0472
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3/3 Legendary Creature - Human Pilot
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When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle. Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. |
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- NM
- EX
- VG
- G
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Dion, Bahamut's Dominant (0428 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0428
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3/3 Legendary Creature - Human Noble Knight
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Dragonfire Dive - During your turn, Dion and other Knights you control have flying. When Dion enters, create a 2/2 white Knight creature token. Back Bahamut, Warden of Light (As this saga enters and after your draw step, add a lore counter.) I, II - Wings of Light - Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn. III - Gigaflare - Destroy target permanent. Exile Bahamut, then return it to the battlefield (front side up). Legendary Enchantment Creature - Saga Dragon Flying 5/5 |
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- NM
- EX
- VG
- G
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Gilgamesh, Master-at-Arms (0461 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0461
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6/6 Legendary Creature - Human Samurai
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| Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control. | |
- NM
- EX
- VG
- G
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Tellah, Great Sage (0349 - Borderless)
Final Fantasy Variants
(R)
Collector #: 0349
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3/3 Legendary Creature - Human Wizard
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| Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent. | |
- NM
- EX
- VG
- G
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Noctis, Prince of Lucis (0500 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0500
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4/3 Legendary Creature - Human Noble
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Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it. |
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- NM
- EX
- VG
- G
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Ultima, Origin of Oblivion (0421 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0421
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4/4 Legendary Creature - God
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Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has " Whenever you tap a land for |
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- NM
- EX
- VG
- G
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Zell Dincht (0468 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0468
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0/3 Legendary Creature - Human Monk
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You may play an additional land on each of your turns. Zell Dincht gets +1/+0 for each land you control. At the beginning of your end step, return a land you control to its owner's hand. |
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- NM
- EX
- VG
- G
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Golbez, Crystal Collector (0490 - Extended Art)
Final Fantasy Variants
(R)
Collector #: 0490
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1/4 Legendary Creature - Human Wizard
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Whenever an artifact you control enters, surveil 1. At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power. |
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- NM
- EX
- VG
- G
101 - 125 of 196 results